improved the menu states names for frustum rendering modes

This commit is contained in:
ZappoMan 2013-04-13 15:58:10 -07:00
parent e429dfe61f
commit e6a1fb416d

View file

@ -982,11 +982,11 @@ int setFrustumRenderMode(int state) {
return ::frustumDrawingMode;
}
const char* modeAll = " All\0";
const char* modeVectors = " Vector\0";
const char* modePlanes = " Planes\0";
const char* modeNear = " Near\0";
const char* modeFar = " Far\0";
const char* modeAll = " - All ";
const char* modeVectors = " - Vectors ";
const char* modePlanes = " - Planes ";
const char* modeNear = " - Near ";
const char* modeFar = " - Far ";
const char* getFrustumRenderModeName(int state) {
const char * mode;