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Ready for user testing v1
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parent
5d9cc4782d
commit
e8a1f50aee
2 changed files with 61 additions and 5 deletions
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@ -207,6 +207,27 @@ function isFunction(functionToCheck) {
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return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';
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}
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var defaultTransform = {
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position: {
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x: 0.2459,
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y: 0.9011,
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z: 0.7266
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},
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rotation: {
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x: 0,
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y: 0,
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z: 0,
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w: 1
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}
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};
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function playSuccessSound() {
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this.soundInjector = Audio.playSound(successSound, {
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position: defaultTransform.position,
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volume: 0.7,
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loop: false
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});
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}
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// //
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@ -488,6 +509,8 @@ stepEquip.prototype = {
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showEntitiesWithTag(this.tag);
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showEntitiesWithTag(this.tagPart1);
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this.hasFinished = false;
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var basketColliderID = findEntity({ name: GUN_BASKET_COLLIDER_NAME }, 10000);
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var basketPosition = Entities.getEntityProperties(basketColliderID, 'position').position;
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@ -543,13 +566,23 @@ stepEquip.prototype = {
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// If block gets too far away or hasn't been touched for X seconds, create a new block and destroy the old block
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},
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onMessage: function(channel, message, sender) {
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if (this.hasFinished) {
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return;
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}
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print("Got message", channel, message, sender, MyAvatar.sessionUUID);
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//if (sender === MyAvatar.sessionUUID) {
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var data = parseJSON(message);
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print("Here", data.action, data.grabbedEntity, this.gunID);
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if (data.action == 'release' && data.grabbedEntity == this.gunID) {
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try {
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Messages.messageReceived.disconnect(this.onMessage);
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} catch(e) {
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}
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playSuccessSound();
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print("FINISHED");
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this.onFinish();
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Script.setTimeout(this.onFinish.bind(this), 1500);
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this.hasFinished = true;
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//this.onFinish();
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}
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//}
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},
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@ -586,8 +619,31 @@ var stepTurnAround = function(name) {
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stepTurnAround.prototype = {
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start: function(onFinish) {
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showEntitiesWithTag(this.tag);
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var hasTurnedAround = false;
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this.interval = Script.setInterval(function() {
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var dir = Quat.getFront(MyAvatar.orientation);
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var angle = Math.atan2(dir.z, dir.x);
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var angleDegrees = ((angle / Math.PI) * 180);
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print("CHECK");
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if (!hasTurnedAround) {
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if (Math.abs(angleDegrees) > 100) {
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hasTurnedAround = true;
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print("half way there...");
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}
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} else {
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if (Math.abs(angleDegrees) < 30) {
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Script.clearInterval(this.interval);
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this.interval = null;
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print("DONE");
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onFinish();
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}
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}
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}.bind(this), 100);
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},
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cleanup: function() {
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if (this.interval) {
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Script.clearInterval(this.interval);
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}
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hideEntitiesWithTag(this.tag);
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deleteEntitiesWithTag(this.tempTag);
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}
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@ -610,7 +666,6 @@ stepTeleport.prototype = {
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start: function(onFinish) {
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setControllerVisible("teleport", true);
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Messages.sendLocalMessage('Hifi-Teleport-Disabler', 'none');
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Menu.setIsOptionChecked("Overlays", true);
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// Wait until touching teleport pad...
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var padID = findEntity({ name: TELEPORT_PAD_NAME }, 100);
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@ -663,6 +718,7 @@ var stepFinish = function(name) {
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}
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stepFinish.prototype = {
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start: function(onFinish) {
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Menu.setIsOptionChecked("Overlays", true);
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showEntitiesWithTag(this.tag);
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},
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cleanup: function() {
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@ -285,7 +285,7 @@ var VIVE_CONTROLLER_CONFIGURATION = {
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trigger: {
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position: {
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x: 0,
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x: 0.0055,
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y: -0.023978,
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z: 0.04546
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},
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@ -350,7 +350,7 @@ var VIVE_CONTROLLER_CONFIGURATION = {
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annotations: {
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trigger: {
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position: {
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x: 0,
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x: -0.075,
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y: -0.023978,
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z: 0.04546
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},
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@ -400,7 +400,7 @@ var VIVE_CONTROLLER_CONFIGURATION = {
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}
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var DEBUG = false;
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var VISIBLE_BY_DEFAULT = false;
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var VISIBLE_BY_DEFAULT = true;
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function setupController(config) {
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var controllerDisplay = {
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