set default frustum to cameraFrustum not head frustum

This commit is contained in:
ZappoMan 2013-04-11 12:51:43 -07:00
parent b08c0b7159
commit e9ef765021

View file

@ -158,7 +158,7 @@ VoxelDetail paintingVoxel; // The voxel we're painting if we're painting
unsigned char dominantColor = 0; // The dominant color of the voxel we're painting
bool perfStatsOn = false; // Do we want to display perfStats?
bool frustumOn = false; // Whether or not to display the debug view frustum
bool cameraFrustum = false; // which frustum to look at
bool cameraFrustum = true; // which frustum to look at
bool wantFrustumDebugging = false; // enable for some stdout debugging output
bool viewFrustumFromOffset=false; // Wether or not to offset the view of the frustum