From e1350f8e242736fa40cc404e7a6a4b524d8ea8b2 Mon Sep 17 00:00:00 2001 From: Andrzej Kapolka Date: Fri, 31 Jan 2014 19:00:24 -0800 Subject: [PATCH] Trying out a transform tweak. --- interface/src/renderer/FBXReader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/interface/src/renderer/FBXReader.cpp b/interface/src/renderer/FBXReader.cpp index c07eb8469d..fd844e61ec 100644 --- a/interface/src/renderer/FBXReader.cpp +++ b/interface/src/renderer/FBXReader.cpp @@ -1321,7 +1321,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping) qDebug() << "Joint not in model list: " << jointID; fbxCluster.jointIndex = 0; } - fbxCluster.inverseBindMatrix = glm::inverse(cluster.transformLink) * modelTransform; + fbxCluster.inverseBindMatrix = glm::inverse(cluster.transformLink); extracted.mesh.clusters.append(fbxCluster); // override the bind rotation with the transform link