mirror of
https://github.com/overte-org/overte.git
synced 2025-04-13 17:32:11 +02:00
Merge pull request #14439 from AndrewMeadows/shaped-zones
Case 15518: shaped zones
This commit is contained in:
commit
ed4f2d9c10
20 changed files with 200 additions and 172 deletions
|
@ -14,6 +14,7 @@ link_hifi_libraries(
|
|||
audio avatars octree gpu graphics shaders fbx hfm entities
|
||||
networking animation recording shared script-engine embedded-webserver
|
||||
controllers physics plugins midi image
|
||||
model-networking ktx shaders
|
||||
)
|
||||
|
||||
add_dependencies(${TARGET_NAME} oven)
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
#include <EntityEditFilters.h>
|
||||
#include <NetworkingConstants.h>
|
||||
#include <AddressManager.h>
|
||||
#include <hfm/ModelFormatRegistry.h>
|
||||
|
||||
#include "../AssignmentDynamicFactory.h"
|
||||
#include "AssignmentParentFinder.h"
|
||||
|
@ -45,6 +46,8 @@ EntityServer::EntityServer(ReceivedMessage& message) :
|
|||
|
||||
DependencyManager::registerInheritance<EntityDynamicFactoryInterface, AssignmentDynamicFactory>();
|
||||
DependencyManager::set<AssignmentDynamicFactory>();
|
||||
DependencyManager::set<ModelFormatRegistry>(); // ModelFormatRegistry must be defined before ModelCache. See the ModelCache ctor
|
||||
DependencyManager::set<ModelCache>();
|
||||
|
||||
auto& packetReceiver = DependencyManager::get<NodeList>()->getPacketReceiver();
|
||||
packetReceiver.registerListenerForTypes({ PacketType::EntityAdd,
|
||||
|
|
|
@ -279,7 +279,7 @@ bool RenderableModelEntityItem::findDetailedParabolaIntersection(const glm::vec3
|
|||
face, surfaceNormal, extraInfo, precisionPicking, false);
|
||||
}
|
||||
|
||||
void RenderableModelEntityItem::getCollisionGeometryResource() {
|
||||
void RenderableModelEntityItem::fetchCollisionGeometryResource() {
|
||||
QUrl hullURL(getCollisionShapeURL());
|
||||
QUrlQuery queryArgs(hullURL);
|
||||
queryArgs.addQueryItem("collision-hull", "");
|
||||
|
@ -289,7 +289,7 @@ void RenderableModelEntityItem::getCollisionGeometryResource() {
|
|||
|
||||
bool RenderableModelEntityItem::computeShapeFailedToLoad() {
|
||||
if (!_compoundShapeResource) {
|
||||
getCollisionGeometryResource();
|
||||
fetchCollisionGeometryResource();
|
||||
}
|
||||
|
||||
return (_compoundShapeResource && _compoundShapeResource->isFailed());
|
||||
|
@ -300,7 +300,7 @@ void RenderableModelEntityItem::setShapeType(ShapeType type) {
|
|||
auto shapeType = getShapeType();
|
||||
if (shapeType == SHAPE_TYPE_COMPOUND || shapeType == SHAPE_TYPE_SIMPLE_COMPOUND) {
|
||||
if (!_compoundShapeResource && !getCollisionShapeURL().isEmpty()) {
|
||||
getCollisionGeometryResource();
|
||||
fetchCollisionGeometryResource();
|
||||
}
|
||||
} else if (_compoundShapeResource && !getCompoundShapeURL().isEmpty()) {
|
||||
// the compoundURL has been set but the shapeType does not agree
|
||||
|
@ -317,7 +317,7 @@ void RenderableModelEntityItem::setCompoundShapeURL(const QString& url) {
|
|||
ModelEntityItem::setCompoundShapeURL(url);
|
||||
if (getCompoundShapeURL() != currentCompoundShapeURL || !getModel()) {
|
||||
if (getShapeType() == SHAPE_TYPE_COMPOUND) {
|
||||
getCollisionGeometryResource();
|
||||
fetchCollisionGeometryResource();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -340,7 +340,7 @@ bool RenderableModelEntityItem::isReadyToComputeShape() const {
|
|||
|
||||
if (model->isLoaded()) {
|
||||
if (!shapeURL.isEmpty() && !_compoundShapeResource) {
|
||||
const_cast<RenderableModelEntityItem*>(this)->getCollisionGeometryResource();
|
||||
const_cast<RenderableModelEntityItem*>(this)->fetchCollisionGeometryResource();
|
||||
}
|
||||
|
||||
if (_compoundShapeResource && _compoundShapeResource->isLoaded()) {
|
||||
|
@ -367,8 +367,6 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
|
|||
const uint32_t QUAD_STRIDE = 4;
|
||||
|
||||
ShapeType type = getShapeType();
|
||||
glm::vec3 dimensions = getScaledDimensions();
|
||||
auto model = getModel();
|
||||
if (type == SHAPE_TYPE_COMPOUND) {
|
||||
updateModelBounds();
|
||||
|
||||
|
@ -450,6 +448,11 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
|
|||
// to the visual model and apply them to the collision model (without regard for the
|
||||
// collision model's extents).
|
||||
|
||||
auto model = getModel();
|
||||
// assert we never fall in here when model not fully loaded
|
||||
assert(model && model->isLoaded());
|
||||
|
||||
glm::vec3 dimensions = getScaledDimensions();
|
||||
glm::vec3 scaleToFit = dimensions / model->getHFMModel().getUnscaledMeshExtents().size();
|
||||
// multiply each point by scale before handing the point-set off to the physics engine.
|
||||
// also determine the extents of the collision model.
|
||||
|
@ -461,11 +464,12 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
|
|||
}
|
||||
}
|
||||
shapeInfo.setParams(type, dimensions, getCompoundShapeURL());
|
||||
adjustShapeInfoByRegistration(shapeInfo);
|
||||
} else if (type >= SHAPE_TYPE_SIMPLE_HULL && type <= SHAPE_TYPE_STATIC_MESH) {
|
||||
// TODO: assert we never fall in here when model not fully loaded
|
||||
// assert(_model && _model->isLoaded());
|
||||
|
||||
updateModelBounds();
|
||||
auto model = getModel();
|
||||
// assert we never fall in here when model not fully loaded
|
||||
assert(model && model->isLoaded());
|
||||
model->updateGeometry();
|
||||
|
||||
// compute meshPart local transforms
|
||||
|
@ -473,6 +477,7 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
|
|||
const HFMModel& hfmModel = model->getHFMModel();
|
||||
int numHFMMeshes = hfmModel.meshes.size();
|
||||
int totalNumVertices = 0;
|
||||
glm::vec3 dimensions = getScaledDimensions();
|
||||
glm::mat4 invRegistraionOffset = glm::translate(dimensions * (getRegistrationPoint() - ENTITY_ITEM_DEFAULT_REGISTRATION_POINT));
|
||||
for (int i = 0; i < numHFMMeshes; i++) {
|
||||
const HFMMesh& mesh = hfmModel.meshes.at(i);
|
||||
|
@ -695,12 +700,10 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
|
|||
}
|
||||
|
||||
shapeInfo.setParams(type, 0.5f * dimensions, getModelURL());
|
||||
adjustShapeInfoByRegistration(shapeInfo);
|
||||
} else {
|
||||
ModelEntityItem::computeShapeInfo(shapeInfo);
|
||||
shapeInfo.setParams(type, 0.5f * dimensions);
|
||||
EntityItem::computeShapeInfo(shapeInfo);
|
||||
}
|
||||
// finally apply the registration offset to the shapeInfo
|
||||
adjustShapeInfoByRegistration(shapeInfo);
|
||||
}
|
||||
|
||||
void RenderableModelEntityItem::setJointMap(std::vector<int> jointMap) {
|
||||
|
@ -726,7 +729,9 @@ int RenderableModelEntityItem::avatarJointIndex(int modelJointIndex) {
|
|||
bool RenderableModelEntityItem::contains(const glm::vec3& point) const {
|
||||
auto model = getModel();
|
||||
if (EntityItem::contains(point) && model && _compoundShapeResource && _compoundShapeResource->isLoaded()) {
|
||||
return _compoundShapeResource->getHFMModel().convexHullContains(worldToEntity(point));
|
||||
glm::mat4 worldToHFMMatrix = model->getWorldToHFMMatrix();
|
||||
glm::vec3 hfmPoint = worldToHFMMatrix * glm::vec4(point, 1.0f);
|
||||
return _compoundShapeResource->getHFMModel().convexHullContains(hfmPoint);
|
||||
}
|
||||
|
||||
return false;
|
||||
|
|
|
@ -122,7 +122,7 @@ private:
|
|||
void autoResizeJointArrays();
|
||||
void copyAnimationJointDataToModel();
|
||||
bool readyToAnimate() const;
|
||||
void getCollisionGeometryResource();
|
||||
void fetchCollisionGeometryResource();
|
||||
|
||||
GeometryResource::Pointer _compoundShapeResource;
|
||||
std::vector<int> _jointMap;
|
||||
|
@ -179,7 +179,6 @@ private:
|
|||
|
||||
bool _hasModel { false };
|
||||
ModelPointer _model;
|
||||
GeometryResource::Pointer _compoundShapeResource;
|
||||
QString _lastTextures;
|
||||
bool _texturesLoaded { false };
|
||||
int _lastKnownCurrentFrame { -1 };
|
||||
|
|
|
@ -546,22 +546,3 @@ void ZoneEntityRenderer::setProceduralUserData(const QString& userData) {
|
|||
}
|
||||
}
|
||||
|
||||
#if 0
|
||||
bool RenderableZoneEntityItem::contains(const glm::vec3& point) const {
|
||||
if (getShapeType() != SHAPE_TYPE_COMPOUND) {
|
||||
return EntityItem::contains(point);
|
||||
}
|
||||
const_cast<RenderableZoneEntityItem*>(this)->updateGeometry();
|
||||
|
||||
if (_model && _model->isActive() && EntityItem::contains(point)) {
|
||||
return _model->convexHullContains(point);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void RenderableZoneEntityItem::notifyBoundChanged() {
|
||||
notifyChangedRenderItem();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -6,4 +6,4 @@ include_hifi_library_headers(fbx)
|
|||
include_hifi_library_headers(gpu)
|
||||
include_hifi_library_headers(image)
|
||||
include_hifi_library_headers(ktx)
|
||||
link_hifi_libraries(shared shaders networking octree avatars graphics model-networking)
|
||||
link_hifi_libraries(shared shaders networking octree avatars graphics model-networking)
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include <QtNetwork/QNetworkRequest>
|
||||
|
||||
#include <glm/gtx/transform.hpp>
|
||||
#include <glm/gtx/component_wise.hpp>
|
||||
|
||||
#include <BufferParser.h>
|
||||
#include <ByteCountCoding.h>
|
||||
|
@ -1679,15 +1680,57 @@ void EntityItem::adjustShapeInfoByRegistration(ShapeInfo& info) const {
|
|||
}
|
||||
|
||||
bool EntityItem::contains(const glm::vec3& point) const {
|
||||
if (getShapeType() == SHAPE_TYPE_COMPOUND) {
|
||||
bool success;
|
||||
bool result = getAABox(success).contains(point);
|
||||
return result && success;
|
||||
} else {
|
||||
ShapeInfo info;
|
||||
info.setParams(getShapeType(), glm::vec3(0.5f));
|
||||
adjustShapeInfoByRegistration(info);
|
||||
return info.contains(worldToEntity(point));
|
||||
ShapeType shapeType = getShapeType();
|
||||
|
||||
if (shapeType == SHAPE_TYPE_SPHERE) {
|
||||
// SPHERE case is special:
|
||||
// anything with shapeType == SPHERE must collide as a bounding sphere in the world-frame regardless of dimensions
|
||||
// therefore we must do math using an unscaled localPoint relative to sphere center
|
||||
glm::vec3 dimensions = getScaledDimensions();
|
||||
glm::vec3 localPoint = point - (getWorldPosition() + getWorldOrientation() * (dimensions * (ENTITY_ITEM_DEFAULT_REGISTRATION_POINT - getRegistrationPoint())));
|
||||
const float HALF_SQUARED = 0.25f;
|
||||
return glm::length2(localPoint) < HALF_SQUARED * glm::length2(dimensions);
|
||||
}
|
||||
|
||||
// we transform into the "normalized entity-frame" where the bounding box is centered on the origin
|
||||
// and has dimensions <1,1,1>
|
||||
glm::vec3 localPoint = glm::vec3(glm::inverse(getEntityToWorldMatrix()) * glm::vec4(point, 1.0f));
|
||||
|
||||
const float NORMALIZED_HALF_SIDE = 0.5f;
|
||||
const float NORMALIZED_RADIUS_SQUARED = NORMALIZED_HALF_SIDE * NORMALIZED_HALF_SIDE;
|
||||
switch(shapeType) {
|
||||
case SHAPE_TYPE_NONE:
|
||||
return false;
|
||||
case SHAPE_TYPE_CAPSULE_X:
|
||||
case SHAPE_TYPE_CAPSULE_Y:
|
||||
case SHAPE_TYPE_CAPSULE_Z:
|
||||
case SHAPE_TYPE_HULL:
|
||||
case SHAPE_TYPE_PLANE:
|
||||
case SHAPE_TYPE_COMPOUND:
|
||||
case SHAPE_TYPE_SIMPLE_HULL:
|
||||
case SHAPE_TYPE_SIMPLE_COMPOUND:
|
||||
case SHAPE_TYPE_STATIC_MESH:
|
||||
case SHAPE_TYPE_CIRCLE:
|
||||
// the above cases not yet supported --> fall through to BOX case
|
||||
case SHAPE_TYPE_BOX: {
|
||||
localPoint = glm::abs(localPoint);
|
||||
return glm::any(glm::lessThanEqual(localPoint, glm::vec3(NORMALIZED_HALF_SIDE)));
|
||||
}
|
||||
case SHAPE_TYPE_ELLIPSOID: {
|
||||
// since we've transformed into the normalized space this is just a sphere-point intersection test
|
||||
return glm::length2(localPoint) <= NORMALIZED_RADIUS_SQUARED;
|
||||
}
|
||||
case SHAPE_TYPE_CYLINDER_X:
|
||||
return fabsf(localPoint.x) <= NORMALIZED_HALF_SIDE &&
|
||||
localPoint.y * localPoint.y + localPoint.z * localPoint.z <= NORMALIZED_RADIUS_SQUARED;
|
||||
case SHAPE_TYPE_CYLINDER_Y:
|
||||
return fabsf(localPoint.y) <= NORMALIZED_HALF_SIDE &&
|
||||
localPoint.z * localPoint.z + localPoint.x * localPoint.x <= NORMALIZED_RADIUS_SQUARED;
|
||||
case SHAPE_TYPE_CYLINDER_Z:
|
||||
return fabsf(localPoint.z) <= NORMALIZED_HALF_SIDE &&
|
||||
localPoint.x * localPoint.x + localPoint.y * localPoint.y <= NORMALIZED_RADIUS_SQUARED;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -113,6 +113,7 @@ void buildStringToShapeTypeLookup() {
|
|||
addShapeType(SHAPE_TYPE_SIMPLE_HULL);
|
||||
addShapeType(SHAPE_TYPE_SIMPLE_COMPOUND);
|
||||
addShapeType(SHAPE_TYPE_STATIC_MESH);
|
||||
addShapeType(SHAPE_TYPE_ELLIPSOID);
|
||||
}
|
||||
|
||||
QHash<QString, MaterialMappingMode> stringToMaterialMappingModeLookup;
|
||||
|
|
|
@ -11,7 +11,9 @@
|
|||
|
||||
#include "ZoneEntityItem.h"
|
||||
|
||||
#include <glm/gtx/transform.hpp>
|
||||
#include <QDebug>
|
||||
#include <QUrlQuery>
|
||||
|
||||
#include <ByteCountCoding.h>
|
||||
|
||||
|
@ -275,22 +277,52 @@ void ZoneEntityItem::debugDump() const {
|
|||
_bloomProperties.debugDump();
|
||||
}
|
||||
|
||||
ShapeType ZoneEntityItem::getShapeType() const {
|
||||
// Zones are not allowed to have a SHAPE_TYPE_NONE... they are always at least a SHAPE_TYPE_BOX
|
||||
if (_shapeType == SHAPE_TYPE_COMPOUND) {
|
||||
return hasCompoundShapeURL() ? SHAPE_TYPE_COMPOUND : DEFAULT_SHAPE_TYPE;
|
||||
void ZoneEntityItem::setShapeType(ShapeType type) {
|
||||
ShapeType oldShapeType = _shapeType;
|
||||
switch(type) {
|
||||
case SHAPE_TYPE_NONE:
|
||||
case SHAPE_TYPE_CAPSULE_X:
|
||||
case SHAPE_TYPE_CAPSULE_Y:
|
||||
case SHAPE_TYPE_CAPSULE_Z:
|
||||
case SHAPE_TYPE_HULL:
|
||||
case SHAPE_TYPE_PLANE:
|
||||
case SHAPE_TYPE_SIMPLE_HULL:
|
||||
case SHAPE_TYPE_SIMPLE_COMPOUND:
|
||||
case SHAPE_TYPE_STATIC_MESH:
|
||||
case SHAPE_TYPE_CIRCLE:
|
||||
// these types are unsupported for ZoneEntity
|
||||
type = DEFAULT_SHAPE_TYPE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
_shapeType = type;
|
||||
|
||||
if (type == SHAPE_TYPE_COMPOUND) {
|
||||
if (type != oldShapeType) {
|
||||
fetchCollisionGeometryResource();
|
||||
}
|
||||
} else {
|
||||
return _shapeType == SHAPE_TYPE_NONE ? DEFAULT_SHAPE_TYPE : _shapeType;
|
||||
_shapeResource.reset();
|
||||
}
|
||||
}
|
||||
|
||||
ShapeType ZoneEntityItem::getShapeType() const {
|
||||
return _shapeType;
|
||||
}
|
||||
|
||||
void ZoneEntityItem::setCompoundShapeURL(const QString& url) {
|
||||
QString oldCompoundShapeURL = _compoundShapeURL;
|
||||
withWriteLock([&] {
|
||||
_compoundShapeURL = url;
|
||||
if (_compoundShapeURL.isEmpty() && _shapeType == SHAPE_TYPE_COMPOUND) {
|
||||
_shapeType = DEFAULT_SHAPE_TYPE;
|
||||
}
|
||||
});
|
||||
if (oldCompoundShapeURL != url) {
|
||||
if (_shapeType == SHAPE_TYPE_COMPOUND) {
|
||||
fetchCollisionGeometryResource();
|
||||
} else {
|
||||
_shapeResource.reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
|
@ -307,6 +339,27 @@ bool ZoneEntityItem::findDetailedParabolaIntersection(const glm::vec3& origin, c
|
|||
return _zonesArePickable;
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::contains(const glm::vec3& point) const {
|
||||
GeometryResource::Pointer resource = _shapeResource;
|
||||
if (_shapeType == SHAPE_TYPE_COMPOUND && resource) {
|
||||
if (resource->isLoaded()) {
|
||||
const HFMModel& hfmModel = resource->getHFMModel();
|
||||
|
||||
Extents meshExtents = hfmModel.getMeshExtents();
|
||||
glm::vec3 meshExtentsDiagonal = meshExtents.maximum - meshExtents.minimum;
|
||||
glm::vec3 offset = -meshExtents.minimum- (meshExtentsDiagonal * getRegistrationPoint());
|
||||
glm::vec3 scale(getScaledDimensions() / meshExtentsDiagonal);
|
||||
|
||||
glm::mat4 hfmToEntityMatrix = glm::scale(scale) * glm::translate(offset);
|
||||
glm::mat4 entityToWorldMatrix = getTransform().getMatrix();
|
||||
glm::mat4 worldToHFMMatrix = glm::inverse(entityToWorldMatrix * hfmToEntityMatrix);
|
||||
|
||||
return hfmModel.convexHullContains(glm::vec3(worldToHFMMatrix * glm::vec4(point, 1.0f)));
|
||||
}
|
||||
}
|
||||
return EntityItem::contains(point);
|
||||
}
|
||||
|
||||
void ZoneEntityItem::setFilterURL(QString url) {
|
||||
withWriteLock([&] {
|
||||
_filterURL = url;
|
||||
|
@ -326,10 +379,6 @@ QString ZoneEntityItem::getFilterURL() const {
|
|||
return result;
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::hasCompoundShapeURL() const {
|
||||
return !getCompoundShapeURL().isEmpty();
|
||||
}
|
||||
|
||||
QString ZoneEntityItem::getCompoundShapeURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
|
@ -403,3 +452,15 @@ void ZoneEntityItem::setSkyboxMode(const uint32_t value) {
|
|||
uint32_t ZoneEntityItem::getSkyboxMode() const {
|
||||
return _skyboxMode;
|
||||
}
|
||||
|
||||
void ZoneEntityItem::fetchCollisionGeometryResource() {
|
||||
QUrl hullURL(getCompoundShapeURL());
|
||||
if (hullURL.isEmpty()) {
|
||||
_shapeResource.reset();
|
||||
} else {
|
||||
QUrlQuery queryArgs(hullURL);
|
||||
queryArgs.addQueryItem("collision-hull", "");
|
||||
hullURL.setQuery(queryArgs);
|
||||
_shapeResource = DependencyManager::get<ModelCache>()->getCollisionGeometryResource(hullURL);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,6 +12,9 @@
|
|||
#ifndef hifi_ZoneEntityItem_h
|
||||
#define hifi_ZoneEntityItem_h
|
||||
|
||||
#include <ComponentMode.h>
|
||||
#include <model-networking/ModelCache.h>
|
||||
|
||||
#include "KeyLightPropertyGroup.h"
|
||||
#include "AmbientLightPropertyGroup.h"
|
||||
#include "EntityItem.h"
|
||||
|
@ -19,7 +22,6 @@
|
|||
#include "SkyboxPropertyGroup.h"
|
||||
#include "HazePropertyGroup.h"
|
||||
#include "BloomPropertyGroup.h"
|
||||
#include <ComponentMode.h>
|
||||
|
||||
class ZoneEntityItem : public EntityItem {
|
||||
public:
|
||||
|
@ -58,10 +60,9 @@ public:
|
|||
static void setDrawZoneBoundaries(bool value) { _drawZoneBoundaries = value; }
|
||||
|
||||
virtual bool isReadyToComputeShape() const override { return false; }
|
||||
void setShapeType(ShapeType type) override { withWriteLock([&] { _shapeType = type; }); }
|
||||
virtual void setShapeType(ShapeType type) override;
|
||||
virtual ShapeType getShapeType() const override;
|
||||
|
||||
virtual bool hasCompoundShapeURL() const;
|
||||
QString getCompoundShapeURL() const;
|
||||
virtual void setCompoundShapeURL(const QString& url);
|
||||
|
||||
|
@ -115,6 +116,8 @@ public:
|
|||
BoxFace& face, glm::vec3& surfaceNormal,
|
||||
QVariantMap& extraInfo, bool precisionPicking) const override;
|
||||
|
||||
bool contains(const glm::vec3& point) const override;
|
||||
|
||||
virtual void debugDump() const override;
|
||||
|
||||
static const ShapeType DEFAULT_SHAPE_TYPE;
|
||||
|
@ -156,6 +159,10 @@ protected:
|
|||
|
||||
static bool _drawZoneBoundaries;
|
||||
static bool _zonesArePickable;
|
||||
|
||||
void fetchCollisionGeometryResource();
|
||||
GeometryResource::Pointer _shapeResource;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_ZoneEntityItem_h
|
||||
|
|
|
@ -189,20 +189,17 @@ bool HFMModel::hasBlendedMeshes() const {
|
|||
}
|
||||
|
||||
Extents HFMModel::getUnscaledMeshExtents() const {
|
||||
const Extents& extents = meshExtents;
|
||||
|
||||
// even though our caller asked for "unscaled" we need to include any fst scaling, translation, and rotation, which
|
||||
// is captured in the offset matrix
|
||||
glm::vec3 minimum = glm::vec3(offset * glm::vec4(extents.minimum, 1.0f));
|
||||
glm::vec3 maximum = glm::vec3(offset * glm::vec4(extents.maximum, 1.0f));
|
||||
glm::vec3 minimum = glm::vec3(offset * glm::vec4(meshExtents.minimum, 1.0f));
|
||||
glm::vec3 maximum = glm::vec3(offset * glm::vec4(meshExtents.maximum, 1.0f));
|
||||
Extents scaledExtents = { minimum, maximum };
|
||||
|
||||
return scaledExtents;
|
||||
}
|
||||
|
||||
// TODO: Move to graphics::Mesh when Sam's ready
|
||||
bool HFMModel::convexHullContains(const glm::vec3& point) const {
|
||||
if (!getUnscaledMeshExtents().containsPoint(point)) {
|
||||
if (!meshExtents.containsPoint(point)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -310,6 +310,7 @@ public:
|
|||
|
||||
/// Returns the unscaled extents of the model's mesh
|
||||
Extents getUnscaledMeshExtents() const;
|
||||
const Extents& getMeshExtents() const { return meshExtents; }
|
||||
|
||||
bool convexHullContains(const glm::vec3& point) const;
|
||||
|
||||
|
|
|
@ -1,11 +1,16 @@
|
|||
set(TARGET_NAME physics)
|
||||
setup_hifi_library()
|
||||
link_hifi_libraries(shared task workload fbx entities graphics)
|
||||
link_hifi_libraries(shared task workload fbx entities graphics shaders)
|
||||
include_hifi_library_headers(networking)
|
||||
include_hifi_library_headers(gpu)
|
||||
include_hifi_library_headers(avatars)
|
||||
include_hifi_library_headers(audio)
|
||||
include_hifi_library_headers(octree)
|
||||
include_hifi_library_headers(animation)
|
||||
include_hifi_library_headers(model-networking)
|
||||
include_hifi_library_headers(image)
|
||||
include_hifi_library_headers(ktx)
|
||||
include_hifi_library_headers(gpu)
|
||||
include_hifi_library_headers(hfm)
|
||||
|
||||
target_bullet()
|
||||
|
|
|
@ -91,7 +91,6 @@ EntityMotionState::EntityMotionState(btCollisionShape* shape, EntityItemPointer
|
|||
_serverRotation = localTransform.getRotation();
|
||||
_serverAcceleration = _entity->getAcceleration();
|
||||
_serverActionData = _entity->getDynamicData();
|
||||
|
||||
}
|
||||
|
||||
EntityMotionState::~EntityMotionState() {
|
||||
|
|
|
@ -614,58 +614,11 @@ bool Model::findParabolaIntersectionAgainstSubMeshes(const glm::vec3& origin, co
|
|||
return intersectedSomething;
|
||||
}
|
||||
|
||||
bool Model::convexHullContains(glm::vec3 point) {
|
||||
// if we aren't active, we can't compute that yet...
|
||||
if (!isActive()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// extents is the entity relative, scaled, centered extents of the entity
|
||||
glm::vec3 position = _translation;
|
||||
glm::mat4 rotation = glm::mat4_cast(_rotation);
|
||||
glm::mat4 translation = glm::translate(position);
|
||||
glm::mat4 modelToWorldMatrix = translation * rotation;
|
||||
glm::mat4 worldToModelMatrix = glm::inverse(modelToWorldMatrix);
|
||||
|
||||
Extents modelExtents = getMeshExtents(); // NOTE: unrotated
|
||||
|
||||
glm::vec3 dimensions = modelExtents.maximum - modelExtents.minimum;
|
||||
glm::vec3 corner = -(dimensions * _registrationPoint);
|
||||
AABox modelFrameBox(corner, dimensions);
|
||||
|
||||
glm::vec3 modelFramePoint = glm::vec3(worldToModelMatrix * glm::vec4(point, 1.0f));
|
||||
|
||||
// we can use the AABox's contains() by mapping our point into the model frame
|
||||
// and testing there.
|
||||
if (modelFrameBox.contains(modelFramePoint)){
|
||||
QMutexLocker locker(&_mutex);
|
||||
|
||||
if (!_triangleSetsValid) {
|
||||
calculateTriangleSets(getHFMModel());
|
||||
}
|
||||
|
||||
// If we are inside the models box, then consider the submeshes...
|
||||
glm::mat4 meshToModelMatrix = glm::scale(_scale) * glm::translate(_offset);
|
||||
glm::mat4 meshToWorldMatrix = createMatFromQuatAndPos(_rotation, _translation) * meshToModelMatrix;
|
||||
glm::mat4 worldToMeshMatrix = glm::inverse(meshToWorldMatrix);
|
||||
glm::vec3 meshFramePoint = glm::vec3(worldToMeshMatrix * glm::vec4(point, 1.0f));
|
||||
|
||||
for (auto& meshTriangleSets : _modelSpaceMeshTriangleSets) {
|
||||
for (auto &partTriangleSet : meshTriangleSets) {
|
||||
const AABox& box = partTriangleSet.getBounds();
|
||||
if (box.contains(meshFramePoint)) {
|
||||
if (partTriangleSet.convexHullContains(meshFramePoint)) {
|
||||
// It's inside this mesh, return true.
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
// It wasn't in any mesh, return false.
|
||||
return false;
|
||||
glm::mat4 Model::getWorldToHFMMatrix() const {
|
||||
glm::mat4 hfmToModelMatrix = glm::scale(_scale) * glm::translate(_offset);
|
||||
glm::mat4 modelToWorldMatrix = createMatFromQuatAndPos(_rotation, _translation);
|
||||
glm::mat4 worldToHFMMatrix = glm::inverse(modelToWorldMatrix * hfmToModelMatrix);
|
||||
return worldToHFMMatrix;
|
||||
}
|
||||
|
||||
// TODO: deprecate and remove
|
||||
|
|
|
@ -192,7 +192,7 @@ public:
|
|||
bool didVisualGeometryRequestFail() const { return _visualGeometryRequestFailed; }
|
||||
bool didCollisionGeometryRequestFail() const { return _collisionGeometryRequestFailed; }
|
||||
|
||||
bool convexHullContains(glm::vec3 point);
|
||||
glm::mat4 getWorldToHFMMatrix() const;
|
||||
|
||||
QStringList getJointNames() const;
|
||||
|
||||
|
|
|
@ -58,7 +58,8 @@ const char* shapeTypeNames[] = {
|
|||
"compound",
|
||||
"simple-hull",
|
||||
"simple-compound",
|
||||
"static-mesh"
|
||||
"static-mesh",
|
||||
"ellipsoid"
|
||||
};
|
||||
|
||||
static const size_t SHAPETYPE_NAME_COUNT = (sizeof(shapeTypeNames) / sizeof((shapeTypeNames)[0]));
|
||||
|
@ -250,50 +251,6 @@ float ShapeInfo::computeVolume() const {
|
|||
return volume;
|
||||
}
|
||||
|
||||
bool ShapeInfo::contains(const glm::vec3& point) const {
|
||||
switch(_type) {
|
||||
case SHAPE_TYPE_SPHERE:
|
||||
return glm::length(point) <= _halfExtents.x;
|
||||
case SHAPE_TYPE_CYLINDER_X:
|
||||
return glm::length(glm::vec2(point.y, point.z)) <= _halfExtents.z;
|
||||
case SHAPE_TYPE_CYLINDER_Y:
|
||||
return glm::length(glm::vec2(point.x, point.z)) <= _halfExtents.x;
|
||||
case SHAPE_TYPE_CYLINDER_Z:
|
||||
return glm::length(glm::vec2(point.x, point.y)) <= _halfExtents.y;
|
||||
case SHAPE_TYPE_CAPSULE_X: {
|
||||
if (glm::abs(point.x) <= _halfExtents.x - _halfExtents.y) {
|
||||
return glm::length(glm::vec2(point.y, point.z)) <= _halfExtents.y;
|
||||
} else {
|
||||
glm::vec3 absPoint = glm::abs(point) - glm::vec3(_halfExtents.x, 0.0f, 0.0f);
|
||||
return glm::length(absPoint) <= _halfExtents.y;
|
||||
}
|
||||
}
|
||||
case SHAPE_TYPE_CAPSULE_Y: {
|
||||
if (glm::abs(point.y) <= _halfExtents.y - _halfExtents.z) {
|
||||
return glm::length(glm::vec2(point.x, point.z)) <= _halfExtents.z;
|
||||
} else {
|
||||
glm::vec3 absPoint = glm::abs(point) - glm::vec3(0.0f, _halfExtents.y, 0.0f);
|
||||
return glm::length(absPoint) <= _halfExtents.z;
|
||||
}
|
||||
}
|
||||
case SHAPE_TYPE_CAPSULE_Z: {
|
||||
if (glm::abs(point.z) <= _halfExtents.z - _halfExtents.x) {
|
||||
return glm::length(glm::vec2(point.x, point.y)) <= _halfExtents.x;
|
||||
} else {
|
||||
glm::vec3 absPoint = glm::abs(point) - glm::vec3(0.0f, 0.0f, _halfExtents.z);
|
||||
return glm::length(absPoint) <= _halfExtents.x;
|
||||
}
|
||||
}
|
||||
case SHAPE_TYPE_BOX:
|
||||
default: {
|
||||
glm::vec3 absPoint = glm::abs(point);
|
||||
return absPoint.x <= _halfExtents.x
|
||||
&& absPoint.y <= _halfExtents.y
|
||||
&& absPoint.z <= _halfExtents.z;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const HashKey& ShapeInfo::getHash() const {
|
||||
// NOTE: we cache the key so we only ever need to compute it once for any valid ShapeInfo instance.
|
||||
if (_hashKey.isNull() && _type != SHAPE_TYPE_NONE) {
|
||||
|
|
|
@ -86,10 +86,6 @@ public:
|
|||
|
||||
float computeVolume() const;
|
||||
|
||||
/// Returns whether point is inside the shape
|
||||
/// For compound shapes it will only return whether it is inside the bounding box
|
||||
bool contains(const glm::vec3& point) const;
|
||||
|
||||
const HashKey& getHash() const;
|
||||
|
||||
protected:
|
||||
|
|
|
@ -372,6 +372,7 @@ const DEFAULT_ENTITY_PROPERTIES = {
|
|||
blue: 179
|
||||
},
|
||||
},
|
||||
shapeType: "box",
|
||||
bloomMode: "inherit"
|
||||
},
|
||||
Model: {
|
||||
|
|
|
@ -1321,6 +1321,24 @@ const GROUPS = [
|
|||
},
|
||||
]
|
||||
},
|
||||
{
|
||||
id: "zone_shape",
|
||||
label: "ZONE SHAPE",
|
||||
properties: [
|
||||
{
|
||||
label: "Shape Type",
|
||||
type: "dropdown",
|
||||
options: { "box": "Box", "sphere": "Sphere", "ellipsoid": "Ellipsoid",
|
||||
"cylinder-y": "Cylinder", "compound": "Use Compound Shape URL" },
|
||||
propertyID: "shapeType",
|
||||
},
|
||||
{
|
||||
label: "Compound Shape URL",
|
||||
type: "string",
|
||||
propertyID: "compoundShapeURL",
|
||||
},
|
||||
]
|
||||
},
|
||||
{
|
||||
id: "physics",
|
||||
label: "PHYSICS",
|
||||
|
@ -1417,7 +1435,7 @@ const GROUPS_PER_TYPE = {
|
|||
None: [ 'base', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Shape: [ 'base', 'shape', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Text: [ 'base', 'text', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Zone: [ 'base', 'zone', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Zone: [ 'base', 'zone', 'spatial', 'behavior', 'zone_shape', 'physics' ],
|
||||
Model: [ 'base', 'model', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Image: [ 'base', 'image', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
Web: [ 'base', 'web', 'spatial', 'behavior', 'collision', 'physics' ],
|
||||
|
|
Loading…
Reference in a new issue