From e37fd956eda288d464ab827ba40c7fbb8153a25b Mon Sep 17 00:00:00 2001 From: David Rowe Date: Thu, 6 Aug 2015 22:51:25 -0700 Subject: [PATCH] Fix look-at target position getting stuck when avatar moves out of range --- interface/src/avatar/MyAvatar.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 7c8fd0dfce..848838a4e5 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -859,6 +859,8 @@ void MyAvatar::updateLookAtTargetAvatar() { } else { avatar->getHead()->clearCorrectedLookAtPosition(); } + } else { + avatar->getHead()->clearCorrectedLookAtPosition(); } } auto avatarPointer = _lookAtTargetAvatar.lock();