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- add missing start/middle/finish tooltips
- style updates
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parent
d547a29f94
commit
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3 changed files with 73 additions and 7 deletions
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@ -193,22 +193,52 @@
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"emitterShouldTrail": {
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"tooltip": "If enabled, then particles are \"left behind\" as the emitter moves, otherwise they are not."
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},
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"particleRadiusTriple": {
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"tooltip": "The size of each particle.",
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"jsPropertyName": "particleRadius"
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},
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"particleRadius": {
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"tooltip": "The size of each particle."
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},
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"radiusStart": {
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"tooltip": "The start size of each particle."
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},
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"radiusFinish": {
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"tooltip": "The finish size of each particle."
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},
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"radiusSpread": {
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"tooltip": "The spread in size that each particle is given, resulting in a variety of sizes."
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},
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"particleColorTriple": {
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"tooltip": "The color of each particle.",
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"jsPropertyName": "color"
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},
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"particleColor": {
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"tooltip": "The color of each particle.",
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"jsPropertyName": "color"
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},
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"colorStart": {
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"tooltip": "The start color of each particle."
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},
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"colorFinish": {
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"tooltip": "The finish color of each particle."
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},
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"colorSpread": {
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"tooltip": "The spread in color that each particle is given, resulting in a variety of colors."
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},
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"particleAlphaTriple": {
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"tooltip": "The alpha of each particle.",
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"jsPropertyName": "alpha"
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},
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"alpha": {
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"tooltip": "The alpha of each particle."
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},
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"alphaStart": {
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"tooltip": "The start alpha of each particle."
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},
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"alphaFinish": {
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"tooltip": "The finish alpha of each particle."
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},
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"alphaSpread": {
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"tooltip": "The spread in alpha that each particle is given, resulting in a variety of alphas."
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},
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@ -218,20 +248,44 @@
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"accelerationSpread": {
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"tooltip": "The spread in accelerations that each particle is given, resulting in a variety of accelerations."
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},
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"particleSpinTriple": {
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"tooltip": "The spin of each particle.",
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"jsPropertyName": "particleSpin"
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},
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"particleSpin": {
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"tooltip": "The spin of each particle in the system."
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"tooltip": "The spin of each particle."
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},
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"spinStart": {
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"tooltip": "The start spin of each particle."
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},
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"spinFinish": {
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"tooltip": "The finish spin of each particle."
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},
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"spinSpread": {
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"tooltip": "The spread in spin that each particle is given, resulting in a variety of spins."
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},
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"rotateWithEntity": {
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"tooltip": "If enabled, each particle will spin relative to the roation of the entity as a whole."
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"tooltip": "If enabled, each particle will spin relative to the rotation of the entity as a whole."
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},
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"particlePolarTriple": {
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"tooltip": "The angle range in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis.",
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"skipJSProperty": true
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},
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"polarStart": {
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"tooltip": "The angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis."
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"tooltip": "The start angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis."
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},
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"polarFinish": {
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"tooltip": "The finish angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis."
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},
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"particleAzimuthTriple": {
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"tooltip": "The angle range in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis.",
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"skipJSProperty": true
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},
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"azimuthStart": {
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"tooltip": "The angle in deg at which particles are emitted. Starts in the entity's -z direction, and rotates around its y axis."
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"tooltip": "The start angle in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis."
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},
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"azimuthFinish": {
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"tooltip": "The finish angle in deg at which particles are emitted. Starts in the entity's -x direction, and rotates around its z axis."
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},
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"lightColor": {
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"tooltip": "The color of the light emitted.",
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@ -352,7 +406,7 @@
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"tooltip": "The URL of a sound to play when the entity collides with something else."
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},
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"grab.grabbable": {
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"tooltip": "If enabled, this entity will allow grabbing input and will be moveable."
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"tooltip": "If enabled, this entity will allow grabbing input and will be movable."
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},
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"grab.triggerable": {
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"tooltip": "If enabled, the collider on this entity is used for triggering events."
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@ -599,6 +599,7 @@ div.section[collapsed="true"], div.section[collapsed="true"] > .section-header {
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.triple-label {
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text-transform: uppercase;
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padding: 6px 0;
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cursor: default;
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}
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.triple-item {
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@ -1507,6 +1508,7 @@ input.rename-entity {
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}
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.create-app-tooltip {
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z-index: 100;
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position: absolute;
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background: #6a6a6a;
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border: 1px solid black;
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@ -1644,6 +1646,7 @@ input.number-slider {
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font-family: Raleway-Light;
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font-size: 14px;
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margin: 6px 0;
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cursor: default;
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}
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#property-name, #property-id {
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@ -1656,7 +1659,7 @@ input.number-slider {
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}
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#placeholder-property-type {
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min-width: 0px;
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min-width: 0;
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}
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.collapse-icon {
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@ -720,6 +720,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Size",
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propertyID: "particleRadiusTriple",
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properties: [
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{
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label: "Start",
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@ -771,6 +772,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Color",
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propertyID: "particleColorTriple",
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properties: [
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{
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label: "Start",
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@ -807,6 +809,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Alpha",
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propertyID: "particleAlphaTriple",
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properties: [
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{
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label: "Start",
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@ -883,6 +886,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Alpha",
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propertyID: "particleSpinTriple",
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properties: [
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{
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label: "Start",
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@ -947,6 +951,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Horizontal Angle",
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propertyID: "particlePolarTriple",
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properties: [
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{
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label: "Start",
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@ -975,6 +980,7 @@ const GROUPS = [
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{
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type: "triple",
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label: "Vertical Angle",
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propertyID: "particleAzimuthTriple",
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properties: [
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{
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label: "Start",
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@ -2886,7 +2892,10 @@ function loaded() {
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let propertyElementID = "property-" + propertyID;
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propertyElementID = propertyElementID.replace('.', '-');
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elWrapper.appendChild(createElementFromHTML(`<div class="triple-label">${innerPropertyData.label}</div>`));
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let elLabel = createElementFromHTML(`<div class="triple-label">${innerPropertyData.label}</div>`);
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createAppTooltip.registerTooltipElement(elLabel, propertyID);
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elWrapper.appendChild(elLabel);
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elProperty.appendChild(elWrapper);
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let property = createProperty(innerPropertyData, propertyElementID, propertyName, propertyID, elWrapper.childNodes[0]);
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