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cleanup comment
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@ -585,7 +585,6 @@ SelectionDisplay = (function () {
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rollHandleRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 180 });
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pitchHandleRotation = Quat.fromVec3Degrees({ x: 180, y: 270, z: 0 });
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// TODO: fix these
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yawNormal = { x: 0, y: 1, z: 0 };
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rollNormal = { x: 0, y: 0, z: 1 };
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pitchNormal = { x: 1, y: 0, z: 0 };
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