This commit is contained in:
James Pollack 2015-09-30 10:58:21 -07:00
parent 99fbed6143
commit ecad7f34f6

View file

@ -86,21 +86,20 @@
},
shootBall: function(gunProperties, triggerValue) {
print('SHOOT BALL');
var forwardVec = Quat.getFront(Quat.multiply(gunProperties.rotation, Quat.fromPitchYawRollDegrees(0, 90, 0)));
forwardVec = Vec3.normalize(forwardVec);
// forwardVec = Vec3.normalize(forwardVec);
var properties = {
type: 'Sphere',
color: {
red: 0,
green: 0,
red: 255,
green: 255,
blue: 255
},
dimensions: {
x: 0.04,
y: 0.04,
z: 0.04
x: 0.02,
y: 0.02,
z: 0.02
},
linearDamping: 0.2,
gravity: {