diff --git a/assignment-client/src/avatars/ScriptableAvatar.h b/assignment-client/src/avatars/ScriptableAvatar.h
index fbe5675bd8..e5df411099 100644
--- a/assignment-client/src/avatars/ScriptableAvatar.h
+++ b/assignment-client/src/avatars/ScriptableAvatar.h
@@ -74,6 +74,7 @@
* avatar. Read-only.
* @property {number} sensorToWorldScale - The scale that transforms dimensions in the user's real world to the avatar's
* size in the virtual world. Read-only.
+ * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only.
*
* @example
Create a scriptable avatar.
* (function () {
diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h
index c55d5270e1..43ddbda996 100755
--- a/libraries/avatars/src/AvatarData.h
+++ b/libraries/avatars/src/AvatarData.h
@@ -479,7 +479,7 @@ class AvatarData : public QObject, public SpatiallyNestable {
* avatar. Read-only.
* @property {number} sensorToWorldScale - The scale that transforms dimensions in the user's real world to the avatar's
* size in the virtual world. Read-only.
- * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only
+ * @property {boolean} hasPriority - is the avatar in a Hero zone? Read-only.
*/
Q_PROPERTY(glm::vec3 position READ getWorldPosition WRITE setPositionViaScript)
Q_PROPERTY(float scale READ getDomainLimitedScale WRITE setTargetScale)