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reset only pitch and roll on spacebar so that you don’t turn away from someone
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1 changed files with 5 additions and 1 deletions
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@ -99,7 +99,11 @@ void MyAvatar::reset() {
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setVelocity(glm::vec3(0.0f));
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setVelocity(glm::vec3(0.0f));
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setThrust(glm::vec3(0.0f));
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setThrust(glm::vec3(0.0f));
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setOrientation(glm::quat(glm::vec3(0.0f)));
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// Reset the pitch and roll components of the avatar's orientation, preserve yaw direction
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glm::vec3 eulers = safeEulerAngles(getOrientation());
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eulers.x = 0.f;
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eulers.z = 0.f;
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setOrientation(glm::quat(eulers));
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}
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}
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void MyAvatar::update(float deltaTime) {
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void MyAvatar::update(float deltaTime) {
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