diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 8136e06085..0a2462e656 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -334,12 +334,12 @@ void MyAvatar::updateFromGyros(float deltaTime) { bool trackerActive = false; if (faceshift->isActive()) { estimatedPosition = faceshift->getHeadTranslation(); - estimatedRotation = DEGREES_PER_RADIAN * safeEulerAngles(faceshift->getHeadRotation()); + estimatedRotation = glm::degrees(safeEulerAngles(faceshift->getHeadRotation())); trackerActive = true; } else if (visage->isActive()) { estimatedPosition = visage->getHeadTranslation(); - estimatedRotation = DEGREES_PER_RADIAN * safeEulerAngles(visage->getHeadRotation()); + estimatedRotation = glm::degrees(safeEulerAngles(visage->getHeadRotation())); trackerActive = true; } diff --git a/libraries/avatars/src/HeadData.cpp b/libraries/avatars/src/HeadData.cpp index a94096d73a..cf48aeabfa 100644 --- a/libraries/avatars/src/HeadData.cpp +++ b/libraries/avatars/src/HeadData.cpp @@ -43,7 +43,7 @@ void HeadData::setOrientation(const glm::quat& orientation) { _owningAvatar->setOrientation(bodyOrientation); // the rest goes to the head - glm::vec3 eulers = DEGREES_PER_RADIAN * safeEulerAngles(glm::inverse(bodyOrientation) * orientation); + glm::vec3 eulers = glm::degrees(safeEulerAngles(glm::inverse(bodyOrientation) * orientation)); _pitch = eulers.x; _yaw = eulers.y; _roll = eulers.z;