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https://github.com/overte-org/overte.git
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store an attached local and public socket with assignment
This commit is contained in:
parent
93ca5278da
commit
e53807ca82
6 changed files with 58 additions and 29 deletions
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@ -70,8 +70,8 @@ void childClient() {
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qDebug() << "Received an assignment -" << deployedAssignment << "\n";
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// switch our nodelist DOMAIN_IP to the ip receieved in the assignment
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if (deployedAssignment.getDestinationSocket()->sa_family == AF_INET) {
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in_addr domainSocketAddr = ((sockaddr_in*) deployedAssignment.getDestinationSocket())->sin_addr;
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if (deployedAssignment.getAttachedPublicSocket()->sa_family == AF_INET) {
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in_addr domainSocketAddr = ((sockaddr_in*) deployedAssignment.getAttachedPublicSocket())->sin_addr;
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nodeList->setDomainIP(inet_ntoa(domainSocketAddr));
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qDebug("Destination IP for assignment is %s\n", inet_ntoa(domainSocketAddr));
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@ -96,10 +96,10 @@ int main(int argc, const char* argv[]) {
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qDebug() << "Received a created assignment:" << *createdAssignment;
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qDebug() << "Current queue size is" << assignmentQueue.size();
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// assignment server is on a public server
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// assignment server is likely on a public server
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// assume that the address we now have for the sender is the public address/port
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// and store that with the assignment so it can be given to the requestor later
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createdAssignment->setDestinationSocket((sockaddr*) &senderSocket);
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// and store that with the assignment so it can be given to the requestor later if necessary
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createdAssignment->setAttachedPublicSocket((sockaddr*) &senderSocket);
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// add this assignment to the queue
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assignmentQueue.push_back(createdAssignment);
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@ -17,7 +17,8 @@ Assignment::Assignment(Assignment::Direction direction, Assignment::Type type, c
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_direction(direction),
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_type(type),
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_pool(NULL),
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_destinationSocket(NULL)
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_attachedPublicSocket(NULL),
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_attachedLocalSocket(NULL)
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{
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// set the create time on this assignment
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gettimeofday(&_time, NULL);
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@ -34,7 +35,8 @@ Assignment::Assignment(Assignment::Direction direction, Assignment::Type type, c
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Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
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_pool(NULL),
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_destinationSocket(NULL)
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_attachedPublicSocket(NULL),
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_attachedLocalSocket(NULL)
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{
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// set the create time on this assignment
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gettimeofday(&_time, NULL);
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@ -65,11 +67,15 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
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if (numBytes > numBytesRead) {
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sockaddr* socketDestination = (_direction == Assignment::Create)
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? _attachedLocalSocket
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: _attachedPublicSocket;
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if (dataBuffer[numBytesRead++] == IPv4_ADDRESS_DESIGNATOR) {
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// IPv4 address
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delete _destinationSocket;
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_destinationSocket = (sockaddr*) new sockaddr_in;
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unpackSocket(dataBuffer + numBytesRead, _destinationSocket);
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delete socketDestination;
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socketDestination = (sockaddr*) new sockaddr_in;
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unpackSocket(dataBuffer + numBytesRead, socketDestination);
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} else {
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// IPv6 address, or bad designator
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qDebug("Received a socket that cannot be unpacked!\n");
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@ -78,26 +84,30 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
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}
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Assignment::~Assignment() {
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delete _destinationSocket;
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delete _attachedPublicSocket;
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delete _attachedLocalSocket;
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delete _pool;
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}
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void Assignment::setDestinationSocket(const sockaddr* destinationSocket) {
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void Assignment::setAttachedPublicSocket(const sockaddr* attachedPublicSocket) {
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if (_destinationSocket) {
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// delete the old _domainSocket if it exists
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delete _destinationSocket;
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_destinationSocket = NULL;
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if (_attachedPublicSocket) {
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// delete the old socket if it exists
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delete _attachedPublicSocket;
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_attachedPublicSocket = NULL;
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}
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// create a new sockaddr or sockaddr_in depending on what type of address this is
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if (destinationSocket->sa_family == AF_INET) {
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_destinationSocket = (sockaddr*) new sockaddr_in;
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memcpy(_destinationSocket, destinationSocket, sizeof(sockaddr_in));
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} else {
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_destinationSocket = (sockaddr*) new sockaddr_in6;
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memcpy(_destinationSocket, destinationSocket, sizeof(sockaddr_in6));
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copySocketToEmptySocketPointer(_attachedPublicSocket, attachedPublicSocket);
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}
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void Assignment::setAttachedLocalSocket(const sockaddr* attachedLocalSocket) {
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if (_attachedLocalSocket) {
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// delete the old socket if it exists
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delete _attachedLocalSocket;
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_attachedLocalSocket = NULL;
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}
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copySocketToEmptySocketPointer(_attachedLocalSocket, attachedLocalSocket);
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}
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int Assignment::packToBuffer(unsigned char* buffer) {
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@ -116,11 +126,14 @@ int Assignment::packToBuffer(unsigned char* buffer) {
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numPackedBytes += sizeof(char);
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}
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if (_destinationSocket) {
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buffer[numPackedBytes++] = (_destinationSocket->sa_family == AF_INET)
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if (_attachedPublicSocket || _attachedLocalSocket) {
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sockaddr* socketToPack = (_attachedPublicSocket) ? _attachedPublicSocket : _attachedLocalSocket;
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// we have a socket to pack, add the designator
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buffer[numPackedBytes++] = (socketToPack->sa_family == AF_INET)
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? IPv4_ADDRESS_DESIGNATOR : IPv6_ADDRESS_DESIGNATOR;
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numPackedBytes += packSocket(buffer + numPackedBytes, _destinationSocket);
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numPackedBytes += packSocket(buffer + numPackedBytes, socketToPack);
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}
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return numPackedBytes;
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@ -43,8 +43,11 @@ public:
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const char* getPool() const { return _pool; }
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const timeval& getTime() const { return _time; }
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const sockaddr* getDestinationSocket() { return _destinationSocket; }
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void setDestinationSocket(const sockaddr* destinationSocket);
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const sockaddr* getAttachedPublicSocket() { return _attachedPublicSocket; }
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void setAttachedPublicSocket(const sockaddr* attachedPublicSocket);
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const sockaddr* getAttachedLocalSocket() { return _attachedLocalSocket; }
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void setAttachedLocalSocket(const sockaddr* attachedLocalSocket);
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/// Packs the assignment to the passed buffer
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/// \param buffer the buffer in which to pack the assignment
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@ -58,7 +61,8 @@ private:
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Assignment::Direction _direction; /// the direction of the assignment (Create, Deploy, Request)
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Assignment::Type _type; /// the type of the assignment, defines what the assignee will do
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char* _pool; /// the pool this assignment is for/from
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sockaddr* _destinationSocket; /// pointer to destination socket for assignment
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sockaddr* _attachedPublicSocket; /// pointer to a public socket that relates to assignment, depends on direction
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sockaddr* _attachedLocalSocket; /// pointer to a local socket that relates to assignment, depends on direction
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timeval _time; /// time the assignment was created (set in constructor)
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};
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@ -75,6 +75,17 @@ int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket) {
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return 6; // this could be more if we ever need IPv6
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}
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void copySocketToEmptySocketPointer(sockaddr* destination, const sockaddr* source) {
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// create a new sockaddr or sockaddr_in depending on what type of address this is
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if (source->sa_family == AF_INET) {
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destination = (sockaddr*) new sockaddr_in;
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memcpy(destination, source, sizeof(sockaddr_in));
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} else {
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destination = (sockaddr*) new sockaddr_in6;
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memcpy(destination, source, sizeof(sockaddr_in6));
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}
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}
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int getLocalAddress() {
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// get this node's local address so we can pass that to DS
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struct ifaddrs* ifAddrStruct = NULL;
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@ -45,6 +45,7 @@ bool socketMatch(const sockaddr* first, const sockaddr* second);
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int packSocket(unsigned char* packStore, in_addr_t inAddress, in_port_t networkOrderPort);
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int packSocket(unsigned char* packStore, sockaddr* socketToPack);
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int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket);
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void copySocketToEmptySocketPointer(sockaddr* destination, const sockaddr* source);
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int getLocalAddress();
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unsigned short loadBufferWithSocketInfo(char* addressBuffer, sockaddr* socket);
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sockaddr_in socketForHostnameAndHostOrderPort(const char* hostname, unsigned short port = 0);
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