lower warning threshold to 1 millisecond for voxel render pipeline steps

This commit is contained in:
ZappoMan 2013-05-02 12:53:56 -07:00
parent 0f48ac67b8
commit e2481f514c

View file

@ -103,7 +103,7 @@ int VoxelSystem::parseData(unsigned char* sourceBuffer, int numBytes) {
_tree->readBitstreamToTree(voxelData, numBytes - 1);
double end = usecTimestampNow();
double elapsedmsec = (end - start)/1000.0;
if (elapsedmsec > 100) {
if (elapsedmsec > 1) {
if (elapsedmsec > 1000) {
double elapsedsec = (end - start)/1000000.0;
printLog("WARNING! readBitstreamToTree() took %lf seconds\n",elapsedsec);
@ -155,7 +155,7 @@ void VoxelSystem::setupNewVoxelsForDrawing() {
}
double end = usecTimestampNow();
double elapsedmsec = (end - start)/1000.0;
if (elapsedmsec > 100) {
if (elapsedmsec > 1) {
if (elapsedmsec > 1000) {
double elapsedsec = (end - start)/1000000.0;
printLog("WARNING! newTreeToArrays() took %lf seconds\n",elapsedsec);
@ -181,7 +181,7 @@ void VoxelSystem::copyWrittenDataToReadArrays() {
}
double end = usecTimestampNow();
double elapsedmsec = (end - start)/1000.0;
if (elapsedmsec > 100) {
if (elapsedmsec > 1) {
if (elapsedmsec > 1000) {
double elapsedsec = (end - start)/1000000.0;
printLog("WARNING! copyWrittenDataToReadArrays() took %lf seconds\n",elapsedsec);
@ -365,7 +365,7 @@ void VoxelSystem::updateVBOs() {
}
double end = usecTimestampNow();
double elapsedmsec = (end - start)/1000.0;
if (elapsedmsec > 100) {
if (elapsedmsec > 1) {
if (elapsedmsec > 1000) {
double elapsedsec = (end - start)/1000000.0;
printLog("WARNING! updateVBOs() took %lf seconds\n",elapsedsec);
@ -411,7 +411,7 @@ void VoxelSystem::render() {
glPopMatrix();
double end = usecTimestampNow();
double elapsedmsec = (end - start)/1000.0;
if (elapsedmsec > 100) {
if (elapsedmsec > 1) {
if (elapsedmsec > 1000) {
double elapsedsec = (end - start)/1000000.0;
printLog("WARNING! render() took %lf seconds\n",elapsedsec);