From ef7098b39aae5243ea19a1f7ea223e900da93292 Mon Sep 17 00:00:00 2001 From: Geenz Date: Tue, 26 Apr 2016 17:12:04 -0400 Subject: [PATCH] Missed a few. --- libraries/entities/src/ParticleEffectEntityItem.h | 8 ++++---- libraries/render-utils/src/text/Font.cpp | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/libraries/entities/src/ParticleEffectEntityItem.h b/libraries/entities/src/ParticleEffectEntityItem.h index ba6f32b51f..28af5d5d59 100644 --- a/libraries/entities/src/ParticleEffectEntityItem.h +++ b/libraries/entities/src/ParticleEffectEntityItem.h @@ -49,7 +49,7 @@ public: const rgbColor& getColor() const { return _color; } xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; } - glm::vec3 getColorRGB() const { return ColorUtils::toLinearVec3(toGlm(getXColor())); } + glm::vec3 getColorRGB() const { return ColorUtils::tosRGBVec3(toGlm(getXColor())); } static const xColor DEFAULT_COLOR; void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); } @@ -62,17 +62,17 @@ public: bool _isColorStartInitialized = false; void setColorStart(const xColor& colorStart) { _colorStart = colorStart; _isColorStartInitialized = true; } xColor getColorStart() const { return _isColorStartInitialized ? _colorStart : getXColor(); } - glm::vec3 getColorStartRGB() const { return _isColorStartInitialized ? ColorUtils::toLinearVec3(toGlm(_colorStart)) : getColorRGB(); } + glm::vec3 getColorStartRGB() const { return _isColorStartInitialized ? ColorUtils::tosRGBVec3(toGlm(_colorStart)) : getColorRGB(); } bool _isColorFinishInitialized = false; void setColorFinish(const xColor& colorFinish) { _colorFinish = colorFinish; _isColorFinishInitialized = true; } xColor getColorFinish() const { return _isColorFinishInitialized ? _colorFinish : getXColor(); } - glm::vec3 getColorFinishRGB() const { return _isColorStartInitialized ? ColorUtils::toLinearVec3(toGlm(_colorFinish)) : getColorRGB(); } + glm::vec3 getColorFinishRGB() const { return _isColorStartInitialized ? ColorUtils::tosRGBVec3(toGlm(_colorFinish)) : getColorRGB(); } static const xColor DEFAULT_COLOR_SPREAD; void setColorSpread(const xColor& colorSpread) { _colorSpread = colorSpread; } xColor getColorSpread() const { return _colorSpread; } - glm::vec3 getColorSpreadRGB() const { return ColorUtils::toLinearVec3(toGlm(_colorSpread)); } + glm::vec3 getColorSpreadRGB() const { return ColorUtils::tosRGBVec3(toGlm(_colorSpread)); } static const float MAXIMUM_ALPHA; static const float MINIMUM_ALPHA; diff --git a/libraries/render-utils/src/text/Font.cpp b/libraries/render-utils/src/text/Font.cpp index e7604544bd..532e5efcdd 100644 --- a/libraries/render-utils/src/text/Font.cpp +++ b/libraries/render-utils/src/text/Font.cpp @@ -363,7 +363,7 @@ void Font::drawString(gpu::Batch& batch, float x, float y, const QString& str, c batch._glUniform1i(_outlineLoc, (effectType == OUTLINE_EFFECT)); // need the gamma corrected color here - glm::vec4 lrgba = glm::vec4(ColorUtils::toLinearVec3(glm::vec3(*color)), color->a); + glm::vec4 lrgba = glm::vec4(ColorUtils::tosRGBVec3(glm::vec3(*color)), color->a); batch._glUniform4fv(_colorLoc, 1, (const float*)&lrgba); batch.setInputFormat(_format);