From eae0f8b2e6cd4be97dbf2a8cddf5fe2988a0583e Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Thu, 6 Feb 2014 14:49:25 -0800 Subject: [PATCH] updateCollisionsWithAvatars() --> updateCollisionWithAvatars() --- interface/src/avatar/MyAvatar.cpp | 4 ++-- interface/src/avatar/MyAvatar.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index f5626cc01a..0742922533 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -225,7 +225,7 @@ void MyAvatar::simulate(float deltaTime) { updateCollisionWithVoxels(deltaTime, radius); } if (_collisionFlags & COLLISION_GROUP_AVATARS) { - updateCollisionsWithAvatars(deltaTime); + updateCollisionWithAvatars(deltaTime); } } @@ -970,7 +970,7 @@ public: const float DEFAULT_HAND_RADIUS = 0.1f; -void MyAvatar::updateCollisionsWithAvatars(float deltaTime) { +void MyAvatar::updateCollisionWithAvatars(float deltaTime) { // Reset detector for nearest avatar _distanceToNearestAvatar = std::numeric_limits::max(); const AvatarHash& avatars = Application::getInstance()->getAvatarManager().getAvatarHash(); diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index e6861b6bae..06813b087f 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -123,7 +123,7 @@ private: void renderBody(bool forceRenderHead); void updateThrust(float deltaTime); void updateHandMovementAndTouching(float deltaTime); - void updateCollisionsWithAvatars(float deltaTime); + void updateCollisionWithAvatars(float deltaTime); void updateCollisionWithEnvironment(float deltaTime, float radius); void updateCollisionWithVoxels(float deltaTime, float radius); void applyHardCollision(const glm::vec3& penetration, float elasticity, float damping);