From e34193f1d722e7d6aab15e2bff5d7f6f7408d3cf Mon Sep 17 00:00:00 2001 From: Jeffrey Ventrella Date: Wed, 29 May 2013 11:51:16 -0700 Subject: [PATCH] increased hand motion sensitivity --- interface/src/Avatar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/Avatar.cpp b/interface/src/Avatar.cpp index ac021689c0..68fd9b1c8e 100644 --- a/interface/src/Avatar.cpp +++ b/interface/src/Avatar.cpp @@ -470,8 +470,8 @@ void Avatar::updateHandMovementAndTouching(float deltaTime) { // reset hand and arm positions according to hand movement glm::vec3 transformedHandMovement = _orientation.getRight() * _movedHandOffset.x * 2.0f - + _orientation.getUp() * -_movedHandOffset.y * 1.0f - + _orientation.getFront() * -_movedHandOffset.y * 1.0f; + + _orientation.getUp() * -_movedHandOffset.y * 2.0f + + _orientation.getFront() * -_movedHandOffset.y * 2.0f; _joint[ AVATAR_JOINT_RIGHT_FINGERTIPS ].position += transformedHandMovement;