Removing debug define for VR overlay

This commit is contained in:
Brad Davis 2015-06-18 15:05:32 -07:00
parent 68595ef5dc
commit edfb25bfe2

View file

@ -284,7 +284,6 @@ void ApplicationCompositor::displayOverlayTextureHmd(RenderArgs* renderArgs, int
mat4 eyePose = qApp->getEyePose(eye);
glm::mat4 overlayXfm = glm::inverse(eyePose);
#define DEBUG_OVERLAY
#ifdef DEBUG_OVERLAY
{
batch.setModelTransform(glm::translate(mat4(), vec3(0, 0, -2)));