add const to injectAudio method

This commit is contained in:
Stephen Birarda 2013-04-23 13:57:41 -07:00
parent fd6fb60d24
commit ed5afb3537
2 changed files with 2 additions and 2 deletions

View file

@ -57,7 +57,7 @@ void AudioInjector::setPosition(float* position) {
_position[2] = position[2]; _position[2] = position[2];
} }
void AudioInjector::injectAudio(UDPSocket* injectorSocket, sockaddr* destinationSocket) { const void AudioInjector::injectAudio(UDPSocket* injectorSocket, sockaddr* destinationSocket) {
if (_audioSampleArray != NULL) { if (_audioSampleArray != NULL) {
timeval startTime; timeval startTime;

View file

@ -23,7 +23,7 @@ public:
void setBearing(float bearing) { _bearing = bearing; } void setBearing(float bearing) { _bearing = bearing; }
void setAttenuationModifier(unsigned char attenuationModifier) { _attenuationModifier = attenuationModifier; } void setAttenuationModifier(unsigned char attenuationModifier) { _attenuationModifier = attenuationModifier; }
void injectAudio(UDPSocket* injectorSocket, sockaddr* destinationSocket); const void injectAudio(UDPSocket* injectorSocket, sockaddr* destinationSocket);
private: private:
int16_t* _audioSampleArray; int16_t* _audioSampleArray;
int _numTotalBytesAudio; int _numTotalBytesAudio;