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Merge pull request #4708 from ctrlaltdavid/fix-audio-mouth
Fix audio-driven mouth viewed by others
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commit
e646ff6847
1 changed files with 11 additions and 11 deletions
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@ -73,20 +73,20 @@ void Head::reset() {
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}
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void Head::simulate(float deltaTime, bool isMine, bool billboard) {
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// Update audio trailing average for rendering facial animations
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const float AUDIO_AVERAGING_SECS = 0.05f;
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const float AUDIO_LONG_TERM_AVERAGING_SECS = 30.0f;
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_averageLoudness = glm::mix(_averageLoudness, _audioLoudness, glm::min(deltaTime / AUDIO_AVERAGING_SECS, 1.0f));
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if (_longTermAverageLoudness == -1.0) {
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_longTermAverageLoudness = _averageLoudness;
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} else {
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_longTermAverageLoudness = glm::mix(_longTermAverageLoudness, _averageLoudness, glm::min(deltaTime / AUDIO_LONG_TERM_AVERAGING_SECS, 1.0f));
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}
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if (isMine) {
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MyAvatar* myAvatar = static_cast<MyAvatar*>(_owningAvatar);
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// Update audio trailing average for rendering facial animations
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const float AUDIO_AVERAGING_SECS = 0.05f;
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const float AUDIO_LONG_TERM_AVERAGING_SECS = 30.0f;
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_averageLoudness = glm::mix(_averageLoudness, _audioLoudness, glm::min(deltaTime / AUDIO_AVERAGING_SECS, 1.0f));
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if (_longTermAverageLoudness == -1.0) {
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_longTermAverageLoudness = _averageLoudness;
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} else {
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_longTermAverageLoudness = glm::mix(_longTermAverageLoudness, _averageLoudness, glm::min(deltaTime / AUDIO_LONG_TERM_AVERAGING_SECS, 1.0f));
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}
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// Only use face trackers when not playing back a recording.
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if (!myAvatar->isPlaying()) {
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FaceTracker* faceTracker = Application::getInstance()->getActiveFaceTracker();
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