diff --git a/interface/src/Head.cpp b/interface/src/Head.cpp index 257e50b63d..6f293f2fef 100644 --- a/interface/src/Head.cpp +++ b/interface/src/Head.cpp @@ -1126,13 +1126,13 @@ void Head::updateHandMovement() { _bone[ AVATAR_BONE_RIGHT_HAND ].position += transformedHandMovement; - //----------------------------------------------------- - // if holding hands, apply the appropriate forces... - //----------------------------------------------------- + setHandState(_mousePressed); + + //if holding hands, add a pull to the hand... if ( _usingBodySprings ) { if ( _closestOtherAvatar != -1 ) { if ( _mousePressed ) { - + glm::vec3 handToHandVector( _otherAvatarHandPosition[ _closestOtherAvatar ]); handToHandVector -= _bone[ AVATAR_BONE_RIGHT_HAND ].position;