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Fix Agents bidding on simulation ownership
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parent
ee96341380
commit
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5 changed files with 10 additions and 8 deletions
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@ -469,7 +469,7 @@ void Agent::aboutToFinish() {
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}
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}
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// our entity tree is going to go away so tell that to the EntityScriptingInterface
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// our entity tree is going to go away so tell that to the EntityScriptingInterface
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DependencyManager::get<EntityScriptingInterface>()->setEntityTree(NULL);
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DependencyManager::get<EntityScriptingInterface>()->setEntityTree(nullptr);
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// cleanup the AssetClient thread
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// cleanup the AssetClient thread
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QThread* assetThread = DependencyManager::get<AssetClient>()->thread();
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QThread* assetThread = DependencyManager::get<AssetClient>()->thread();
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@ -60,7 +60,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned, listenPort);
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auto nodeList = DependencyManager::set<NodeList>(NodeType::Unassigned, listenPort);
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auto animationCache = DependencyManager::set<AnimationCache>();
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auto animationCache = DependencyManager::set<AnimationCache>();
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auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>();
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auto entityScriptingInterface = DependencyManager::set<EntityScriptingInterface>(false);
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DependencyManager::registerInheritance<EntityActionFactoryInterface, AssignmentActionFactory>();
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DependencyManager::registerInheritance<EntityActionFactoryInterface, AssignmentActionFactory>();
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auto actionFactory = DependencyManager::set<AssignmentActionFactory>();
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auto actionFactory = DependencyManager::set<AssignmentActionFactory>();
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@ -348,7 +348,7 @@ bool setupEssentials(int& argc, char** argv) {
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DependencyManager::set<BandwidthRecorder>();
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DependencyManager::set<BandwidthRecorder>();
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DependencyManager::set<ResourceCacheSharedItems>();
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DependencyManager::set<ResourceCacheSharedItems>();
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DependencyManager::set<DesktopScriptingInterface>();
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DependencyManager::set<DesktopScriptingInterface>();
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DependencyManager::set<EntityScriptingInterface>();
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DependencyManager::set<EntityScriptingInterface>(true);
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DependencyManager::set<RecordingScriptingInterface>();
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DependencyManager::set<RecordingScriptingInterface>();
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DependencyManager::set<WindowScriptingInterface>();
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DependencyManager::set<WindowScriptingInterface>();
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DependencyManager::set<HMDScriptingInterface>();
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DependencyManager::set<HMDScriptingInterface>();
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@ -25,8 +25,9 @@
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#include "ZoneEntityItem.h"
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#include "ZoneEntityItem.h"
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EntityScriptingInterface::EntityScriptingInterface() :
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EntityScriptingInterface::EntityScriptingInterface(bool bidOnSimulationOwnership) :
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_entityTree(NULL)
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_entityTree(NULL),
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_bidOnSimulationOwnership(bidOnSimulationOwnership)
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{
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{
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auto nodeList = DependencyManager::get<NodeList>();
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auto nodeList = DependencyManager::get<NodeList>();
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connect(nodeList.data(), &NodeList::canAdjustLocksChanged, this, &EntityScriptingInterface::canAdjustLocksChanged);
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connect(nodeList.data(), &NodeList::canAdjustLocksChanged, this, &EntityScriptingInterface::canAdjustLocksChanged);
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@ -255,7 +256,7 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
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properties.setType(entity->getType());
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properties.setType(entity->getType());
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bool hasTerseUpdateChanges = properties.hasTerseUpdateChanges();
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bool hasTerseUpdateChanges = properties.hasTerseUpdateChanges();
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bool hasPhysicsChanges = properties.hasMiscPhysicsChanges() || hasTerseUpdateChanges;
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bool hasPhysicsChanges = properties.hasMiscPhysicsChanges() || hasTerseUpdateChanges;
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if (hasPhysicsChanges) {
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if (_bidOnSimulationOwnership && hasPhysicsChanges) {
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auto nodeList = DependencyManager::get<NodeList>();
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auto nodeList = DependencyManager::get<NodeList>();
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const QUuid myNodeID = nodeList->getSessionUUID();
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const QUuid myNodeID = nodeList->getSessionUUID();
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@ -58,7 +58,7 @@ void RayToEntityIntersectionResultFromScriptValue(const QScriptValue& object, Ra
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class EntityScriptingInterface : public OctreeScriptingInterface, public Dependency {
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class EntityScriptingInterface : public OctreeScriptingInterface, public Dependency {
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Q_OBJECT
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Q_OBJECT
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public:
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public:
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EntityScriptingInterface();
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EntityScriptingInterface(bool bidOnSimulationOwnership);
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EntityEditPacketSender* getEntityPacketSender() const { return (EntityEditPacketSender*)getPacketSender(); }
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EntityEditPacketSender* getEntityPacketSender() const { return (EntityEditPacketSender*)getPacketSender(); }
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virtual NodeType_t getServerNodeType() const { return NodeType::EntityServer; }
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virtual NodeType_t getServerNodeType() const { return NodeType::EntityServer; }
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@ -204,7 +204,8 @@ private:
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bool precisionPicking, const QVector<EntityItemID>& entityIdsToInclude, const QVector<EntityItemID>& entityIdsToDiscard);
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bool precisionPicking, const QVector<EntityItemID>& entityIdsToInclude, const QVector<EntityItemID>& entityIdsToDiscard);
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EntityTreePointer _entityTree;
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EntityTreePointer _entityTree;
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EntitiesScriptEngineProvider* _entitiesScriptEngine = nullptr;
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EntitiesScriptEngineProvider* _entitiesScriptEngine { nullptr };
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bool _bidOnSimulationOwnership { false };
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};
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};
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#endif // hifi_EntityScriptingInterface_h
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#endif // hifi_EntityScriptingInterface_h
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