From eb55dd26e5cf036e43904eadd448236e165f4407 Mon Sep 17 00:00:00 2001 From: Brad Hefta-Gaub Date: Tue, 14 Jan 2014 19:18:01 -0800 Subject: [PATCH] added glewInit --- interface/src/Application.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index 9f80bf8714..3dd8748900 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -323,6 +323,16 @@ void Application::initializeGL() { glutInit(&argc, 0); #endif + #ifdef WIN32 + GLenum err = glewInit(); + if (GLEW_OK != err) { + /* Problem: glewInit failed, something is seriously wrong. */ + qDebug("Error: %s\n", glewGetErrorString(err)); + } + qDebug("Status: Using GLEW %s\n", glewGetString(GLEW_VERSION)); + #endif + + // Before we render anything, let's set up our viewFrustumOffsetCamera with a sufficiently large // field of view and near and far clip to make it interesting. //viewFrustumOffsetCamera.setFieldOfView(90.0);