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improved the menu states names for frustum rendering modes
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1 changed files with 5 additions and 5 deletions
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@ -982,11 +982,11 @@ int setFrustumRenderMode(int state) {
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return ::frustumDrawingMode;
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return ::frustumDrawingMode;
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}
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}
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const char* modeAll = " All\0";
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const char* modeAll = " - All ";
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const char* modeVectors = " Vector\0";
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const char* modeVectors = " - Vectors ";
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const char* modePlanes = " Planes\0";
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const char* modePlanes = " - Planes ";
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const char* modeNear = " Near\0";
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const char* modeNear = " - Near ";
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const char* modeFar = " Far\0";
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const char* modeFar = " - Far ";
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const char* getFrustumRenderModeName(int state) {
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const char* getFrustumRenderModeName(int state) {
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const char * mode;
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const char * mode;
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