added a fix for other av rotation

This commit is contained in:
Jeffrey Ventrella 2013-04-08 18:56:31 -07:00
parent 191ee71dbb
commit e6a4647852

View file

@ -397,6 +397,7 @@ void Head::simulate(float deltaTime)
avatar.yaw += avatar.yawDelta * deltaTime;
Yaw = avatar.yaw;
const float TEST_YAW_DECAY = 5.0;
avatar.yawDelta *= ( 1.0 - TEST_YAW_DECAY * deltaTime );