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view frustum additions means there are now 94 bytes per avatar
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@ -13,7 +13,7 @@
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#include <AgentData.h>
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#include <AgentData.h>
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const int BYTES_PER_AVATAR = 30;
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const int BYTES_PER_AVATAR = 94;
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class AvatarData : public AgentData {
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class AvatarData : public AgentData {
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public:
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public:
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