diff --git a/domain-server/src/DomainServer.cpp b/domain-server/src/DomainServer.cpp index 8a7ff7ab20..8e44922424 100644 --- a/domain-server/src/DomainServer.cpp +++ b/domain-server/src/DomainServer.cpp @@ -963,11 +963,17 @@ void DomainServer::sendDomainListToNode(const SharedNodePointer& node, const Hif // overhead of connecting to one another. Additionally we exclude agents that do not care about the // Entity Script Server and won't attempt to connect to it. auto otherNodeData = static_cast(otherNode->getLinkedData()); - bool shouldNotConnect = (node->getType() == NodeType::Agent && otherNode->getType() == NodeType::EntityScriptServer - && !node->getCanRez() && !node->getCanRezTmp()) - || (node->getType() == NodeType::EntityScriptServer && otherNode->getType() == NodeType::Agent - && (!otherNodeData->getNodeInterestSet().contains(NodeType::EntityServer) || - !otherNode->getCanRez() && !otherNode->getCanRezTmp())); + + bool isAgentWithoutRights = node->getType() == NodeType::Agent + && otherNode->getType() == NodeType::EntityScriptServer + && !node->getCanRez() && !node->getCanRezTmp(); + + bool isScriptServerForIneffectiveAgent = + (node->getType() == NodeType::EntityScriptServer && otherNode->getType() == NodeType::Agent) + && (!otherNodeData->getNodeInterestSet().contains(NodeType::EntityServer) + || (!otherNode->getCanRez() && !otherNode->getCanRezTmp())); + + bool shouldNotConnect = isAgentWithoutRights || isScriptServerForIneffectiveAgent; if (!shouldNotConnect) { // since we're about to add a node to the packet we start a segment