diff --git a/interface/src/Audio.h b/interface/src/Audio.h index 12fbc6398c..667acb25ec 100644 --- a/interface/src/Audio.h +++ b/interface/src/Audio.h @@ -87,9 +87,6 @@ public: float getAudioAverageInputLoudness() const { return _lastInputLoudness; } void setNoiseGateEnabled(bool noiseGateEnabled) { _noiseGateEnabled = noiseGateEnabled; } - - virtual void startCollisionSound(float magnitude, float frequency, float noise, float duration, bool flashScreen); - virtual void startDrumSound(float volume, float frequency, float duration, float decay); void setReceivedAudioStreamSettings(const InboundAudioStream::Settings& settings) { _receivedAudioStream.setSettings(settings); } diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp index 1219aa7c99..42ce5994fd 100644 --- a/interface/src/avatar/MyAvatar.cpp +++ b/interface/src/avatar/MyAvatar.cpp @@ -1662,11 +1662,8 @@ void MyAvatar::updateCollisionSound(const glm::vec3 &penetration, float deltaTim // Base frequency is modified upward by the angle of the collision // Noise is a function of the angle of collision // Duration of the sound is a function of both base frequency and velocity of impact - DependencyManager::get