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add gl info and gpu free memory to user stats
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272055b6ee
commit
e22a2e9e2f
2 changed files with 19 additions and 12 deletions
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@ -1181,8 +1181,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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properties["current_path"] = currentPath;
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properties["current_path"] = currentPath;
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properties["build_version"] = BuildInfo::VERSION;
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properties["build_version"] = BuildInfo::VERSION;
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qDebug() << "just sent stats with:" << currentDomain << currentPath << "build:" << BuildInfo::VERSION;
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auto displayPlugin = qApp->getActiveDisplayPlugin();
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auto displayPlugin = qApp->getActiveDisplayPlugin();
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properties["fps"] = _frameCounter.rate();
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properties["fps"] = _frameCounter.rate();
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@ -1233,6 +1231,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
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properties["active_display_plugin"] = getActiveDisplayPlugin()->getName();
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properties["active_display_plugin"] = getActiveDisplayPlugin()->getName();
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properties["using_hmd"] = isHMDMode();
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properties["using_hmd"] = isHMDMode();
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auto glInfo = getGLContextData();
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properties["gl_info"] = glInfo;
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properties["gpu_free_memory"] = (int)BYTES_TO_MB(gpu::Context::getFreeGPUMemory());
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auto hmdHeadPose = getHMDSensorPose();
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auto hmdHeadPose = getHMDSensorPose();
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properties["hmd_head_pose_changed"] = isHMDMode() && (hmdHeadPose != lastHMDHeadPose);
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properties["hmd_head_pose_changed"] = isHMDMode() && (hmdHeadPose != lastHMDHeadPose);
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lastHMDHeadPose = hmdHeadPose;
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lastHMDHeadPose = hmdHeadPose;
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@ -35,17 +35,22 @@ int glVersionToInteger(QString glVersion) {
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}
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}
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QJsonObject getGLContextData() {
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QJsonObject getGLContextData() {
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QString glVersion = QString((const char*)glGetString(GL_VERSION));
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static QJsonObject result;
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QString glslVersion = QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
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static std::once_flag once;
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QString glVendor = QString((const char*) glGetString(GL_VENDOR));
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std::call_once(once, [] {
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QString glRenderer = QString((const char*)glGetString(GL_RENDERER));
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QString glVersion = QString((const char*)glGetString(GL_VERSION));
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QString glslVersion = QString((const char*) glGetString(GL_SHADING_LANGUAGE_VERSION));
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QString glVendor = QString((const char*) glGetString(GL_VENDOR));
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QString glRenderer = QString((const char*)glGetString(GL_RENDERER));
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return QJsonObject {
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result = QJsonObject {
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{ "version", glVersion },
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{ "version", glVersion },
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{ "slVersion", glslVersion },
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{ "slVersion", glslVersion },
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{ "vendor", glVendor },
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{ "vendor", glVendor },
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{ "renderer", glRenderer },
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{ "renderer", glRenderer },
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};
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};
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});
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return result;
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}
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}
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QThread* RENDER_THREAD = nullptr;
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QThread* RENDER_THREAD = nullptr;
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