Audio Handler fix

This commit is contained in:
luiscuenca 2017-11-30 15:06:02 -07:00
parent b890a29b3a
commit e02e810399

View file

@ -121,10 +121,10 @@ uint64_t uvec2ToUint64(const uvec2& v) {
class AudioHandler : public QObject, QRunnable { class AudioHandler : public QObject, QRunnable {
Q_OBJECT Q_OBJECT
public: public:
AudioHandler(QObject* container, const QString& deviceName, int runDelayMs = 0, QObject* parent = nullptr) : QObject(parent) { AudioHandler(OffscreenQmlSurface* surface, const QString& deviceName, int runDelayMs = 0, QObject* parent = nullptr) : QObject(parent) {
_container = container;
_newTargetDevice = deviceName; _newTargetDevice = deviceName;
_runDelayMs = runDelayMs; _runDelayMs = runDelayMs;
_surface = surface;
setAutoDelete(true); setAutoDelete(true);
QThreadPool::globalInstance()->start(this); QThreadPool::globalInstance()->start(this);
} }
@ -139,35 +139,40 @@ public:
QThread::msleep(_runDelayMs); QThread::msleep(_runDelayMs);
} }
auto audioIO = DependencyManager::get<AudioClient>(); auto audioIO = DependencyManager::get<AudioClient>();
for (auto player : _container->findChildren<QMediaPlayer*>()) {
auto mediaState = player->state(); auto rootItem = _surface->getRootItem();
QMediaService *svc = player->service(); if (rootItem) {
if (nullptr == svc) { for (auto player : rootItem->findChildren<QMediaPlayer*>()) {
return; auto mediaState = player->state();
} QMediaService *svc = player->service();
QAudioOutputSelectorControl *out = qobject_cast<QAudioOutputSelectorControl *> if (nullptr == svc) {
(svc->requestControl(QAudioOutputSelectorControl_iid)); return;
if (nullptr == out) { }
return; QAudioOutputSelectorControl *out = qobject_cast<QAudioOutputSelectorControl *>
} (svc->requestControl(QAudioOutputSelectorControl_iid));
QString deviceOuput; if (nullptr == out) {
auto outputs = out->availableOutputs(); return;
for (int i = 0; i < outputs.size(); i++) { }
QString output = outputs[i]; QString deviceOuput;
QString description = out->outputDescription(output); auto outputs = out->availableOutputs();
if (description == _newTargetDevice) { for (int i = 0; i < outputs.size(); i++) {
deviceOuput = output; QString output = outputs[i];
break; QString description = out->outputDescription(output);
if (description == _newTargetDevice) {
deviceOuput = output;
break;
}
}
out->setActiveOutput(deviceOuput);
svc->releaseControl(out);
// if multimedia was paused, it will start playing automatically after changing audio device
// this will reset it back to a paused state
if (mediaState == QMediaPlayer::State::PausedState) {
player->pause();
}
else if (mediaState == QMediaPlayer::State::StoppedState) {
player->stop();
} }
}
out->setActiveOutput(deviceOuput);
svc->releaseControl(out);
// if multimedia was paused, it will start playing automatically after changing audio device
// this will reset it back to a paused state
if (mediaState == QMediaPlayer::State::PausedState) {
player->pause();
} else if (mediaState == QMediaPlayer::State::StoppedState) {
player->stop();
} }
} }
qDebug() << "QML Audio changed to " << _newTargetDevice; qDebug() << "QML Audio changed to " << _newTargetDevice;
@ -175,7 +180,7 @@ public:
private: private:
QString _newTargetDevice; QString _newTargetDevice;
QObject* _container; OffscreenQmlSurface* _surface;
int _runDelayMs; int _runDelayMs;
}; };
@ -701,7 +706,7 @@ void OffscreenQmlSurface::forceQmlAudioOutputDeviceUpdate() {
QString deviceName = audioIO->getActiveAudioDevice(QAudio::AudioOutput).deviceName(); QString deviceName = audioIO->getActiveAudioDevice(QAudio::AudioOutput).deviceName();
int waitForAudioQmlMs = 200; int waitForAudioQmlMs = 200;
// The audio device need to be change using oth // The audio device need to be change using oth
new AudioHandler(_rootItem, deviceName, waitForAudioQmlMs); new AudioHandler(this, deviceName, waitForAudioQmlMs);
} }
} }