diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp
index 51178fea1b..b5ed4b767d 100644
--- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp
+++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp
@@ -496,7 +496,7 @@ void EntityTreeRenderer::updateChangedEntities(const render::ScenePointer& scene
             }
 
             // compute average per-renderable update cost
-           _prevNumEntityUpdates = sortedRenderables.size() - _renderablesToUpdate.size();
+            _prevNumEntityUpdates = sortedRenderables.size() - _renderablesToUpdate.size();
             size_t numUpdated = _prevNumEntityUpdates + 1; // add one to avoid divide by zero
             float cost = (float)(usecTimestampNow() - updateStart) / (float)(numUpdated);
             const float BLEND = 0.1f;
diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp
index 92c9b4fafb..182b83762c 100644
--- a/libraries/render-utils/src/Model.cpp
+++ b/libraries/render-utils/src/Model.cpp
@@ -958,10 +958,10 @@ void Model::setCauterized(bool cauterized, const render::ScenePointer& scene) {
     }
 }
 
-void Model::setPrimitiveMode(PrimitiveMode primitiveMode, const render::ScenePointer& scene) {
+void Model::setPrimitiveMode(PrimitiveMode primitiveMode) {
     if (_primitiveMode != primitiveMode) {
         _primitiveMode = primitiveMode;
-        updateRenderItemsKey(scene);
+        updateRenderItemsKey(nullptr);
     }
 }
 
diff --git a/libraries/render-utils/src/Model.h b/libraries/render-utils/src/Model.h
index 0f65b62194..4585ad0009 100644
--- a/libraries/render-utils/src/Model.h
+++ b/libraries/render-utils/src/Model.h
@@ -118,7 +118,7 @@ public:
     bool isCauterized() const { return _cauterized; }
     void setCauterized(bool value, const render::ScenePointer& scene);
 
-    void setPrimitiveMode(PrimitiveMode primitiveMode, const render::ScenePointer& scene = nullptr);
+    void setPrimitiveMode(PrimitiveMode primitiveMode);
     PrimitiveMode getPrimitiveMode() const { return _primitiveMode; }
 
     void setCullWithParent(bool value);