From e943a6167cb922f9ebe7fcc5578ab32f25896af4 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Wed, 19 Nov 2014 13:27:13 -0800 Subject: [PATCH] Clear the saccade when Faceshift is active. --- interface/src/avatar/Head.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/interface/src/avatar/Head.cpp b/interface/src/avatar/Head.cpp index 3b6922d0d1..7c25bbd6b2 100644 --- a/interface/src/avatar/Head.cpp +++ b/interface/src/avatar/Head.cpp @@ -204,6 +204,8 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) { _mouth3, _mouth4, _blendshapeCoefficients); + } else { + _saccade = glm::vec3(); } if (!isMine) {