Merge remote-tracking branch 'upstream/master' into plugins

This commit is contained in:
Brad Davis 2015-05-25 15:22:28 -07:00
commit e651c722c3
27 changed files with 756 additions and 718 deletions

View file

@ -325,8 +325,7 @@ void OctreeQueryNode::updateLastKnownViewFrustum() {
}
// save that we know the view has been sent.
quint64 now = usecTimestampNow();
setLastTimeBagEmpty(now); // is this what we want? poor names
setLastTimeBagEmpty();
}

View file

@ -77,7 +77,7 @@ public:
bool moveShouldDump() const;
quint64 getLastTimeBagEmpty() const { return _lastTimeBagEmpty; }
void setLastTimeBagEmpty(quint64 lastTimeBagEmpty) { _lastTimeBagEmpty = lastTimeBagEmpty; }
void setLastTimeBagEmpty() { _lastTimeBagEmpty = _sceneSendStartTime; }
bool getCurrentPacketIsColor() const { return _currentPacketIsColor; }
bool getCurrentPacketIsCompressed() const { return _currentPacketIsCompressed; }
@ -99,6 +99,8 @@ public:
unsigned int getlastOctreePacketLength() const { return _lastOctreePacketLength; }
int getDuplicatePacketCount() const { return _duplicatePacketCount; }
void sceneStart(quint64 sceneSendStartTime) { _sceneSendStartTime = sceneSendStartTime; }
void nodeKilled();
void forceNodeShutdown();
bool isShuttingDown() const { return _isShuttingDown; }
@ -158,6 +160,8 @@ private:
SentPacketHistory _sentPacketHistory;
QQueue<OCTREE_PACKET_SEQUENCE> _nackedSequenceNumbers;
quint64 _sceneSendStartTime = 0;
};
#endif // hifi_OctreeQueryNode_h

View file

@ -343,8 +343,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
if (!viewFrustumChanged && !nodeData->getWantDelta()) {
// only set our last sent time if we weren't resetting due to frustum change
quint64 now = usecTimestampNow();
nodeData->setLastTimeBagEmpty(now);
nodeData->setLastTimeBagEmpty();
}
// track completed scenes and send out the stats packet accordingly
@ -369,8 +368,10 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// TODO: add these to stats page
//::startSceneSleepTime = _usleepTime;
nodeData->sceneStart(usecTimestampNow() - CHANGE_FUDGE);
// start tracking our stats
nodeData->stats.sceneStarted(isFullScene, viewFrustumChanged, _myServer->getOctree()->getRoot(), _myServer->getJurisdiction());
nodeData->stats.sceneStarted(isFullScene, viewFrustumChanged,
_myServer->getOctree()->getRoot(), _myServer->getJurisdiction());
// This is the start of "resending" the scene.
bool dontRestartSceneOnMove = false; // this is experimental
@ -561,6 +562,13 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
}
if (somethingToSend) {
qDebug() << "Hit PPS Limit, packetsSentThisInterval =" << packetsSentThisInterval
<< " maxPacketsPerInterval = " << maxPacketsPerInterval
<< " clientMaxPacketsPerInterval = " << clientMaxPacketsPerInterval;
}
// Here's where we can/should allow the server to send other data...
// send the environment packet
// TODO: should we turn this into a while loop to better handle sending multiple special packets

View file

@ -254,12 +254,15 @@ $(document).ready(function(){
});
$('#' + Settings.FORM_ID).on('click', '#' + Settings.DISCONNECT_ACCOUNT_BTN_ID, function(e){
$(this).blur();
disonnectHighFidelityAccount();
e.preventDefault();
});
$('#' + Settings.FORM_ID).on('click', '#' + Settings.CONNECT_ACCOUNT_BTN_ID, function(e){
$(this).blur();
prepareAccessTokenPrompt();
e.preventDefault();
});
var panelsSource = $('#panels-template').html()
@ -345,7 +348,7 @@ function disonnectHighFidelityAccount() {
+ "</br></br>This could cause your domain to appear offline and no longer be reachable via any place names.",
type: "warning",
html: true,
showCancelButton: true,
showCancelButton: true
}, function(){
// we need to post to settings to clear the access-token
$(Settings.ACCESS_TOKEN_SELECTOR).val('').change();

View file

@ -104,6 +104,9 @@ void DomainServerSettingsManager::setupConfigMap(const QStringList& argumentList
// write the new settings to the json file
persistToFile();
// reload the master and user config so that the merged config is right
_configMap.loadMasterAndUserConfig(argumentList);
}
}
}

View file

@ -15,6 +15,6 @@ Script.load("controllers/hydra/hydraMove.js");
Script.load("inspect.js");
Script.load("lobby.js");
Script.load("notifications.js");
Script.load("look.js");
Script.load("users.js");
Script.load("grab.js");
Script.load("pointer.js");

View file

@ -762,7 +762,7 @@ function mouseClickEvent(event) {
selectionManager.addEntity(foundEntity, true);
}
print("Model selected: " + foundEntity.id);
print("Model selected: " + foundEntity);
selectionDisplay.select(selectedEntityID, event);
if (Menu.isOptionChecked(MENU_AUTO_FOCUS_ON_SELECT)) {
@ -1201,7 +1201,7 @@ PropertiesTool = function(opts) {
var selections = [];
for (var i = 0; i < selectionManager.selections.length; i++) {
var entity = {};
entity.id = selectionManager.selections[i].id;
entity.id = selectionManager.selections[i];
entity.properties = Entities.getEntityProperties(selectionManager.selections[i]);
entity.properties.rotation = Quat.safeEulerAngles(entity.properties.rotation);
selections.push(entity);
@ -1251,7 +1251,7 @@ PropertiesTool = function(opts) {
var dY = grid.getOrigin().y - (selectionManager.worldPosition.y - selectionManager.worldDimensions.y / 2),
var diff = { x: 0, y: dY, z: 0 };
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
var newPosition = Vec3.sum(properties.position, diff);
Entities.editEntity(selectionManager.selections[i], {
position: newPosition,
@ -1264,7 +1264,7 @@ PropertiesTool = function(opts) {
if (selectionManager.hasSelection()) {
selectionManager.saveProperties();
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
var bottomY = properties.boundingBox.center.y - properties.boundingBox.dimensions.y / 2;
var dY = grid.getOrigin().y - bottomY;
var diff = { x: 0, y: dY, z: 0 };
@ -1280,7 +1280,7 @@ PropertiesTool = function(opts) {
if (selectionManager.hasSelection()) {
selectionManager.saveProperties();
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
var naturalDimensions = properties.naturalDimensions;
// If any of the natural dimensions are not 0, resize
@ -1302,7 +1302,7 @@ PropertiesTool = function(opts) {
if (selectionManager.hasSelection()) {
selectionManager.saveProperties();
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
Entities.editEntity(selectionManager.selections[i], {
dimensions: Vec3.multiply(multiplier, properties.dimensions),
});
@ -1314,7 +1314,7 @@ PropertiesTool = function(opts) {
if (selectionManager.hasSelection()) {
selectionManager.saveProperties();
for (var i = 0; i < selectionManager.selections.length; i++) {
var properties = selectionManager.savedProperties[selectionManager.selections[i].id];
var properties = selectionManager.savedProperties[selectionManager.selections[i]];
if (properties.type == "Zone") {
var centerOfZone = properties.boundingBox.center;
var atmosphereCenter = { x: centerOfZone.x,

View file

@ -287,6 +287,18 @@
allSections.push(elWebSections);
var elWebSourceURL = document.getElementById("property-web-source-url");
var elParticleSections = document.querySelectorAll(".particle-section");
allSections.push(elParticleSections);
var elParticleMaxParticles = document.getElementById("property-particle-maxparticles");
var elParticleLifeSpan = document.getElementById("property-particle-lifespan");
var elParticleEmitRate = document.getElementById("property-particle-emit-rate");
var elParticleEmitDirectionX = document.getElementById("property-particle-emit-direction-x");
var elParticleEmitDirectionY = document.getElementById("property-particle-emit-direction-y");
var elParticleEmitDirectionZ = document.getElementById("property-particle-emit-direction-z");
var elParticleEmitStrength = document.getElementById("property-particle-emit-strength");
var elParticleLocalGravity = document.getElementById("property-particle-localgravity");
var elParticleRadius = document.getElementById("property-particle-radius");
var elTextSections = document.querySelectorAll(".text-section");
allSections.push(elTextSections);
var elTextText = document.getElementById("property-text-text");
@ -455,7 +467,7 @@
}
}
if (properties.type == "Box" || properties.type == "Sphere") {
if (properties.type == "Box" || properties.type == "Sphere" || properties.type == "ParticleEffect") {
elColorSection.style.display = 'block';
elColorRed.value = properties.color.red;
elColorGreen.value = properties.color.green;
@ -465,7 +477,7 @@
elColorSection.style.display = 'none';
}
if (properties.type == "Model") {
if (properties.type == "Model" || properties.type == "ParticleEffect") {
for (var i = 0; i < elModelSections.length; i++) {
elModelSections[i].style.display = 'block';
}
@ -562,6 +574,20 @@
showElements(document.getElementsByClassName('skybox-section'), elZoneBackgroundMode.value == 'skybox');
showElements(document.getElementsByClassName('atmosphere-section'), elZoneBackgroundMode.value == 'atmosphere');
} else if (properties.type == "ParticleEffect") {
for (var i = 0; i < elParticleSections.length; i++) {
elParticleSections[i].style.display = 'block';
}
elParticleMaxParticles.value = properties.maxParticles;
elParticleLifeSpan.value = properties.lifespan.toFixed(2);
elParticleEmitRate.value = properties.emitRate.toFixed(1);
elParticleEmitDirectionX.value = properties.emitDirection.x.toFixed(2);
elParticleEmitDirectionY.value = properties.emitDirection.y.toFixed(2);
elParticleEmitDirectionZ.value = properties.emitDirection.z.toFixed(2);
elParticleEmitStrength.value = properties.emitStrength.toFixed(2);
elParticleLocalGravity.value = properties.localGravity.toFixed(2);
elParticleRadius.value = properties.particleRadius.toFixed(3);
}
if (selected) {
@ -679,6 +705,18 @@
elWebSourceURL.addEventListener('change', createEmitTextPropertyUpdateFunction('sourceUrl'));
elParticleMaxParticles.addEventListener('change', createEmitNumberPropertyUpdateFunction('maxParticles'));
elParticleLifeSpan.addEventListener('change', createEmitNumberPropertyUpdateFunction('lifespan'));
elParticleEmitRate.addEventListener('change', createEmitNumberPropertyUpdateFunction('emitRate'));
var particleEmitDirectionChangeFunction = createEmitVec3PropertyUpdateFunctionWithMultiplier(
'emitDirection', elParticleEmitDirectionX, elParticleEmitDirectionY, elParticleEmitDirectionZ, DEGREES_TO_RADIANS);
elParticleEmitDirectionX.addEventListener('change', particleEmitDirectionChangeFunction);
elParticleEmitDirectionY.addEventListener('change', particleEmitDirectionChangeFunction);
elParticleEmitDirectionZ.addEventListener('change', particleEmitDirectionChangeFunction);
elParticleEmitStrength.addEventListener('change', createEmitNumberPropertyUpdateFunction('emitStrength'));
elParticleLocalGravity.addEventListener('change', createEmitNumberPropertyUpdateFunction('localGravity'));
elParticleRadius.addEventListener('change', createEmitNumberPropertyUpdateFunction('particleRadius'));
elModelURL.addEventListener('change', createEmitTextPropertyUpdateFunction('modelURL'));
elShapeType.addEventListener('change', createEmitTextPropertyUpdateFunction('shapeType'));
elCompoundShapeURL.addEventListener('change', createEmitTextPropertyUpdateFunction('compoundShapeURL'));
@ -1070,6 +1108,51 @@
</div>
</div>
<div class="particle-section property">
<div class="label">Max Particles</div>
<div class="value">
<input type='number' id="property-particle-maxparticles" min="0" max="2048" step="1"></input>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Life Span</div>
<div class="value">
<input type='number' id="property-particle-lifespan" min="0" step="0.1"></input>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Emission Rate</div>
<div class="value">
<input type='number' id="property-particle-emit-rate" min="0" step="0.5"></input>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Emission Direction</div>
<div class="value">
<div class="input-area">X <input class="coord" type='number' id="property-particle-emit-direction-x"></input></div>
<div class="input-area">Y <input class="coord" type='number' id="property-particle-emit-direction-y"></input></div>
<div class="input-area">Z <input class="coord" type='number' id="property-particle-emit-direction-z"></input></div>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Emission Strength</div>
<div class="value">
<input type='number' id="property-particle-emit-strength" min="0" step="0.1"></input>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Local Gravity</div>
<div class="value">
<input class="coord" type='number' id="property-particle-localgravity" step="0.05"></input>
</div>
</div>
<div class="particle-section property">
<div class="label">Particle Radius</div>
<div class="value">
<input class="coord" type='number' id="property-particle-radius" min="0" step="0.005"></input>
</div>
</div>
<div class="model-section property">
<div class="label">Model URL</div>
<div class="value">

View file

@ -25,8 +25,18 @@ var ALTITUDE_RATE = 200.0;
var RADIUS_RATE = 1.0 / 100.0;
var PAN_RATE = 50.0;
var Y_AXIS = { x: 0, y: 1, z: 0 };
var X_AXIS = { x: 1, y: 0, z: 0 };
var Y_AXIS = {
x: 0,
y: 1,
z: 0
};
var X_AXIS = {
x: 1,
y: 0,
z: 0
};
var LOOK_AT_TIME = 500;
var alt = false;
var shift = false;
@ -34,6 +44,7 @@ var control = false;
var isActive = false;
var oldMode = Camera.mode;
var noMode = 0;
var orbitMode = 1;
var radialMode = 2;
@ -46,9 +57,21 @@ var mouseLastX = 0;
var mouseLastY = 0;
var center = { x: 0, y: 0, z: 0 };
var position = { x: 0, y: 0, z: 0 };
var vector = { x: 0, y: 0, z: 0 };
var center = {
x: 0,
y: 0,
z: 0
};
var position = {
x: 0,
y: 0,
z: 0
};
var vector = {
x: 0,
y: 0,
z: 0
};
var radius = 0.0;
var azimuth = 0.0;
var altitude = 0.0;
@ -56,244 +79,262 @@ var altitude = 0.0;
var avatarPosition;
var avatarOrientation;
var rotatingTowardsTarget = false;
var targetCamOrientation;
var oldPosition, oldOrientation;
function orientationOf(vector) {
var direction,
yaw,
pitch;
var direction,
yaw,
pitch;
direction = Vec3.normalize(vector);
yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * RAD_TO_DEG, Y_AXIS);
pitch = Quat.angleAxis(Math.asin(-direction.y) * RAD_TO_DEG, X_AXIS);
return Quat.multiply(yaw, pitch);
direction = Vec3.normalize(vector);
yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * RAD_TO_DEG, Y_AXIS);
pitch = Quat.angleAxis(Math.asin(-direction.y) * RAD_TO_DEG, X_AXIS);
return Quat.multiply(yaw, pitch);
}
function handleRadialMode(dx, dy) {
azimuth += dx / AZIMUTH_RATE;
radius += radius * dy * RADIUS_RATE;
if (radius < 1) {
radius = 1;
}
azimuth += dx / AZIMUTH_RATE;
radius += radius * dy * RADIUS_RATE;
if (radius < 1) {
radius = 1;
}
vector = { x: (Math.cos(altitude) * Math.cos(azimuth)) * radius,
y: Math.sin(altitude) * radius,
z: (Math.cos(altitude) * Math.sin(azimuth)) * radius };
position = Vec3.sum(center, vector);
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
vector = {
x: (Math.cos(altitude) * Math.cos(azimuth)) * radius,
y: Math.sin(altitude) * radius,
z: (Math.cos(altitude) * Math.sin(azimuth)) * radius
};
position = Vec3.sum(center, vector);
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
}
function handleOrbitMode(dx, dy) {
azimuth += dx / AZIMUTH_RATE;
altitude += dy / ALTITUDE_RATE;
if (altitude > PI / 2.0) {
altitude = PI / 2.0;
}
if (altitude < -PI / 2.0) {
altitude = -PI / 2.0;
}
azimuth += dx / AZIMUTH_RATE;
altitude += dy / ALTITUDE_RATE;
if (altitude > PI / 2.0) {
altitude = PI / 2.0;
}
if (altitude < -PI / 2.0) {
altitude = -PI / 2.0;
}
vector = { x:(Math.cos(altitude) * Math.cos(azimuth)) * radius,
y:Math.sin(altitude) * radius,
z:(Math.cos(altitude) * Math.sin(azimuth)) * radius };
position = Vec3.sum(center, vector);
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
vector = {
x: (Math.cos(altitude) * Math.cos(azimuth)) * radius,
y: Math.sin(altitude) * radius,
z: (Math.cos(altitude) * Math.sin(azimuth)) * radius
};
position = Vec3.sum(center, vector);
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
}
function handlePanMode(dx, dy) {
var up = Quat.getUp(Camera.getOrientation());
var right = Quat.getRight(Camera.getOrientation());
var distance = Vec3.length(vector);
var up = Quat.getUp(Camera.getOrientation());
var right = Quat.getRight(Camera.getOrientation());
var distance = Vec3.length(vector);
var dv = Vec3.sum(Vec3.multiply(up, - distance * dy / PAN_RATE), Vec3.multiply(right, distance * dx / PAN_RATE));
var dv = Vec3.sum(Vec3.multiply(up, -distance * dy / PAN_RATE), Vec3.multiply(right, distance * dx / PAN_RATE));
center = Vec3.sum(center, dv);
position = Vec3.sum(position, dv);
center = Vec3.sum(center, dv);
position = Vec3.sum(position, dv);
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
Camera.setPosition(position);
Camera.setOrientation(orientationOf(vector));
}
function saveCameraState() {
oldMode = Camera.mode;
var oldPosition = Camera.getPosition();
Camera.mode = "independent";
Camera.setPosition(oldPosition);
oldMode = Camera.mode;
oldPosition = Camera.getPosition();
oldOrientation = Camera.getOrientation();
Camera.mode = "independent";
Camera.setPosition(oldPosition);
}
function restoreCameraState() {
Camera.mode = oldMode;
Camera.mode = oldMode;
Camera.setPosition(oldPosition);
Camera.setOrientation(oldOrientation);
}
function handleModes() {
var newMode = (mode == noMode) ? noMode : detachedMode;
if (alt) {
if (control) {
if (shift) {
newMode = panningMode;
} else {
newMode = orbitMode;
}
} else {
newMode = radialMode;
}
var newMode = (mode == noMode) ? noMode : detachedMode;
if (alt) {
if (control) {
if (shift) {
newMode = panningMode;
} else {
newMode = orbitMode;
}
} else {
newMode = radialMode;
}
}
// if entering detachMode
if (newMode == detachedMode && mode != detachedMode) {
avatarPosition = MyAvatar.position;
avatarOrientation = MyAvatar.orientation;
}
// if leaving detachMode
if (mode == detachedMode && newMode == detachedMode &&
(avatarPosition.x != MyAvatar.position.x ||
avatarPosition.y != MyAvatar.position.y ||
avatarPosition.z != MyAvatar.position.z ||
avatarOrientation.x != MyAvatar.orientation.x ||
avatarOrientation.y != MyAvatar.orientation.y ||
avatarOrientation.z != MyAvatar.orientation.z ||
avatarOrientation.w != MyAvatar.orientation.w)) {
newMode = noMode;
}
// if entering detachMode
if (newMode == detachedMode && mode != detachedMode) {
avatarPosition = MyAvatar.position;
avatarOrientation = MyAvatar.orientation;
}
// if leaving detachMode
if (mode == detachedMode && newMode == detachedMode &&
(avatarPosition.x != MyAvatar.position.x ||
avatarPosition.y != MyAvatar.position.y ||
avatarPosition.z != MyAvatar.position.z ||
avatarOrientation.x != MyAvatar.orientation.x ||
avatarOrientation.y != MyAvatar.orientation.y ||
avatarOrientation.z != MyAvatar.orientation.z ||
avatarOrientation.w != MyAvatar.orientation.w)) {
newMode = noMode;
}
if (mode == noMode && newMode != noMode && Camera.mode == "independent") {
newMode = noMode;
}
if (mode == noMode && newMode != noMode && Camera.mode == "independent") {
newMode = noMode;
}
// if leaving noMode
if (mode == noMode && newMode != noMode) {
saveCameraState();
}
// if entering noMode
if (newMode == noMode && mode != noMode) {
restoreCameraState();
}
// if leaving noMode
if (mode == noMode && newMode != noMode) {
saveCameraState();
}
// if entering noMode
if (newMode == noMode && mode != noMode) {
restoreCameraState();
}
mode = newMode;
mode = newMode;
}
function keyPressEvent(event) {
var changed = false;
var changed = false;
if (event.text == "ALT") {
alt = true;
changed = true;
}
if (event.text == "CONTROL") {
control = true;
changed = true;
}
if (event.text == "SHIFT") {
shift = true;
changed = true;
}
if (event.text == "ALT") {
alt = true;
changed = true;
}
if (event.text == "CONTROL") {
control = true;
changed = true;
}
if (event.text == "SHIFT") {
shift = true;
changed = true;
}
if (changed) {
handleModes();
}
if (changed) {
handleModes();
}
}
function keyReleaseEvent(event) {
var changed = false;
var changed = false;
if (event.text == "ALT") {
alt = false;
changed = true;
}
if (event.text == "CONTROL") {
control = false;
changed = true;
}
if (event.text == "SHIFT") {
shift = false;
changed = true;
}
if (event.text == "ALT") {
alt = false;
changed = true;
mode = noMode;
restoreCameraState();
}
if (event.text == "CONTROL") {
control = false;
changed = true;
}
if (event.text == "SHIFT") {
shift = false;
changed = true;
}
if (changed) {
handleModes();
}
if (changed) {
handleModes();
}
}
function mousePressEvent(event) {
if (alt && !isActive) {
mouseLastX = event.x;
mouseLastY = event.y;
if (alt && !isActive) {
mouseLastX = event.x;
mouseLastY = event.y;
// Compute trajectories related values
var pickRay = Camera.computePickRay(mouseLastX, mouseLastY);
var modelIntersection = Entities.findRayIntersection(pickRay);
// Compute trajectories related values
var pickRay = Camera.computePickRay(mouseLastX, mouseLastY);
var modelIntersection = Entities.findRayIntersection(pickRay, true);
position = Camera.getPosition();
position = Camera.getPosition();
var avatarTarget = MyAvatar.getTargetAvatarPosition();
var avatarTarget = MyAvatar.getTargetAvatarPosition();
var distance = -1;
var string;
var distance = -1;
var string;
if (modelIntersection.intersects && modelIntersection.accurate) {
distance = modelIntersection.distance;
center = modelIntersection.properties.position;
string = "Inspecting model";
}
if (modelIntersection.intersects && modelIntersection.accurate) {
distance = modelIntersection.distance;
center = modelIntersection.intersection;
string = "Inspecting model";
//We've selected our target, now orbit towards it automatically
rotatingTowardsTarget = true;
//calculate our target cam rotation
Script.setTimeout(function() {
rotatingTowardsTarget = false;
}, LOOK_AT_TIME);
if ((distance == -1 || Vec3.length(Vec3.subtract(avatarTarget, position)) < distance) &&
(avatarTarget.x != 0 || avatarTarget.y != 0 || avatarTarget.z != 0)) {
distance = Vec3.length(Vec3.subtract(avatarTarget, position));
center = avatarTarget;
string = "Inspecting avatar";
}
vector = Vec3.subtract(position, center);
targetCamOrientation = orientationOf(vector);
radius = Vec3.length(vector);
azimuth = Math.atan2(vector.z, vector.x);
altitude = Math.asin(vector.y / Vec3.length(vector));
if (distance == -1) {
return;
}
vector = Vec3.subtract(position, center);
radius = Vec3.length(vector);
azimuth = Math.atan2(vector.z, vector.x);
altitude = Math.asin(vector.y / Vec3.length(vector));
print(string);
isActive = true;
isActive = true;
}
}
}
function mouseReleaseEvent(event) {
if (isActive) {
isActive = false;
}
if (isActive) {
isActive = false;
}
}
function mouseMoveEvent(event) {
if (isActive && mode != noMode) {
if (mode == radialMode) {
handleRadialMode(event.x - mouseLastX, event.y - mouseLastY);
}
if (mode == orbitMode) {
handleOrbitMode(event.x - mouseLastX, event.y - mouseLastY);
}
if (mode == panningMode) {
handlePanMode(event.x - mouseLastX, event.y - mouseLastY);
}
mouseLastX = event.x;
mouseLastY = event.y;
if (isActive && mode != noMode && !rotatingTowardsTarget) {
if (mode == radialMode) {
handleRadialMode(event.x - mouseLastX, event.y - mouseLastY);
}
if (mode == orbitMode) {
handleOrbitMode(event.x - mouseLastX, event.y - mouseLastY);
}
if (mode == panningMode) {
handlePanMode(event.x - mouseLastX, event.y - mouseLastY);
}
}
mouseLastX = event.x;
mouseLastY = event.y;
}
function update() {
handleModes();
handleModes();
if (rotatingTowardsTarget) {
rotateTowardsTarget();
}
}
function rotateTowardsTarget() {
var newOrientation = Quat.mix(Camera.getOrientation(), targetCamOrientation, .1);
Camera.setOrientation(newOrientation);
}
function scriptEnding() {
if (mode != noMode) {
restoreCameraState();
}
if (mode != noMode) {
restoreCameraState();
}
}
Controller.keyPressEvent.connect(keyPressEvent);

View file

@ -1,183 +0,0 @@
//
// look.js
// examples
//
// Copyright 2015 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Controller class
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var wantDebugging = false;
// Configuration
var TOUCH_YAW_SCALE = -0.25;
var TOUCH_PITCH_SCALE = -12.5;
var FIXED_TOUCH_TIMESTEP = 0.016;
var MOUSE_YAW_SCALE = -0.25;
var MOUSE_PITCH_SCALE = -12.5;
var FIXED_MOUSE_TIMESTEP = 0.016;
// Mouse Data
var alwaysLook = false; // if you want the mouse look to happen only when you click, change this to false
var isMouseDown = false;
var lastTouchX = 0;
var lastTouchY = 0;
var yawFromTouch = 0;
var pitchFromTouch = 0;
// Touch Data
var TIME_BEFORE_GENERATED_END_TOUCH_EVENT = 50; // ms
var startedTouching = false;
var lastTouchEvent = 0;
var lastMouseX = 0;
var lastMouseY = 0;
var yawFromMouse = 0;
var pitchFromMouse = 0;
// Mouse Events
function mousePressEvent(event) {
if (wantDebugging) {
print("mousePressEvent event.x,y=" + event.x + ", " + event.y);
}
if (event.isRightButton) {
isMouseDown = true;
lastMouseX = event.x;
lastMouseY = event.y;
}
}
function mouseReleaseEvent(event) {
if (wantDebugging) {
print("mouseReleaseEvent event.x,y=" + event.x + ", " + event.y);
}
isMouseDown = false;
}
function mouseMoveEvent(event) {
if (wantDebugging) {
print("mouseMoveEvent event.x,y=" + event.x + ", " + event.y);
}
if (alwaysLook || isMouseDown) {
yawFromMouse += ((event.x - lastMouseX) * MOUSE_YAW_SCALE * FIXED_MOUSE_TIMESTEP);
pitchFromMouse += ((event.y - lastMouseY) * MOUSE_PITCH_SCALE * FIXED_MOUSE_TIMESTEP);
lastMouseX = event.x;
lastMouseY = event.y;
}
}
// Touch Events
function touchBeginEvent(event) {
if (wantDebugging) {
print("touchBeginEvent event.x,y=" + event.x + ", " + event.y);
}
lastTouchX = event.x;
lastTouchY = event.y;
yawFromTouch = 0;
pitchFromTouch = 0;
startedTouching = true;
var d = new Date();
lastTouchEvent = d.getTime();
}
function touchEndEvent(event) {
if (wantDebugging) {
if (event) {
print("touchEndEvent event.x,y=" + event.x + ", " + event.y);
} else {
print("touchEndEvent generated");
}
}
startedTouching = false;
}
function touchUpdateEvent(event) {
// print("TOUCH UPDATE");
if (wantDebugging) {
print("touchUpdateEvent event.x,y=" + event.x + ", " + event.y);
}
if (!startedTouching) {
// handle Qt 5.4.x bug where we get touch update without a touch begin event
touchBeginEvent(event);
return;
}
yawFromTouch += ((event.x - lastTouchX) * TOUCH_YAW_SCALE * FIXED_TOUCH_TIMESTEP);
pitchFromTouch += ((event.y - lastTouchY) * TOUCH_PITCH_SCALE * FIXED_TOUCH_TIMESTEP);
lastTouchX = event.x;
lastTouchY = event.y;
var d = new Date();
lastTouchEvent = d.getTime();
}
function update(deltaTime) {
if (wantDebugging) {
print("update()...");
}
if (startedTouching) {
var d = new Date();
var sinceLastTouch = d.getTime() - lastTouchEvent;
if (sinceLastTouch > TIME_BEFORE_GENERATED_END_TOUCH_EVENT) {
touchEndEvent();
}
}
if (yawFromTouch != 0 || yawFromMouse != 0) {
var newOrientation = Quat.multiply(MyAvatar.orientation, Quat.fromPitchYawRollRadians(0, yawFromTouch + yawFromMouse, 0));
if (wantDebugging) {
print("changing orientation"
+ " [old]MyAvatar.orientation="+MyAvatar.orientation.x + "," + MyAvatar.orientation.y + ","
+ MyAvatar.orientation.z + "," + MyAvatar.orientation.w
+ " newOrientation="+newOrientation.x + "," + newOrientation.y + "," + newOrientation.z + "," + newOrientation.w);
}
MyAvatar.orientation = newOrientation;
yawFromTouch = 0;
yawFromMouse = 0;
}
if (pitchFromTouch != 0 || pitchFromMouse != 0) {
var newPitch = MyAvatar.headPitch + pitchFromTouch + pitchFromMouse;
if (wantDebugging) {
print("changing pitch [old]MyAvatar.headPitch="+MyAvatar.headPitch+ " newPitch="+newPitch);
}
MyAvatar.headPitch = newPitch;
pitchFromTouch = 0;
pitchFromMouse = 0;
}
}
// Map the mouse events to our functions
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
// Map the mouse events to our functions
Controller.touchBeginEvent.connect(touchBeginEvent);
Controller.touchUpdateEvent.connect(touchUpdateEvent);
Controller.touchEndEvent.connect(touchEndEvent);
// disable the standard application for mouse events
Controller.captureTouchEvents();
function scriptEnding() {
// re-enabled the standard application for mouse events
Controller.releaseTouchEvents();
}
// would be nice to change to update
Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);

View file

@ -1,77 +1,99 @@
var lineEntityID = null;
var lineIsRezzed = false;
var altHeld = false;
var lineCreated = false;
function nearLinePoint(targetPosition) {
var handPosition = MyAvatar.getRightPalmPosition();
var along = Vec3.subtract(targetPosition, handPosition);
along = Vec3.normalize(along);
along = Vec3.multiply(along, 0.4);
return Vec3.sum(handPosition, along);
var handPosition = MyAvatar.getRightPalmPosition();
var along = Vec3.subtract(targetPosition, handPosition);
along = Vec3.normalize(along);
along = Vec3.multiply(along, 0.4);
return Vec3.sum(handPosition, along);
}
function removeLine() {
if (lineIsRezzed) {
Entities.deleteEntity(lineEntityID);
lineEntityID = null;
lineIsRezzed = false;
}
if (lineIsRezzed) {
Entities.deleteEntity(lineEntityID);
lineEntityID = null;
lineIsRezzed = false;
}
}
function createOrUpdateLine(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
var props = Entities.getEntityProperties(intersection.entityID);
var pickRay = Camera.computePickRay(event.x, event.y);
var intersection = Entities.findRayIntersection(pickRay, true); // accurate picking
var props = Entities.getEntityProperties(intersection.entityID);
if (intersection.intersects) {
var dim = Vec3.subtract(intersection.intersection, nearLinePoint(intersection.intersection));
if (lineIsRezzed) {
Entities.editEntity(lineEntityID, {
position: nearLinePoint(intersection.intersection),
dimensions: dim,
lifetime: 15 + props.lifespan // renew lifetime
});
} else {
lineIsRezzed = true;
lineEntityID = Entities.addEntity({
type: "Line",
position: nearLinePoint(intersection.intersection),
dimensions: dim,
color: { red: 255, green: 255, blue: 255 },
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
});
}
if (intersection.intersects) {
var dim = Vec3.subtract(intersection.intersection, nearLinePoint(intersection.intersection));
if (lineIsRezzed) {
Entities.editEntity(lineEntityID, {
position: nearLinePoint(intersection.intersection),
dimensions: dim,
lifetime: 15 + props.lifespan // renew lifetime
});
} else {
removeLine();
lineIsRezzed = true;
lineEntityID = Entities.addEntity({
type: "Line",
position: nearLinePoint(intersection.intersection),
dimensions: dim,
color: {
red: 255,
green: 255,
blue: 255
},
lifetime: 15 // if someone crashes while pointing, don't leave the line there forever.
});
}
} else {
removeLine();
}
}
function mousePressEvent(event) {
if (!event.isLeftButton) {
return;
}
Controller.mouseMoveEvent.connect(mouseMoveEvent);
createOrUpdateLine(event);
}
if (!event.isLeftButton || altHeld) {
return;
}
Controller.mouseMoveEvent.connect(mouseMoveEvent);
createOrUpdateLine(event);
lineCreated = true;
}
function mouseMoveEvent(event) {
createOrUpdateLine(event);
createOrUpdateLine(event);
}
function mouseReleaseEvent(event) {
if (!event.isLeftButton) {
return;
}
Controller.mouseMoveEvent.disconnect(mouseMoveEvent);
removeLine();
if (!lineCreated) {
return;
}
Controller.mouseMoveEvent.disconnect(mouseMoveEvent);
removeLine();
lineCreated = false;
}
function keyPressEvent(event) {
if (event.text == "ALT") {
altHeld = true;
}
}
function keyReleaseEvent(event) {
if (event.text == "ALT") {
altHeld = false;
}
}
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
Controller.keyPressEvent.connect(keyPressEvent);
Controller.keyReleaseEvent.connect(keyReleaseEvent);

View file

@ -38,6 +38,7 @@ static const QString DDE_PROGRAM_PATH = "/dde.app/Contents/MacOS/dde";
static const QStringList DDE_ARGUMENTS = QStringList()
<< "--udp=" + DDE_SERVER_ADDR.toString() + ":" + QString::number(DDE_SERVER_PORT)
<< "--receiver=" + QString::number(DDE_CONTROL_PORT)
<< "--facedet_interval=500" // ms
<< "--headless";
static const int NUM_EXPRESSIONS = 46;

View file

@ -1017,6 +1017,14 @@ void ApplicationOverlay::renderStatsAndLogs() {
glLineWidth(1.0f);
glPointSize(1.0f);
// Determine whether to compute timing details
bool shouldDisplayTimingDetail = Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails) &&
Menu::getInstance()->isOptionChecked(MenuOption::Stats) &&
Stats::getInstance()->isExpanded();
if (shouldDisplayTimingDetail != PerformanceTimer::isActive()) {
PerformanceTimer::setActive(shouldDisplayTimingDetail);
}
if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
// let's set horizontal offset to give stats some margin to mirror
int horizontalOffset = MIRROR_VIEW_WIDTH + MIRROR_VIEW_LEFT_PADDING * 2;

View file

@ -59,6 +59,7 @@ JSConsole::JSConsole(QWidget* parent, ScriptEngine* scriptEngine) :
connect(_scriptEngine, SIGNAL(evaluationFinished(QScriptValue, bool)),
this, SLOT(handleEvalutationFinished(QScriptValue, bool)));
connect(_scriptEngine, SIGNAL(printedMessage(const QString&)), this, SLOT(handlePrint(const QString&)));
connect(_scriptEngine, SIGNAL(errorMessage(const QString&)), this, SLOT(handleError(const QString&)));
resizeTextInput();
}
@ -96,6 +97,10 @@ void JSConsole::handleEvalutationFinished(QScriptValue result, bool isException)
appendMessage(gutter, resultStr);
}
void JSConsole::handleError(const QString& message) {
appendMessage(GUTTER_ERROR, "<span style='" + RESULT_ERROR_STYLE + "'>" + message.toHtmlEscaped() + "</span>");
}
void JSConsole::handlePrint(const QString& message) {
appendMessage("", message);
}

View file

@ -49,6 +49,7 @@ protected slots:
void resizeTextInput();
void handleEvalutationFinished(QScriptValue result, bool isException);
void handlePrint(const QString& message);
void handleError(const QString& message);
private:
void appendMessage(const QString& gutter, const QString& message);

View file

@ -224,9 +224,10 @@ void Stats::display(
lines = 5;
int columnOneWidth = _generalStatsWidth;
PerformanceTimer::tallyAllTimerRecords(); // do this even if we're not displaying them, so they don't stack up
if (_expanded && Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails)) {
bool performanceTimerIsActive = PerformanceTimer::isActive();
bool displayPerf = _expanded && Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails);
if (displayPerf && performanceTimerIsActive) {
PerformanceTimer::tallyAllTimerRecords(); // do this even if we're not displaying them, so they don't stack up
columnOneWidth = _generalStatsWidth + _pingStatsWidth + _geoStatsWidth; // 3 columns wide...
// we will also include room for 1 line per timing record and a header of 4 lines
@ -276,7 +277,7 @@ void Stats::display(
// TODO: the display of these timing details should all be moved to JavaScript
if (_expanded && Menu::getInstance()->isOptionChecked(MenuOption::DisplayDebugTimingDetails)) {
if (displayPerf && performanceTimerIsActive) {
bool onlyDisplayTopTen = Menu::getInstance()->isOptionChecked(MenuOption::OnlyDisplayTopTen);
// Timing details...
verticalOffset += STATS_PELS_PER_LINE * 4; // skip 3 lines to be under the other columns

View file

@ -27,6 +27,8 @@ public:
static void drawBackground(unsigned int rgba, int x, int y, int width, int height);
void toggleExpanded();
bool isExpanded() { return _expanded; }
void checkClick(int mouseX, int mouseY, int mouseDragStartedX, int mouseDragStartedY, int horizontalOffset);
void resetWidth(int width, int horizontalOffset);
void display(const float* color, int horizontalOffset, float fps, int inPacketsPerSecond, int outPacketsPerSecond,

View file

@ -1175,7 +1175,7 @@ void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, cons
return;
}
// Don't respond to small continuous contacts.
const float COLLISION_MINUMUM_PENETRATION = 0.005;
const float COLLISION_MINUMUM_PENETRATION = 0.005f;
if ((collision.type != CONTACT_EVENT_TYPE_START) && (glm::length(collision.penetration) < COLLISION_MINUMUM_PENETRATION)) {
return;
}

View file

@ -25,8 +25,8 @@
#include "EntityTreeRenderer.h"
const float DPI = 30.47;
const float METERS_TO_INCHES = 39.3701;
const float DPI = 30.47f;
const float METERS_TO_INCHES = 39.3701f;
EntityItem* RenderableWebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return new RenderableWebEntityItem(entityID, properties);

View file

@ -35,76 +35,76 @@ EntityPropertyList PROP_LAST_ITEM = (EntityPropertyList)(PROP_AFTER_LAST_ITEM -
EntityItemProperties::EntityItemProperties() :
CONSTRUCT_PROPERTY(visible, ENTITY_ITEM_DEFAULT_VISIBLE),
CONSTRUCT_PROPERTY(position, 0),
CONSTRUCT_PROPERTY(dimensions, ENTITY_ITEM_DEFAULT_DIMENSIONS),
CONSTRUCT_PROPERTY(rotation, ENTITY_ITEM_DEFAULT_ROTATION),
CONSTRUCT_PROPERTY(density, ENTITY_ITEM_DEFAULT_DENSITY),
CONSTRUCT_PROPERTY(velocity, ENTITY_ITEM_DEFAULT_VELOCITY),
CONSTRUCT_PROPERTY(gravity, ENTITY_ITEM_DEFAULT_GRAVITY),
CONSTRUCT_PROPERTY(acceleration, ENTITY_ITEM_DEFAULT_ACCELERATION),
CONSTRUCT_PROPERTY(damping, ENTITY_ITEM_DEFAULT_DAMPING),
CONSTRUCT_PROPERTY(restitution, ENTITY_ITEM_DEFAULT_RESTITUTION),
CONSTRUCT_PROPERTY(friction, ENTITY_ITEM_DEFAULT_FRICTION),
CONSTRUCT_PROPERTY(lifetime, ENTITY_ITEM_DEFAULT_LIFETIME),
CONSTRUCT_PROPERTY(script, ENTITY_ITEM_DEFAULT_SCRIPT),
CONSTRUCT_PROPERTY(collisionSoundURL, ENTITY_ITEM_DEFAULT_COLLISION_SOUND_URL),
CONSTRUCT_PROPERTY(color, ),
CONSTRUCT_PROPERTY(modelURL, ""),
CONSTRUCT_PROPERTY(compoundShapeURL, ""),
CONSTRUCT_PROPERTY(animationURL, ""),
CONSTRUCT_PROPERTY(animationFPS, ModelEntityItem::DEFAULT_ANIMATION_FPS),
CONSTRUCT_PROPERTY(animationFrameIndex, ModelEntityItem::DEFAULT_ANIMATION_FRAME_INDEX),
CONSTRUCT_PROPERTY(animationIsPlaying, ModelEntityItem::DEFAULT_ANIMATION_IS_PLAYING),
CONSTRUCT_PROPERTY(registrationPoint, ENTITY_ITEM_DEFAULT_REGISTRATION_POINT),
CONSTRUCT_PROPERTY(angularVelocity, ENTITY_ITEM_DEFAULT_ANGULAR_VELOCITY),
CONSTRUCT_PROPERTY(angularDamping, ENTITY_ITEM_DEFAULT_ANGULAR_DAMPING),
CONSTRUCT_PROPERTY(ignoreForCollisions, ENTITY_ITEM_DEFAULT_IGNORE_FOR_COLLISIONS),
CONSTRUCT_PROPERTY(collisionsWillMove, ENTITY_ITEM_DEFAULT_COLLISIONS_WILL_MOVE),
CONSTRUCT_PROPERTY(isSpotlight, false),
CONSTRUCT_PROPERTY(intensity, 1.0f),
CONSTRUCT_PROPERTY(exponent, 0.0f),
CONSTRUCT_PROPERTY(cutoff, ENTITY_ITEM_DEFAULT_CUTOFF),
CONSTRUCT_PROPERTY(locked, ENTITY_ITEM_DEFAULT_LOCKED),
CONSTRUCT_PROPERTY(textures, ""),
CONSTRUCT_PROPERTY(animationSettings, ""),
CONSTRUCT_PROPERTY(userData, ENTITY_ITEM_DEFAULT_USER_DATA),
CONSTRUCT_PROPERTY(simulatorID, ENTITY_ITEM_DEFAULT_SIMULATOR_ID),
CONSTRUCT_PROPERTY(text, TextEntityItem::DEFAULT_TEXT),
CONSTRUCT_PROPERTY(lineHeight, TextEntityItem::DEFAULT_LINE_HEIGHT),
CONSTRUCT_PROPERTY(textColor, TextEntityItem::DEFAULT_TEXT_COLOR),
CONSTRUCT_PROPERTY(backgroundColor, TextEntityItem::DEFAULT_BACKGROUND_COLOR),
CONSTRUCT_PROPERTY(shapeType, SHAPE_TYPE_NONE),
CONSTRUCT_PROPERTY(maxParticles, ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES),
CONSTRUCT_PROPERTY(lifespan, ParticleEffectEntityItem::DEFAULT_LIFESPAN),
CONSTRUCT_PROPERTY(emitRate, ParticleEffectEntityItem::DEFAULT_EMIT_RATE),
CONSTRUCT_PROPERTY(emitDirection, ParticleEffectEntityItem::DEFAULT_EMIT_DIRECTION),
CONSTRUCT_PROPERTY(emitStrength, ParticleEffectEntityItem::DEFAULT_EMIT_STRENGTH),
CONSTRUCT_PROPERTY(localGravity, ParticleEffectEntityItem::DEFAULT_LOCAL_GRAVITY),
CONSTRUCT_PROPERTY(particleRadius, ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS),
CONSTRUCT_PROPERTY(marketplaceID, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID),
CONSTRUCT_PROPERTY(keyLightColor, ZoneEntityItem::DEFAULT_KEYLIGHT_COLOR),
CONSTRUCT_PROPERTY(keyLightIntensity, ZoneEntityItem::DEFAULT_KEYLIGHT_INTENSITY),
CONSTRUCT_PROPERTY(keyLightAmbientIntensity, ZoneEntityItem::DEFAULT_KEYLIGHT_AMBIENT_INTENSITY),
CONSTRUCT_PROPERTY(keyLightDirection, ZoneEntityItem::DEFAULT_KEYLIGHT_DIRECTION),
CONSTRUCT_PROPERTY(name, ENTITY_ITEM_DEFAULT_NAME),
CONSTRUCT_PROPERTY(backgroundMode, BACKGROUND_MODE_INHERIT),
CONSTRUCT_PROPERTY(sourceUrl, ""),
CONSTRUCT_PROPERTY(visible, ENTITY_ITEM_DEFAULT_VISIBLE),
CONSTRUCT_PROPERTY(position, 0),
CONSTRUCT_PROPERTY(dimensions, ENTITY_ITEM_DEFAULT_DIMENSIONS),
CONSTRUCT_PROPERTY(rotation, ENTITY_ITEM_DEFAULT_ROTATION),
CONSTRUCT_PROPERTY(density, ENTITY_ITEM_DEFAULT_DENSITY),
CONSTRUCT_PROPERTY(velocity, ENTITY_ITEM_DEFAULT_VELOCITY),
CONSTRUCT_PROPERTY(gravity, ENTITY_ITEM_DEFAULT_GRAVITY),
CONSTRUCT_PROPERTY(acceleration, ENTITY_ITEM_DEFAULT_ACCELERATION),
CONSTRUCT_PROPERTY(damping, ENTITY_ITEM_DEFAULT_DAMPING),
CONSTRUCT_PROPERTY(restitution, ENTITY_ITEM_DEFAULT_RESTITUTION),
CONSTRUCT_PROPERTY(friction, ENTITY_ITEM_DEFAULT_FRICTION),
CONSTRUCT_PROPERTY(lifetime, ENTITY_ITEM_DEFAULT_LIFETIME),
CONSTRUCT_PROPERTY(script, ENTITY_ITEM_DEFAULT_SCRIPT),
CONSTRUCT_PROPERTY(collisionSoundURL, ENTITY_ITEM_DEFAULT_COLLISION_SOUND_URL),
CONSTRUCT_PROPERTY(color, ),
CONSTRUCT_PROPERTY(modelURL, ""),
CONSTRUCT_PROPERTY(compoundShapeURL, ""),
CONSTRUCT_PROPERTY(animationURL, ""),
CONSTRUCT_PROPERTY(animationFPS, ModelEntityItem::DEFAULT_ANIMATION_FPS),
CONSTRUCT_PROPERTY(animationFrameIndex, ModelEntityItem::DEFAULT_ANIMATION_FRAME_INDEX),
CONSTRUCT_PROPERTY(animationIsPlaying, ModelEntityItem::DEFAULT_ANIMATION_IS_PLAYING),
CONSTRUCT_PROPERTY(registrationPoint, ENTITY_ITEM_DEFAULT_REGISTRATION_POINT),
CONSTRUCT_PROPERTY(angularVelocity, ENTITY_ITEM_DEFAULT_ANGULAR_VELOCITY),
CONSTRUCT_PROPERTY(angularDamping, ENTITY_ITEM_DEFAULT_ANGULAR_DAMPING),
CONSTRUCT_PROPERTY(ignoreForCollisions, ENTITY_ITEM_DEFAULT_IGNORE_FOR_COLLISIONS),
CONSTRUCT_PROPERTY(collisionsWillMove, ENTITY_ITEM_DEFAULT_COLLISIONS_WILL_MOVE),
CONSTRUCT_PROPERTY(isSpotlight, false),
CONSTRUCT_PROPERTY(intensity, 1.0f),
CONSTRUCT_PROPERTY(exponent, 0.0f),
CONSTRUCT_PROPERTY(cutoff, ENTITY_ITEM_DEFAULT_CUTOFF),
CONSTRUCT_PROPERTY(locked, ENTITY_ITEM_DEFAULT_LOCKED),
CONSTRUCT_PROPERTY(textures, ""),
CONSTRUCT_PROPERTY(animationSettings, ""),
CONSTRUCT_PROPERTY(userData, ENTITY_ITEM_DEFAULT_USER_DATA),
CONSTRUCT_PROPERTY(simulatorID, ENTITY_ITEM_DEFAULT_SIMULATOR_ID),
CONSTRUCT_PROPERTY(text, TextEntityItem::DEFAULT_TEXT),
CONSTRUCT_PROPERTY(lineHeight, TextEntityItem::DEFAULT_LINE_HEIGHT),
CONSTRUCT_PROPERTY(textColor, TextEntityItem::DEFAULT_TEXT_COLOR),
CONSTRUCT_PROPERTY(backgroundColor, TextEntityItem::DEFAULT_BACKGROUND_COLOR),
CONSTRUCT_PROPERTY(shapeType, SHAPE_TYPE_NONE),
CONSTRUCT_PROPERTY(maxParticles, ParticleEffectEntityItem::DEFAULT_MAX_PARTICLES),
CONSTRUCT_PROPERTY(lifespan, ParticleEffectEntityItem::DEFAULT_LIFESPAN),
CONSTRUCT_PROPERTY(emitRate, ParticleEffectEntityItem::DEFAULT_EMIT_RATE),
CONSTRUCT_PROPERTY(emitDirection, ParticleEffectEntityItem::DEFAULT_EMIT_DIRECTION),
CONSTRUCT_PROPERTY(emitStrength, ParticleEffectEntityItem::DEFAULT_EMIT_STRENGTH),
CONSTRUCT_PROPERTY(localGravity, ParticleEffectEntityItem::DEFAULT_LOCAL_GRAVITY),
CONSTRUCT_PROPERTY(particleRadius, ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS),
CONSTRUCT_PROPERTY(marketplaceID, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID),
CONSTRUCT_PROPERTY(keyLightColor, ZoneEntityItem::DEFAULT_KEYLIGHT_COLOR),
CONSTRUCT_PROPERTY(keyLightIntensity, ZoneEntityItem::DEFAULT_KEYLIGHT_INTENSITY),
CONSTRUCT_PROPERTY(keyLightAmbientIntensity, ZoneEntityItem::DEFAULT_KEYLIGHT_AMBIENT_INTENSITY),
CONSTRUCT_PROPERTY(keyLightDirection, ZoneEntityItem::DEFAULT_KEYLIGHT_DIRECTION),
CONSTRUCT_PROPERTY(name, ENTITY_ITEM_DEFAULT_NAME),
CONSTRUCT_PROPERTY(backgroundMode, BACKGROUND_MODE_INHERIT),
CONSTRUCT_PROPERTY(sourceUrl, ""),
_id(UNKNOWN_ENTITY_ID),
_idSet(false),
_lastEdited(0),
_created(UNKNOWN_CREATED_TIME),
_type(EntityTypes::Unknown),
_id(UNKNOWN_ENTITY_ID),
_idSet(false),
_lastEdited(0),
_created(UNKNOWN_CREATED_TIME),
_type(EntityTypes::Unknown),
_glowLevel(0.0f),
_localRenderAlpha(1.0f),
_glowLevel(0.0f),
_localRenderAlpha(1.0f),
_glowLevelChanged(false),
_localRenderAlphaChanged(false),
_glowLevelChanged(false),
_localRenderAlphaChanged(false),
_defaultSettings(true),
_naturalDimensions(1.0f, 1.0f, 1.0f)
_defaultSettings(true),
_naturalDimensions(1.0f, 1.0f, 1.0f)
{
}
@ -201,7 +201,7 @@ void EntityItemProperties::setLastEdited(quint64 usecTime) {
}
const char* shapeTypeNames[] = {"none", "box", "sphere", "ellipsoid", "plane", "compound", "capsule-x",
"capsule-y", "capsule-z", "cylinder-x", "cylinder-y", "cylinder-z"};
"capsule-y", "capsule-z", "cylinder-x", "cylinder-y", "cylinder-z"};
QHash<QString, ShapeType> stringToShapeTypeLookup;
@ -639,7 +639,7 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
int propertyCount = 0;
bool headerFits = successIDFits && successTypeFits && successLastEditedFits
&& successLastUpdatedFits && successPropertyFlagsFits;
&& successLastUpdatedFits && successPropertyFlagsFits;
int startOfEntityItemData = packetData->getUncompressedByteOffset();
@ -706,6 +706,11 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
}
if (properties.getType() == EntityTypes::ParticleEffect) {
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FPS, properties.getAnimationFPS());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_FRAME_INDEX, properties.getAnimationFrameIndex());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_PLAYING, properties.getAnimationIsPlaying());
APPEND_ENTITY_PROPERTY(PROP_ANIMATION_SETTINGS, properties.getAnimationSettings());
APPEND_ENTITY_PROPERTY(PROP_TEXTURES, properties.getTextures());
APPEND_ENTITY_PROPERTY(PROP_MAX_PARTICLES, properties.getMaxParticles());
APPEND_ENTITY_PROPERTY(PROP_LIFESPAN, properties.getLifespan());
APPEND_ENTITY_PROPERTY(PROP_EMIT_RATE, properties.getEmitRate());
@ -746,7 +751,7 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
encodedPropertyFlags = propertyFlags;
int newPropertyFlagsLength = encodedPropertyFlags.length();
packetData->updatePriorBytes(propertyFlagsOffset,
(const unsigned char*)encodedPropertyFlags.constData(), encodedPropertyFlags.length());
(const unsigned char*)encodedPropertyFlags.constData(), encodedPropertyFlags.length());
// if the size of the PropertyFlags shrunk, we need to shift everything down to front of packet.
if (newPropertyFlagsLength < oldPropertyFlagsLength) {
@ -940,6 +945,12 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
}
if (properties.getType() == EntityTypes::ParticleEffect) {
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ANIMATION_FPS, float, setAnimationFPS);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ANIMATION_FRAME_INDEX, float, setAnimationFrameIndex);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ANIMATION_PLAYING, bool, setAnimationIsPlaying);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_ANIMATION_SETTINGS, QString, setAnimationSettings);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_TEXTURES, QString, setTextures);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_MAX_PARTICLES, float, setMaxParticles);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LIFESPAN, float, setLifespan);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EMIT_RATE, float, setEmitRate);

View file

@ -87,49 +87,50 @@ PacketVersion versionForPacketType(PacketType packetType) {
QString nameForPacketType(PacketType packetType) {
switch (packetType) {
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnknown);
PACKET_TYPE_NAME_LOOKUP(PacketTypeStunResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainList);
PACKET_TYPE_NAME_LOOKUP(PacketTypePing);
PACKET_TYPE_NAME_LOOKUP(PacketTypePingReply);
PACKET_TYPE_NAME_LOOKUP(PacketTypeKillAvatar);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeInjectAudio);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMixedAudio);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMicrophoneAudioNoEcho);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMicrophoneAudioWithEcho);
PACKET_TYPE_NAME_LOOKUP(PacketTypeBulkAvatarData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeSilentAudioFrame);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEnvironmentData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainListRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeRequestAssignment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeCreateAssignment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainConnectionDenied);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMuteEnvironment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioStreamStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDataServerConfirm);
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeJurisdiction);
PACKET_TYPE_NAME_LOOKUP(PacketTypeJurisdictionRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarIdentity);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarBillboard);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainConnectRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainServerRequireDTLS);
PACKET_TYPE_NAME_LOOKUP(PacketTypeNodeJsonStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityQuery);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityErase);
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeDataNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeStopNode);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioEnvironment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEditNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeSignedTransactionPayment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeat);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeatResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPing);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPingReply);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityAdd);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEdit);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnknown);
PACKET_TYPE_NAME_LOOKUP(PacketTypeStunResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainList);
PACKET_TYPE_NAME_LOOKUP(PacketTypePing);
PACKET_TYPE_NAME_LOOKUP(PacketTypePingReply);
PACKET_TYPE_NAME_LOOKUP(PacketTypeKillAvatar);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeInjectAudio);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMixedAudio);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMicrophoneAudioNoEcho);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMicrophoneAudioWithEcho);
PACKET_TYPE_NAME_LOOKUP(PacketTypeBulkAvatarData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeSilentAudioFrame);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEnvironmentData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainListRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeRequestAssignment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeCreateAssignment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainConnectionDenied);
PACKET_TYPE_NAME_LOOKUP(PacketTypeMuteEnvironment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioStreamStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDataServerConfirm);
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeJurisdiction);
PACKET_TYPE_NAME_LOOKUP(PacketTypeJurisdictionRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarIdentity);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAvatarBillboard);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainConnectRequest);
PACKET_TYPE_NAME_LOOKUP(PacketTypeDomainServerRequireDTLS);
PACKET_TYPE_NAME_LOOKUP(PacketTypeNodeJsonStats);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityQuery);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityData);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityErase);
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeDataNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeStopNode);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioEnvironment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEditNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeSignedTransactionPayment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeat);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeatResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPing);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPingReply);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityAdd);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEdit);
PACKET_TYPE_NAME_LOOKUP(PacketTypeParticleEntitiesFix);
default:
return QString("Type: ") + QString::number((int)packetType);
}
@ -169,10 +170,10 @@ int populatePacketHeaderWithUUID(char* packet, PacketType packetType, const QUui
}
if (SEQUENCE_NUMBERED_PACKETS.contains(packetType)) {
// Pack zeros for the number of bytes that the sequence number requires.
// The LimitedNodeList will handle packing in the sequence number when sending out the packet.
memset(position, 0, sizeof(PacketSequenceNumber));
position += sizeof(PacketSequenceNumber);
// Pack zeros for the number of bytes that the sequence number requires.
// The LimitedNodeList will handle packing in the sequence number when sending out the packet.
memset(position, 0, sizeof(PacketSequenceNumber));
position += sizeof(PacketSequenceNumber);
}
// return the number of bytes written for pointer pushing

View file

@ -79,7 +79,8 @@ enum PacketType {
PacketTypeIceServerHeartbeat, // 50
PacketTypeIceServerHeartbeatResponse,
PacketTypeUnverifiedPing,
PacketTypeUnverifiedPingReply
PacketTypeUnverifiedPingReply,
PacketTypeParticleEntitiesFix
};
typedef char PacketVersion;
@ -90,17 +91,17 @@ const PacketSequenceNumber DEFAULT_SEQUENCE_NUMBER = 0;
typedef std::map<PacketType, PacketSequenceNumber> PacketTypeSequenceMap;
const QSet<PacketType> NON_VERIFIED_PACKETS = QSet<PacketType>()
<< PacketTypeDomainServerRequireDTLS << PacketTypeDomainConnectRequest
<< PacketTypeDomainList << PacketTypeDomainListRequest << PacketTypeDomainConnectionDenied
<< PacketTypeCreateAssignment << PacketTypeRequestAssignment << PacketTypeStunResponse
<< PacketTypeNodeJsonStats << PacketTypeEntityQuery
<< PacketTypeOctreeDataNack << PacketTypeEntityEditNack
<< PacketTypeIceServerHeartbeat << PacketTypeIceServerHeartbeatResponse
<< PacketTypeUnverifiedPing << PacketTypeUnverifiedPingReply << PacketTypeStopNode
<< PacketTypeDomainServerPathQuery << PacketTypeDomainServerPathResponse;
<< PacketTypeDomainServerRequireDTLS << PacketTypeDomainConnectRequest
<< PacketTypeDomainList << PacketTypeDomainListRequest << PacketTypeDomainConnectionDenied
<< PacketTypeCreateAssignment << PacketTypeRequestAssignment << PacketTypeStunResponse
<< PacketTypeNodeJsonStats << PacketTypeEntityQuery
<< PacketTypeOctreeDataNack << PacketTypeEntityEditNack
<< PacketTypeIceServerHeartbeat << PacketTypeIceServerHeartbeatResponse
<< PacketTypeUnverifiedPing << PacketTypeUnverifiedPingReply << PacketTypeStopNode
<< PacketTypeDomainServerPathQuery << PacketTypeDomainServerPathResponse;
const QSet<PacketType> SEQUENCE_NUMBERED_PACKETS = QSet<PacketType>()
<< PacketTypeAvatarData;
<< PacketTypeAvatarData;
const int NUM_BYTES_MD5_HASH = 16;
const int NUM_STATIC_HEADER_BYTES = sizeof(PacketVersion) + NUM_BYTES_RFC4122_UUID;
@ -179,5 +180,6 @@ const PacketVersion VERSION_ENTITIES_HAVE_LINE_TYPE = 24;
const PacketVersion VERSION_ENTITIES_HAVE_COLLISION_SOUND_URL = 25;
const PacketVersion VERSION_ENTITIES_HAVE_FRICTION = 26;
const PacketVersion VERSION_NO_ENTITY_ID_SWAP = 27;
const PacketVersion VERSION_ENTITIES_PARTICLE_FIX = 28;
#endif // hifi_PacketHeaders_h

View file

@ -34,9 +34,9 @@ const float VIEW_FRUSTUM_FOV_OVERSEND = 60.0f;
// These are guards to prevent our voxel tree recursive routines from spinning out of control
const int UNREASONABLY_DEEP_RECURSION = 29; // use this for something that you want to be shallow, but not spin out
const int DANGEROUSLY_DEEP_RECURSION = 200; // use this for something that needs to go deeper
const float SCALE_AT_UNREASONABLY_DEEP_RECURSION = (1.0f / powf(2.0f, UNREASONABLY_DEEP_RECURSION));
const float SCALE_AT_DANGEROUSLY_DEEP_RECURSION = (1.0f / powf(2.0f, DANGEROUSLY_DEEP_RECURSION));
const float SMALLEST_REASONABLE_OCTREE_ELEMENT_SCALE = SCALE_AT_UNREASONABLY_DEEP_RECURSION * 2.0f; // 0.00006103515 meter ~1/10,0000th
const float SCALE_AT_UNREASONABLY_DEEP_RECURSION = (TREE_SCALE / powf(2.0f, UNREASONABLY_DEEP_RECURSION));
const float SCALE_AT_DANGEROUSLY_DEEP_RECURSION = (TREE_SCALE / powf(2.0f, DANGEROUSLY_DEEP_RECURSION));
const float SMALLEST_REASONABLE_OCTREE_ELEMENT_SCALE = SCALE_AT_UNREASONABLY_DEEP_RECURSION * 2.0f; // 0.00001525878 meter ~1/10,0000th
const int DEFAULT_MAX_OCTREE_PPS = 600; // the default maximum PPS we think any octree based server should send to a client

View file

@ -79,26 +79,47 @@ void PerformanceTimerRecord::tallyResult(const quint64& now) {
// PerformanceTimer
// ----------------------------------------------------------------------------
std::atomic<bool> PerformanceTimer::_isActive(false);
QHash<QThread*, QString> PerformanceTimer::_fullNames;
QMap<QString, PerformanceTimerRecord> PerformanceTimer::_records;
PerformanceTimer::PerformanceTimer(const QString& name) :
_start(0),
_name(name)
{
QString& fullName = _fullNames[QThread::currentThread()];
fullName.append("/");
fullName.append(_name);
_start = usecTimestampNow();
PerformanceTimer::PerformanceTimer(const QString& name) {
if (_isActive) {
_name = name;
QString& fullName = _fullNames[QThread::currentThread()];
fullName.append("/");
fullName.append(_name);
_start = usecTimestampNow();
}
}
PerformanceTimer::~PerformanceTimer() {
quint64 elapsedusec = (usecTimestampNow() - _start);
QString& fullName = _fullNames[QThread::currentThread()];
PerformanceTimerRecord& namedRecord = _records[fullName];
namedRecord.accumulateResult(elapsedusec);
fullName.resize(fullName.size() - (_name.size() + 1));
if (_isActive && _start != 0) {
quint64 elapsedusec = (usecTimestampNow() - _start);
QString& fullName = _fullNames[QThread::currentThread()];
PerformanceTimerRecord& namedRecord = _records[fullName];
namedRecord.accumulateResult(elapsedusec);
fullName.resize(fullName.size() - (_name.size() + 1));
}
}
// static
bool PerformanceTimer::isActive() {
return _isActive;
}
// static
void PerformanceTimer::setActive(bool active) {
if (active != _isActive) {
_isActive.store(active);
if (!active) {
_fullNames.clear();
_records.clear();
}
qDebug() << "PerformanceTimer has been turned" << ((active) ? "on" : "off");
}
}
// static

View file

@ -19,6 +19,7 @@
#include "SharedUtil.h"
#include "SimpleMovingAverage.h"
#include <atomic>
#include <cstring>
#include <string>
#include <map>
@ -76,14 +77,18 @@ public:
PerformanceTimer(const QString& name);
~PerformanceTimer();
static bool isActive();
static void setActive(bool active);
static const PerformanceTimerRecord& getTimerRecord(const QString& name) { return _records[name]; };
static const QMap<QString, PerformanceTimerRecord>& getAllTimerRecords() { return _records; };
static void tallyAllTimerRecords();
static void dumpAllTimerRecords();
private:
quint64 _start;
quint64 _start = 0;
QString _name;
static std::atomic<bool> _isActive;
static QHash<QThread*, QString> _fullNames;
static QMap<QString, PerformanceTimerRecord> _records;
};

View file

@ -255,27 +255,27 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
vHacdDepth = parser.value(vHacdDepthOption).toInt();
}
float vHacdAlpha = 0.05;
float vHacdAlpha = 0.05f;
if (parser.isSet(vHacdAlphaOption)) {
vHacdAlpha = parser.value(vHacdAlphaOption).toFloat();
}
float vHacdBeta = 0.05;
float vHacdBeta = 0.05f;
if (parser.isSet(vHacdBetaOption)) {
vHacdBeta = parser.value(vHacdBetaOption).toFloat();
}
float vHacdGamma = 0.00125;
float vHacdGamma = 0.00125f;
if (parser.isSet(vHacdGammaOption)) {
vHacdGamma = parser.value(vHacdGammaOption).toFloat();
}
float vHacdDelta = 0.05;
float vHacdDelta = 0.05f;
if (parser.isSet(vHacdDeltaOption)) {
vHacdDelta = parser.value(vHacdDeltaOption).toFloat();
}
float vHacdConcavity = 0.0025;
float vHacdConcavity = 0.0025f;
if (parser.isSet(vHacdConcavityOption)) {
vHacdConcavity = parser.value(vHacdConcavityOption).toFloat();
}