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removed unused variable
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parent
3ae78da593
commit
e7b39ae119
1 changed files with 1 additions and 3 deletions
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@ -723,7 +723,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
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int bytesForThisEntity = 0;
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int bytesForThisEntity = 0;
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EntityItemID entityItemID;
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EntityItemID entityItemID;
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EntityItem* entityItem = NULL;
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EntityItem* entityItem = NULL;
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bool newEntity = false;
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// Old model files don't have UUIDs in them. So we don't want to try to read those IDs from the stream.
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// Old model files don't have UUIDs in them. So we don't want to try to read those IDs from the stream.
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// Since this can only happen on loading an old file, we can safely treat these as new entity cases,
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// Since this can only happen on loading an old file, we can safely treat these as new entity cases,
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@ -768,7 +767,6 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
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addEntityItem(entityItem); // add this new entity to this elements entities
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addEntityItem(entityItem); // add this new entity to this elements entities
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entityItemID = entityItem->getEntityItemID();
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entityItemID = entityItem->getEntityItemID();
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_myTree->setContainingElement(entityItemID, this);
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_myTree->setContainingElement(entityItemID, this);
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newEntity = true;
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EntityItem::SimulationState newState = entityItem->getSimulationState();
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EntityItem::SimulationState newState = entityItem->getSimulationState();
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_myTree->changeEntityState(entityItem, EntityItem::Static, newState);
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_myTree->changeEntityState(entityItem, EntityItem::Static, newState);
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}
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}
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@ -826,4 +824,4 @@ void EntityTreeElement::debugDump() {
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entity->debugDump();
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entity->debugDump();
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}
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}
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}
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}
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