diff --git a/libraries/networking/src/LimitedNodeList.cpp b/libraries/networking/src/LimitedNodeList.cpp index 7aa17ebf04..7b0b2d5bc5 100644 --- a/libraries/networking/src/LimitedNodeList.cpp +++ b/libraries/networking/src/LimitedNodeList.cpp @@ -586,7 +586,7 @@ SharedNodePointer LimitedNodeList::addOrUpdateNode(const QUuid& uuid, NodeType_t return matchingNode; } else { // we didn't have this node, so add them - Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, permissions, isReplicated, connectionSecret, this); + Node* newNode = new Node(uuid, nodeType, publicSocket, localSocket, permissions, isReplicated, connectionSecret); if (nodeType == NodeType::AudioMixer) { LimitedNodeList::flagTimeForConnectionStep(LimitedNodeList::AddedAudioMixer); diff --git a/libraries/networking/src/Node.h b/libraries/networking/src/Node.h index 6d74cf4a26..9082deb55b 100644 --- a/libraries/networking/src/Node.h +++ b/libraries/networking/src/Node.h @@ -40,7 +40,7 @@ public: Node(const QUuid& uuid, NodeType_t type, const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket, const NodePermissions& permissions, bool isReplicated, const QUuid& connectionSecret = QUuid(), - QObject* parent = 0); + QObject* parent = nullptr); bool operator==(const Node& otherNode) const { return _uuid == otherNode._uuid; } bool operator!=(const Node& otherNode) const { return !(*this == otherNode); }