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Merge branch 'master' of https://github.com/highfidelity/hifi into 19561
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commit
e348f66151
3 changed files with 58 additions and 43 deletions
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@ -278,6 +278,7 @@ void DomainServer::createScriptedAssignmentsFromArray(const QJsonArray &configAr
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qDebug() << "Adding scripted assignment to queue -" << *scriptAssignment;
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qDebug() << "URL for script is" << assignmentURL;
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// scripts passed on CL or via JSON are static - so they are added back to the queue if the node dies
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_assignmentQueue.enqueue(SharedAssignmentPointer(scriptAssignment));
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}
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}
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@ -343,7 +344,6 @@ const NodeSet STATICALLY_ASSIGNED_NODES = NodeSet() << NodeType::AudioMixer
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<< NodeType::AvatarMixer << NodeType::VoxelServer << NodeType::ParticleServer
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<< NodeType::MetavoxelServer;
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void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packet, const HifiSockAddr& senderSockAddr) {
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NodeType_t nodeType;
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@ -352,34 +352,40 @@ void DomainServer::addNodeToNodeListAndConfirmConnection(const QByteArray& packe
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int numPreInterestBytes = parseNodeDataFromByteArray(nodeType, publicSockAddr, localSockAddr, packet, senderSockAddr);
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QUuid assignmentUUID = uuidFromPacketHeader(packet);
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SharedAssignmentPointer matchingAssignment;
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bool isStaticAssignment = _staticAssignmentHash.contains(assignmentUUID);
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SharedAssignmentPointer matchingAssignment = SharedAssignmentPointer();
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if (!assignmentUUID.isNull() && (matchingAssignment = matchingStaticAssignmentForCheckIn(assignmentUUID, nodeType))
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&& matchingAssignment) {
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// this is an assigned node, make sure the UUID sent is for an assignment we're actually trying to give out
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if (isStaticAssignment) {
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// this is a static assignment, make sure the UUID sent is for an assignment we're actually trying to give out
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matchingAssignment = matchingQueuedAssignmentForCheckIn(assignmentUUID, nodeType);
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// remove the matching assignment from the assignment queue so we don't take the next check in
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// (if it exists)
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removeMatchingAssignmentFromQueue(matchingAssignment);
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if (matchingAssignment) {
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// remove the matching assignment from the assignment queue so we don't take the next check in
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// (if it exists)
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removeMatchingAssignmentFromQueue(matchingAssignment);
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}
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} else {
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assignmentUUID = QUuid();
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}
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// create a new session UUID for this node
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QUuid nodeUUID = QUuid::createUuid();
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SharedNodePointer newNode = LimitedNodeList::getInstance()->addOrUpdateNode(nodeUUID, nodeType,
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publicSockAddr, localSockAddr);
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// when the newNode is created the linked data is also created
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// if this was a static assignment set the UUID, set the sendingSockAddr
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DomainServerNodeData* nodeData = reinterpret_cast<DomainServerNodeData*>(newNode->getLinkedData());
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nodeData->setStaticAssignmentUUID(assignmentUUID);
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nodeData->setSendingSockAddr(senderSockAddr);
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// reply back to the user with a PacketTypeDomainList
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sendDomainListToNode(newNode, senderSockAddr, nodeInterestListFromPacket(packet, numPreInterestBytes));
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// make sure this was either not a static assignment or it was and we had a matching one in teh queue
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if ((!isStaticAssignment && !STATICALLY_ASSIGNED_NODES.contains(nodeType)) || (isStaticAssignment && matchingAssignment)) {
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// create a new session UUID for this node
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QUuid nodeUUID = QUuid::createUuid();
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SharedNodePointer newNode = LimitedNodeList::getInstance()->addOrUpdateNode(nodeUUID, nodeType,
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publicSockAddr, localSockAddr);
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// when the newNode is created the linked data is also created
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// if this was a static assignment set the UUID, set the sendingSockAddr
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DomainServerNodeData* nodeData = reinterpret_cast<DomainServerNodeData*>(newNode->getLinkedData());
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nodeData->setStaticAssignmentUUID(assignmentUUID);
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nodeData->setSendingSockAddr(senderSockAddr);
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// reply back to the user with a PacketTypeDomainList
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sendDomainListToNode(newNode, senderSockAddr, nodeInterestListFromPacket(packet, numPreInterestBytes));
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}
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}
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int DomainServer::parseNodeDataFromByteArray(NodeType_t& nodeType, HifiSockAddr& publicSockAddr,
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@ -740,6 +746,16 @@ QJsonObject DomainServer::jsonObjectForNode(const SharedNodePointer& node) {
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return nodeJson;
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}
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const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
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QString pathForAssignmentScript(const QUuid& assignmentUUID) {
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QString newPath(ASSIGNMENT_SCRIPT_HOST_LOCATION);
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newPath += "/";
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// append the UUID for this script as the new filename, remove the curly braces
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newPath += uuidStringWithoutCurlyBraces(assignmentUUID);
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return newPath;
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}
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bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url) {
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const QString JSON_MIME_TYPE = "application/json";
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@ -870,17 +886,13 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
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assignmentPool = QString(assignmentPoolValue);
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}
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const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
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for (int i = 0; i < numInstances; i++) {
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// create an assignment for this saved script
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Assignment* scriptAssignment = new Assignment(Assignment::CreateCommand, Assignment::AgentType, assignmentPool);
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QString newPath(ASSIGNMENT_SCRIPT_HOST_LOCATION);
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newPath += "/";
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// append the UUID for this script as the new filename, remove the curly braces
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newPath += uuidStringWithoutCurlyBraces(scriptAssignment->getUUID());
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QString newPath = pathForAssignmentScript(scriptAssignment->getUUID());
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// create a file with the GUID of the assignment in the script host location
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QFile scriptFile(newPath);
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@ -945,6 +957,11 @@ void DomainServer::refreshStaticAssignmentAndAddToQueue(SharedAssignmentPointer&
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qDebug() << "Reset UUID for assignment -" << *assignment.data() << "- and added to queue. Old UUID was"
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<< uuidStringWithoutCurlyBraces(oldUUID);
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if (assignment->getType() == Assignment::AgentType && assignment->getPayload().isEmpty()) {
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// if this was an Agent without a script URL, we need to rename the old file so it can be retrieved at the new UUID
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QFile::rename(pathForAssignmentScript(oldUUID), pathForAssignmentScript(assignment->getUUID()));
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}
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// add the static assignment back under the right UUID, and to the queue
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_staticAssignmentHash.insert(assignment->getUUID(), assignment);
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@ -992,7 +1009,7 @@ void DomainServer::nodeKilled(SharedNodePointer node) {
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}
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}
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SharedAssignmentPointer DomainServer::matchingStaticAssignmentForCheckIn(const QUuid& checkInUUID, NodeType_t nodeType) {
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SharedAssignmentPointer DomainServer::matchingQueuedAssignmentForCheckIn(const QUuid& checkInUUID, NodeType_t nodeType) {
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QQueue<SharedAssignmentPointer>::iterator i = _assignmentQueue.begin();
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while (i != _assignmentQueue.end()) {
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@ -1019,22 +1036,21 @@ SharedAssignmentPointer DomainServer::deployableAssignmentForRequest(const Assig
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bool assignmentPoolsMatch = assignment->getPool() == requestAssignment.getPool();
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if ((requestIsAllTypes || assignmentTypesMatch) && (nietherHasPool || assignmentPoolsMatch)) {
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if (assignment->getType() == Assignment::AgentType) {
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// if there is more than one instance to send out, simply decrease the number of instances
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return _assignmentQueue.takeAt(sharedAssignment - _assignmentQueue.begin());
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} else {
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// remove the assignment from the queue
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SharedAssignmentPointer deployableAssignment = _assignmentQueue.takeAt(sharedAssignment
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- _assignmentQueue.begin());
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// remove the assignment from the queue
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SharedAssignmentPointer deployableAssignment = _assignmentQueue.takeAt(sharedAssignment
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- _assignmentQueue.begin());
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if (deployableAssignment->getType() != Assignment::AgentType
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|| _staticAssignmentHash.contains(deployableAssignment->getUUID())) {
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// this is a static assignment
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// until we get a check-in from that GUID
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// put assignment back in queue but stick it at the back so the others have a chance to go out
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_assignmentQueue.enqueue(deployableAssignment);
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// stop looping, we've handed out an assignment
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return deployableAssignment;
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}
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// stop looping, we've handed out an assignment
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return deployableAssignment;
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} else {
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// push forward the iterator to check the next assignment
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++sharedAssignment;
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@ -70,7 +70,7 @@ private:
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void createStaticAssignmentsForType(Assignment::Type type, const QJsonArray& configArray);
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void populateDefaultStaticAssignmentsExcludingTypes(const QSet<Assignment::Type>& excludedTypes);
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SharedAssignmentPointer matchingStaticAssignmentForCheckIn(const QUuid& checkInUUID, NodeType_t nodeType);
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SharedAssignmentPointer matchingQueuedAssignmentForCheckIn(const QUuid& checkInUUID, NodeType_t nodeType);
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SharedAssignmentPointer deployableAssignmentForRequest(const Assignment& requestAssignment);
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void removeMatchingAssignmentFromQueue(const SharedAssignmentPointer& removableAssignment);
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void refreshStaticAssignmentAndAddToQueue(SharedAssignmentPointer& assignment);
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@ -1068,7 +1068,6 @@ bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo)
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delete _audioOutput;
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_audioOutput = NULL;
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_numInputCallbackBytes = 0;
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_loopbackOutputDevice = NULL;
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delete _loopbackAudioOutput;
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