From e480064e6637f012fd3d3d0935ba3374be2246a8 Mon Sep 17 00:00:00 2001 From: Andrew Meadows Date: Wed, 9 Apr 2014 13:07:54 -0700 Subject: [PATCH] rename more shapeShape() to be collideShapes() --- interface/src/renderer/Model.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/interface/src/renderer/Model.cpp b/interface/src/renderer/Model.cpp index 36fbbe3833..4118c483ec 100644 --- a/interface/src/renderer/Model.cpp +++ b/interface/src/renderer/Model.cpp @@ -592,7 +592,7 @@ bool Model::findCollisions(const QVector shapes, CollisionList& co const Shape* theirShape = shapes[i]; for (int j = 0; j < _jointShapes.size(); ++j) { const Shape* ourShape = _jointShapes[j]; - if (ShapeCollider::shapeShape(theirShape, ourShape, collisions)) { + if (ShapeCollider::collideShapes(theirShape, ourShape, collisions)) { collided = true; } } @@ -619,7 +619,7 @@ bool Model::findSphereCollisions(const glm::vec3& sphereCenter, float sphereRadi } while (ancestorIndex != -1); } } - if (ShapeCollider::shapeShape(&sphere, _jointShapes[i], collisions)) { + if (ShapeCollider::collideShapes(&sphere, _jointShapes[i], collisions)) { CollisionInfo* collision = collisions.getLastCollision(); collision->_type = MODEL_COLLISION; collision->_data = (void*)(this);