add missing Material Entity tooltips

This commit is contained in:
Thijs Wenker 2019-01-25 05:16:04 +01:00
parent 66d5b16a5d
commit e2dc86261e

View file

@ -370,6 +370,9 @@
"priority": {
"tooltip": "The priority of the material, where a larger number means higher priority. Original materials = 0."
},
"materialMappingMode": {
"tooltip": "How the material is mapped to the entity. If set to \"UV space\", then the material will be applied with the target entities their UV coordinates. If set to \"3D Projected\", then the 3D transform of the material entity will be used."
},
"materialMappingPos": {
"tooltip": "The offset position of the bottom left of the material within the parent's UV space."
},
@ -379,6 +382,9 @@
"materialMappingRot": {
"tooltip": "How much to rotate the material within the parent's UV-space, in degrees."
},
"materialRepeat": {
"tooltip": "If enabled, the material will repeat."
},
"followCamera": {
"tooltip": "If enabled, the grid is always visible even as the camera moves to another position."
},