remove motor from hinge. fix hinge limits

This commit is contained in:
Seth Alves 2017-04-29 14:18:14 -07:00
parent 4c4e0dffcc
commit e52c94895e
2 changed files with 3 additions and 122 deletions

View file

@ -49,50 +49,6 @@ QList<btRigidBody*> ObjectConstraintHinge::getRigidBodies() {
}
void ObjectConstraintHinge::prepareForPhysicsSimulation() {
// setting the motor velocity doesn't appear to work for anyone. constantly adjusting the
// target angle seems to work.
// https://www.bulletphysics.org/Bullet/phpBB3/viewtopic.php?f=9&t=7020
if (!isMine()) {
// TODO
// don't activate motor for someone else's action?
// maybe don't if this interface isn't the sim owner?
return;
}
uint64_t now = usecTimestampNow();
withWriteLock([&]{
btHingeConstraint* constraint = static_cast<btHingeConstraint*>(_constraint);
if (!constraint) {
return;
}
if (_previousMotorTime == 0) {
_previousMotorTime = now;
return;
}
if (_motorVelocity != 0.0f) {
if (_startMotorTime == 0) {
_startMotorTime = now;
}
float dt = (float)(now - _previousMotorTime) / (float)USECS_PER_SECOND;
float t = (float)(now - _startMotorTime) / (float)USECS_PER_SECOND;
float motorTarget = _motorVelocity * t;
if (!_motorEnabled) {
constraint->enableMotor(true);
_motorEnabled = true;
}
constraint->setMaxMotorImpulse(_maxImpulse);
constraint->setMotorTarget(motorTarget, dt);
} else if (_motorTargetTimeScale > 0.0f) {
// TODO -- we probably want a spring-like action here
} else if (_motorEnabled) {
constraint->enableMotor(false);
_motorEnabled = false;
_startMotorTime = 0;
}
_previousMotorTime = now;
});
}
void ObjectConstraintHinge::updateHinge() {
@ -103,9 +59,6 @@ void ObjectConstraintHinge::updateHinge() {
float softness;
float biasFactor;
float relaxationFactor;
float motorVelocity;
float motorTarget;
float motorTargetTimeScale;
float maxImpulse;
withReadLock([&]{
@ -116,13 +69,6 @@ void ObjectConstraintHinge::updateHinge() {
maxImpulse = _maxImpulse;
biasFactor = _biasFactor;
relaxationFactor = _relaxationFactor;
// under the hood, motorTarget sets a veloctiy and must be called repeatedly to maintain
// a velocity. _motorTargetTimeScale of 0.0f means the target isn't set. motorVelocity is
// only considered when motorTarget isn't set.
motorVelocity = _motorVelocity;
motorTarget = _motorTarget;
motorTargetTimeScale = _motorTargetTimeScale;
softness = _softness;
});
@ -132,6 +78,7 @@ void ObjectConstraintHinge::updateHinge() {
auto bulletAxisInA = glmToBullet(axisInA);
constraint->setAxis(bulletAxisInA);
constraint->setLimit(low, high, softness, biasFactor, relaxationFactor);
}
@ -187,7 +134,7 @@ btTypedConstraint* ObjectConstraintHinge::getConstraint() {
forceBodyNonStatic();
activateBody();
// updateHinge();
updateHinge();
return constraint;
}
@ -204,10 +151,6 @@ bool ObjectConstraintHinge::updateArguments(QVariantMap arguments) {
float softness;
float biasFactor;
float relaxationFactor;
float motorVelocity;
float motorTarget;
float motorTargetTimeScale;
float maxImpulse;
bool needUpdate = false;
bool somethingChanged = ObjectDynamic::updateArguments(arguments);
@ -274,34 +217,6 @@ bool ObjectConstraintHinge::updateArguments(QVariantMap arguments) {
relaxationFactor = _relaxationFactor;
}
ok = true;
motorVelocity = EntityDynamicInterface::extractFloatArgument("hinge constraint", arguments,
"motorVelocity", ok, false);
if (!ok) {
motorVelocity = _motorVelocity;
}
ok = true;
motorTarget = EntityDynamicInterface::extractFloatArgument("hinge constraint", arguments,
"motorTarget", ok, false);
if (!ok) {
motorTarget = _motorTarget;
}
ok = true;
motorTargetTimeScale = EntityDynamicInterface::extractFloatArgument("hinge constraint", arguments,
"motorTargetTimeScale", ok, false);
if (!ok) {
motorTargetTimeScale = _motorTargetTimeScale;
}
ok = true;
maxImpulse = EntityDynamicInterface::extractFloatArgument("hinge constraint", arguments, "maxImpulse", ok, false);
if (!ok) {
maxImpulse = _maxImpulse;
}
if (somethingChanged ||
pivotInA != _pivotInA ||
axisInA != _axisInA ||
@ -312,11 +227,7 @@ bool ObjectConstraintHinge::updateArguments(QVariantMap arguments) {
high != _high ||
softness != _softness ||
biasFactor != _biasFactor ||
relaxationFactor != _relaxationFactor ||
motorVelocity != _motorVelocity ||
motorTarget != _motorTarget ||
motorTargetTimeScale != _motorTargetTimeScale ||
maxImpulse != _maxImpulse) {
relaxationFactor != _relaxationFactor) {
// something changed
needUpdate = true;
}
@ -334,10 +245,6 @@ bool ObjectConstraintHinge::updateArguments(QVariantMap arguments) {
_softness = softness;
_biasFactor = biasFactor;
_relaxationFactor = relaxationFactor;
_motorVelocity = motorVelocity;
_motorTarget = motorTarget;
_motorTargetTimeScale = motorTargetTimeScale;
_maxImpulse = maxImpulse;
_active = true;
@ -368,10 +275,6 @@ QVariantMap ObjectConstraintHinge::getArguments() {
arguments["softness"] = _softness;
arguments["biasFactor"] = _biasFactor;
arguments["relaxationFactor"] = _relaxationFactor;
arguments["motorVelocity"] = _motorVelocity;
arguments["motorTarget"] = _motorTarget;
arguments["motorTargetTimeScale"] = _motorTargetTimeScale;
arguments["maxImpulse"] = _maxImpulse;
arguments["angle"] = static_cast<btHingeConstraint*>(_constraint)->getHingeAngle(); // [-PI,PI]
}
});
@ -400,11 +303,6 @@ QByteArray ObjectConstraintHinge::serialize() const {
dataStream << localTimeToServerTime(_expires);
dataStream << _tag;
dataStream << _motorVelocity;
dataStream << _motorTarget;
dataStream << _motorTargetTimeScale;
dataStream << _maxImpulse;
});
return serializedConstraintArguments;
@ -446,11 +344,6 @@ void ObjectConstraintHinge::deserialize(QByteArray serializedArguments) {
dataStream >> _tag;
dataStream >> _motorVelocity;
dataStream >> _motorTarget;
dataStream >> _motorTargetTimeScale;
dataStream >> _maxImpulse;
_active = true;
});
}

View file

@ -68,21 +68,9 @@ protected:
float _maxImpulse { 1.0f };
float _softness { 0.9f };
float _biasFactor { 0.3f };
float _relaxationFactor { 1.0f };
float _motorVelocity { 0.0f };
float _motorTarget { 0.0f };
float _motorTargetTimeScale { 0.0f };
uint64_t _startMotorTime { 0 };
uint64_t _previousMotorTime { 0 };
bool _motorEnabled { false };
};
#endif // hifi_ObjectConstraintHinge_h