From efba6bb5246d56de989f55e827a6bcb96e8cc6ef Mon Sep 17 00:00:00 2001 From: samcake Date: Tue, 27 Feb 2018 09:11:14 -0800 Subject: [PATCH] Adding a counter for the other parts of the gameloop --- interface/src/ui/Stats.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/ui/Stats.cpp b/interface/src/ui/Stats.cpp index 80f57bfe0e..bbc8de5987 100644 --- a/interface/src/ui/Stats.cpp +++ b/interface/src/ui/Stats.cpp @@ -482,7 +482,7 @@ void Stats::updateStats(bool force) { float dt = (float)itr.value().getMovingAverage() / (float)USECS_PER_MSEC; _gameUpdateStats = QString("/idle/update = %1 ms").arg(dt); - QVector categories = { "devices", "physics", "otherAvatars", "MyAvatar", "misc" }; + QVector categories = { "devices", "physics", "otherAvatars", "MyAvatar", "pickManager", "postUpdateLambdas", "misc" }; for (int32_t j = 0; j < categories.size(); ++j) { QString recordKey = "/idle/update/" + categories[j]; itr = allRecords.find(recordKey);