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Change fog start to use default value.
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1 changed files with 1 additions and 1 deletions
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@ -544,7 +544,7 @@ void VoxelSystem::initVoxelMemory() {
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glFogfv(GL_FOG_COLOR, fogColor);
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glFogf(GL_FOG_DENSITY, 0.25f);
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glHint(GL_FOG_HINT, GL_DONT_CARE);
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glFogf(GL_FOG_START, 20.0f);
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glFogf(GL_FOG_START, 0.0f);
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glFogf(GL_FOG_END, _farHazeDistance);
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glEnable(GL_FOG);
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}
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