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Update variable naming in NodeList from Id to ID
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parent
2546ff91ca
commit
e9d2912576
1 changed files with 9 additions and 9 deletions
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@ -215,16 +215,16 @@ void NodeList::processPingPacket(QSharedPointer<ReceivedMessage> message, Shared
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}
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}
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}
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}
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int64_t connectionId;
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int64_t connectionID;
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message->readPrimitive(&connectionId);
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message->readPrimitive(&connectionID);
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auto it = _connectionIDs.find(sendingNode->getUUID());
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auto it = _connectionIDs.find(sendingNode->getUUID());
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if (it != _connectionIDs.end()) {
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if (it != _connectionIDs.end()) {
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if (connectionId > it->second) {
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if (connectionID > it->second) {
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qDebug() << "Received a ping packet with a larger connection id (" << connectionId << ">" << it->second << ") from "
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qDebug() << "Received a ping packet with a larger connection id (" << connectionID << ">" << it->second << ") from "
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<< sendingNode->getUUID();
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<< sendingNode->getUUID();
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killNodeWithUUID(sendingNode->getUUID(), connectionId);
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killNodeWithUUID(sendingNode->getUUID(), connectionID);
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}
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}
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}
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}
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@ -704,17 +704,17 @@ void NodeList::pingPunchForInactiveNode(const SharedNodePointer& node) {
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qCDebug(networking) << "No response to UDP hole punch pings for node" << node->getUUID() << "in last second.";
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qCDebug(networking) << "No response to UDP hole punch pings for node" << node->getUUID() << "in last second.";
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}
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}
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auto nodeId = node->getUUID();
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auto nodeID = node->getUUID();
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// send the ping packet to the local and public sockets for this node
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// send the ping packet to the local and public sockets for this node
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auto localPingPacket = constructPingPacket(nodeId, PingType::Local);
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auto localPingPacket = constructPingPacket(nodeID, PingType::Local);
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sendPacket(std::move(localPingPacket), *node, node->getLocalSocket());
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sendPacket(std::move(localPingPacket), *node, node->getLocalSocket());
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auto publicPingPacket = constructPingPacket(nodeId, PingType::Public);
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auto publicPingPacket = constructPingPacket(nodeID, PingType::Public);
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sendPacket(std::move(publicPingPacket), *node, node->getPublicSocket());
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sendPacket(std::move(publicPingPacket), *node, node->getPublicSocket());
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if (!node->getSymmetricSocket().isNull()) {
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if (!node->getSymmetricSocket().isNull()) {
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auto symmetricPingPacket = constructPingPacket(nodeId, PingType::Symmetric);
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auto symmetricPingPacket = constructPingPacket(nodeID, PingType::Symmetric);
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sendPacket(std::move(symmetricPingPacket), *node, node->getSymmetricSocket());
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sendPacket(std::move(symmetricPingPacket), *node, node->getSymmetricSocket());
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}
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}
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