diff --git a/assignment-client/src/avatars/ScriptableAvatar.h b/assignment-client/src/avatars/ScriptableAvatar.h index fbe5675bd8..e5df411099 100644 --- a/assignment-client/src/avatars/ScriptableAvatar.h +++ b/assignment-client/src/avatars/ScriptableAvatar.h @@ -74,6 +74,7 @@ * avatar. Read-only. * @property {number} sensorToWorldScale - The scale that transforms dimensions in the user's real world to the avatar's * size in the virtual world. Read-only. + * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only. * * @example Create a scriptable avatar. * (function () { diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index c55d5270e1..43ddbda996 100755 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -479,7 +479,7 @@ class AvatarData : public QObject, public SpatiallyNestable { * avatar. Read-only. * @property {number} sensorToWorldScale - The scale that transforms dimensions in the user's real world to the avatar's * size in the virtual world. Read-only. - * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only + * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only. */ Q_PROPERTY(glm::vec3 position READ getWorldPosition WRITE setPositionViaScript) Q_PROPERTY(float scale READ getDomainLimitedScale WRITE setTargetScale)