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https://github.com/overte-org/overte.git
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Merge pull request #6162 from jherico/controllers
Controllers Branch - Fixing omnitool
This commit is contained in:
commit
e0211e4b0a
13 changed files with 239 additions and 113 deletions
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@ -15,16 +15,18 @@ Script.include("omniTool/models/invisibleWand.js");
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OmniToolModules = {};
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OmniToolModuleType = null;
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LOG_DEBUG = 1;
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OmniTool = function(side) {
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OmniTool = function(left) {
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this.OMNI_KEY = "OmniTool";
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this.MAX_FRAMERATE = 60;
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this.UPDATE_INTERVAL = 1.0 / this.MAX_FRAMERATE
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this.SIDE = side;
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this.PALM = 2 * side;
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this.ACTION = findAction(side ? "ACTION2" : "ACTION1");
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this.ALT_ACTION = findAction(side ? "ACTION1" : "ACTION2");
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this.left = left;
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this.triggered = false;
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var actions = Controller.Actions;
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var standard = Controller.Standard;
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this.palmControl = left ? actions.LeftHand : actions.RightHand;
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logDebug("Init OmniTool " + (left ? "left" : "right"));
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this.highlighter = new Highlighter();
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this.ignoreEntities = {};
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this.nearestOmniEntity = {
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@ -47,22 +49,25 @@ OmniTool = function(side) {
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this.showWand(false);
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// Connect to desired events
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var _this = this;
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Controller.actionEvent.connect(function(action, state) {
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_this.onActionEvent(action, state);
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});
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var that = this;
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Script.update.connect(function(deltaTime) {
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_this.lastUpdateInterval += deltaTime;
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if (_this.lastUpdateInterval >= _this.UPDATE_INTERVAL) {
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_this.onUpdate(_this.lastUpdateInterval);
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_this.lastUpdateInterval = 0;
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that.lastUpdateInterval += deltaTime;
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if (that.lastUpdateInterval >= that.UPDATE_INTERVAL) {
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that.onUpdate(that.lastUpdateInterval);
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that.lastUpdateInterval = 0;
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}
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});
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Script.scriptEnding.connect(function() {
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_this.onCleanup();
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that.onCleanup();
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});
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this.mapping = Controller.newMapping();
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this.mapping.from(left ? standard.LeftPrimaryThumb : standard.RightPrimaryThumb).to(function(value){
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that.onUpdateTrigger(value);
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})
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this.mapping.enable();
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}
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OmniTool.prototype.showWand = function(show) {
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@ -81,30 +86,23 @@ OmniTool.prototype.showWand = function(show) {
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}
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}
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OmniTool.prototype.onCleanup = function(action) {
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this.mapping.disable();
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this.unloadModule();
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}
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OmniTool.prototype.onActionEvent = function(action, state) {
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// FIXME figure out the issues when only one spatial controller is active
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// logDebug("Action: " + action + " " + state);
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if (this.module && this.module.onActionEvent) {
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this.module.onActionEvent(action, state);
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}
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if (action == this.ACTION) {
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if (state) {
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OmniTool.prototype.onUpdateTrigger = function (value) {
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//logDebug("Trigger update value " + value);
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var triggered = value != 0;
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if (triggered != this.triggered) {
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this.triggered = triggered;
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if (this.triggered) {
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this.onClick();
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} else {
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this.onRelease();
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}
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}
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// FIXME Does not work
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//// with only one controller active (listed as 2 here because 'tip' + 'palm')
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//// then treat the alt action button as the action button
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}
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OmniTool.prototype.getOmniToolData = function(entityId) {
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@ -127,7 +125,7 @@ OmniTool.prototype.setActive = function(active) {
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if (active === this.active) {
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return;
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}
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logDebug("OmniTool changing active state: " + active);
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logDebug("OmniTool " + this.left + " changing active state: " + active);
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this.active = active;
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this.model.setVisible(this.active);
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if (this.module && this.module.onActiveChanged) {
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@ -138,17 +136,17 @@ OmniTool.prototype.setActive = function(active) {
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OmniTool.prototype.onUpdate = function(deltaTime) {
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// FIXME this returns data if either the left or right controller is not on the base
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this.position = Controller.getSpatialControlPosition(this.PALM);
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this.pose = Controller.getPoseValue(this.palmControl);
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this.position = this.left ? MyAvatar.leftHandTipPosition : MyAvatar.rightHandTipPosition;
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// When on the base, hydras report a position of 0
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this.setActive(Vec3.length(this.position) > 0.001);
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if (!this.active) {
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return;
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}
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if (this.model) {
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// Update the wand
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var rawRotation = Controller.getSpatialControlRawRotation(this.PALM);
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var rawRotation = this.pose.rotation;
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this.rotation = Quat.multiply(MyAvatar.orientation, rawRotation);
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this.model.setTransform({
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rotation: this.rotation,
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@ -306,6 +304,7 @@ OmniTool.prototype.scan = function() {
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}
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OmniTool.prototype.unloadModule = function() {
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logDebug("Unloading omniTool module")
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if (this.module && this.module.onUnload) {
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this.module.onUnload();
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}
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@ -348,4 +347,4 @@ OmniTool.prototype.activateNewOmniModule = function() {
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}
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// FIXME find a good way to sync the two omni tools
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OMNI_TOOLS = [ new OmniTool(0), new OmniTool(1) ];
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OMNI_TOOLS = [ new OmniTool(true), new OmniTool(false) ];
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@ -31,13 +31,7 @@ scaleLine = function (start, end, scale) {
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}
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findAction = function(name) {
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var actions = Controller.getAllActions();
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for (var i = 0; i < actions.length; i++) {
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if (actions[i].actionName == name) {
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return i;
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}
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}
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return 0;
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return Controller.findAction(name);
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}
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addLine = function(origin, vector, color) {
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@ -627,7 +627,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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// Setup the userInputMapper with the actions
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auto userInputMapper = DependencyManager::get<UserInputMapper>();
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connect(userInputMapper.data(), &UserInputMapper::actionEvent, _controllerScriptingInterface, &ControllerScriptingInterface::actionEvent);
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connect(userInputMapper.data(), &UserInputMapper::actionEvent, [this](int action, float state) {
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if (state && action == toInt(controller::Action::TOGGLE_MUTE)) {
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DependencyManager::get<AudioClient>()->toggleMute();
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@ -120,8 +120,6 @@ signals:
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void wheelEvent(const WheelEvent& event);
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void actionEvent(int action, float state);
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private:
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QString sanatizeName(const QString& name); /// makes a name clean for inclusing in JavaScript
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37
libraries/controllers/src/controllers/Forward.h
Normal file
37
libraries/controllers/src/controllers/Forward.h
Normal file
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@ -0,0 +1,37 @@
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//
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// Created by Bradley Austin Davis 2015/10/20
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#pragma once
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#ifndef hifi_Controllers_Forward_h
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#define hifi_Controllers_Forward_h
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namespace controller {
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class Endpoint;
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using EndpointPointer = std::shared_ptr<Endpoint>;
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using EndpointList = std::list<EndpointPointer>;
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class Filter;
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using FilterPointer = std::shared_ptr<Filter>;
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using FilterList = std::list<FilterPointer>;
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class Route;
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using RoutePointer = std::shared_ptr<Route>;
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using RouteList = std::list<RoutePointer>;
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class Conditional;
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using ConditionalPointer = std::shared_ptr<Conditional>;
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using ConditionalList = std::list<ConditionalPointer>;
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class Mapping;
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using MappingPointer = std::shared_ptr<Mapping>;
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using MappingList = std::list<MappingPointer>;
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}
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#endif
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@ -9,10 +9,9 @@
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#include "Input.h"
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namespace controller {
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const uint16_t Input::INVALID_DEVICE = 0xffff;
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const uint16_t Input::INVALID_CHANNEL = 0x1fff;
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const uint16_t Input::INVALID_TYPE = (uint16_t)ChannelType::INVALID;
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const Input Input::INVALID_INPUT = Input(INVALID_DEVICE, INVALID_CHANNEL, ChannelType::INVALID);
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const Input Input::INVALID_INPUT = Input(0x7fffffff);
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const uint16_t Input::INVALID_DEVICE = Input::INVALID_INPUT.device;
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const uint16_t Input::INVALID_CHANNEL = Input::INVALID_INPUT.channel;
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const uint16_t Input::INVALID_TYPE = Input::INVALID_INPUT.type;
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}
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@ -16,10 +16,12 @@
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namespace controller {
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enum class ChannelType {
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INVALID = 0,
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BUTTON = 1,
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UNKNOWN = 0,
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BUTTON,
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AXIS,
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POSE,
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RUMBLE,
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INVALID = 0x7
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};
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// Input is the unique identifier to find a n input channel of a particular device
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@ -30,8 +32,8 @@ struct Input {
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uint32_t id{ 0 }; // by default Input is 0 meaning invalid
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struct {
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uint16_t device; // Up to 64K possible devices
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uint16_t channel : 13 ; // 2^13 possible channel per Device
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uint16_t type : 2; // 2 bits to store the Type directly in the ID
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uint16_t channel : 12 ; // 2^12 possible channel per Device
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uint16_t type : 3; // 2 bits to store the Type directly in the ID
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uint16_t padding : 1; // 2 bits to store the Type directly in the ID
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};
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};
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@ -44,6 +44,9 @@ static QVariantMap createDeviceMap(const controller::DeviceProxy::Pointer device
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controller::ScriptingInterface::ScriptingInterface() {
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auto userInputMapper = DependencyManager::get<UserInputMapper>();
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connect(userInputMapper.data(), &UserInputMapper::actionEvent, this, &controller::ScriptingInterface::actionEvent);
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connect(userInputMapper.data(), &UserInputMapper::inputEvent, this, &controller::ScriptingInterface::inputEvent);
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// FIXME make this thread safe
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connect(userInputMapper.data(), &UserInputMapper::hardwareChanged, [=] {
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updateMaps();
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@ -129,6 +129,9 @@ namespace controller {
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virtual void captureActionEvents() { _actionsCaptured = true; }
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virtual void releaseActionEvents() { _actionsCaptured = false; }
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signals:
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void actionEvent(int action, float state);
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void inputEvent(int action, float state);
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private:
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// Update the exposed variant maps reporting active hardware
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@ -21,8 +21,13 @@
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#include <NumericalConstants.h>
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#include "StandardController.h"
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#include "Logging.h"
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#include "Endpoint.h"
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#include "Route.h"
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#include "Mapping.h"
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namespace controller {
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const uint16_t UserInputMapper::ACTIONS_DEVICE = Input::INVALID_DEVICE - 0xFF;
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const uint16_t UserInputMapper::STANDARD_DEVICE = 0;
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@ -226,7 +231,15 @@ public:
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qFatal("AnyEndpoint is read only");
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}
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virtual bool writeable() const override { return false; }
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// AnyEndpoint is used for reading, so return false if any child returns false (has been written to)
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virtual bool writeable() const override {
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for (auto& child : _children) {
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if (!child->writeable()) {
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return false;
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}
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}
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return true;
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}
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virtual bool readable() const override {
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for (auto& child : _children) {
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@ -278,13 +291,11 @@ public:
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virtual void apply(const Pose& newValue, const Pose& oldValue, const Pointer& source) override { }
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virtual bool writeable() const { return !_written; }
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virtual bool writeable() const { return false; }
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virtual bool readable() const { return !_read; }
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virtual void reset() { _written = _read = false; }
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virtual void reset() { _read = false; }
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private:
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bool _written { false };
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bool _read { false };
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};
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@ -516,6 +527,24 @@ void UserInputMapper::update(float deltaTime) {
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}
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// TODO: emit signal for pose changes
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}
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auto standardInputs = getStandardInputs();
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if (_lastStandardStates.size() != standardInputs.size()) {
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_lastStandardStates.resize(standardInputs.size());
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for (auto& lastValue : _lastStandardStates) {
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lastValue = 0;
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}
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}
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for (int i = 0; i < standardInputs.size(); ++i) {
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const auto& input = standardInputs[i].first;
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float value = getValue(input);
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float& oldValue = _lastStandardStates[i];
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if (value != oldValue) {
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oldValue = value;
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emit inputEvent(input.id, value);
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}
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}
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}
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Input::NamedVector UserInputMapper::getAvailableInputs(uint16 deviceID) const {
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@ -656,51 +685,87 @@ Input UserInputMapper::makeStandardInput(controller::StandardPoseChannel pose) {
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static auto lastDebugTime = usecTimestampNow();
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static auto debugRoutes = false;
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static auto debuggableRoutes = false;
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static const auto DEBUG_INTERVAL = USECS_PER_SECOND;
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void UserInputMapper::runMappings() {
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auto now = usecTimestampNow();
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if (now - lastDebugTime > DEBUG_INTERVAL) {
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if (debuggableRoutes && now - lastDebugTime > DEBUG_INTERVAL) {
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lastDebugTime = now;
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debugRoutes = true;
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}
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static auto deviceNames = getDeviceNames();
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if (debugRoutes) {
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qCDebug(controllers) << "Beginning mapping frame";
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}
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for (auto endpointEntry : this->_endpointsByInput) {
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endpointEntry.second->reset();
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}
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// Now process the current values for each level of the stack
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for (const auto& route : _deviceRoutes) {
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if (!route) {
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continue;
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}
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applyRoute(route);
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if (debugRoutes) {
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qCDebug(controllers) << "Processing device routes";
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}
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// Now process the current values for each level of the stack
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applyRoutes(_deviceRoutes);
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for (const auto& route : _standardRoutes) {
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if (!route) {
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continue;
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}
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applyRoute(route);
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if (debugRoutes) {
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qCDebug(controllers) << "Processing standard routes";
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}
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applyRoutes(_standardRoutes);
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if (debugRoutes) {
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qCDebug(controllers) << "Done with mappings";
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}
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debugRoutes = false;
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}
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void UserInputMapper::applyRoute(const Route::Pointer& route) {
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// Encapsulate the logic that routes should not be read before they are written
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void UserInputMapper::applyRoutes(const Route::List& routes) {
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Route::List deferredRoutes;
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for (const auto& route : routes) {
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if (!route) {
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continue;
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}
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// Try all the deferred routes
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deferredRoutes.remove_if([](Route::Pointer route) {
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return UserInputMapper::applyRoute(route);
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});
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if (!applyRoute(route)) {
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deferredRoutes.push_back(route);
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}
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}
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bool force = true;
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for (const auto& route : deferredRoutes) {
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UserInputMapper::applyRoute(route, force);
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}
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}
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||||
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bool UserInputMapper::applyRoute(const Route::Pointer& route, bool force) {
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if (debugRoutes && route->debug) {
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qCDebug(controllers) << "Applying route " << route->json;
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}
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// If the source hasn't been written yet, defer processing of this route
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auto source = route->source;
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if (!force && source->writeable()) {
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return false;
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}
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if (route->conditional) {
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// FIXME for endpoint conditionals we need to check if they've been written
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if (!route->conditional->satisfied()) {
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if (debugRoutes && route->debug) {
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qCDebug(controllers) << "Conditional failed";
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}
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return;
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return true;
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}
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}
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auto source = route->source;
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// Most endpoints can only be read once (though a given mapping can route them to
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// multiple places). Consider... If the default is to wire the A button to JUMP
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@ -711,7 +776,7 @@ void UserInputMapper::applyRoute(const Route::Pointer& route) {
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if (debugRoutes && route->debug) {
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qCDebug(controllers) << "Source unreadable";
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}
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return;
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return true;
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}
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auto destination = route->destination;
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@ -721,14 +786,14 @@ void UserInputMapper::applyRoute(const Route::Pointer& route) {
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if (debugRoutes && route->debug) {
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qCDebug(controllers) << "Bad Destination";
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}
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return;
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return true;
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}
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||||
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||||
if (!destination->writeable()) {
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if (debugRoutes && route->debug) {
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qCDebug(controllers) << "Destination unwritable";
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||||
}
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return;
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||||
return true;
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||||
}
|
||||
|
||||
// Fetch the value, may have been overriden by previous loopback routes
|
||||
|
@ -764,6 +829,7 @@ void UserInputMapper::applyRoute(const Route::Pointer& route) {
|
|||
|
||||
destination->apply(value, 0, source);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
Endpoint::Pointer UserInputMapper::endpointFor(const QJSValue& endpoint) {
|
||||
|
@ -869,12 +935,12 @@ void UserInputMapper::enableMapping(const QString& mappingName, bool enable) {
|
|||
}
|
||||
}
|
||||
|
||||
float UserInputMapper::getValue(const Endpoint::Pointer& endpoint) const {
|
||||
Locker locker(_lock);
|
||||
float UserInputMapper::getValue(const Endpoint::Pointer& endpoint) {
|
||||
return endpoint->value();
|
||||
}
|
||||
|
||||
float UserInputMapper::getValue(const Input& input) const {
|
||||
Locker locker(_lock);
|
||||
auto endpoint = endpointFor(input);
|
||||
if (!endpoint) {
|
||||
return 0;
|
||||
|
@ -882,7 +948,7 @@ float UserInputMapper::getValue(const Input& input) const {
|
|||
return endpoint->value();
|
||||
}
|
||||
|
||||
Pose UserInputMapper::getPose(const Endpoint::Pointer& endpoint) const {
|
||||
Pose UserInputMapper::getPose(const Endpoint::Pointer& endpoint) {
|
||||
if (!endpoint->isPose()) {
|
||||
return Pose();
|
||||
}
|
||||
|
@ -890,6 +956,7 @@ Pose UserInputMapper::getPose(const Endpoint::Pointer& endpoint) const {
|
|||
}
|
||||
|
||||
Pose UserInputMapper::getPose(const Input& input) const {
|
||||
Locker locker(_lock);
|
||||
auto endpoint = endpointFor(input);
|
||||
if (!endpoint) {
|
||||
return Pose();
|
||||
|
@ -1156,6 +1223,16 @@ Mapping::Pointer UserInputMapper::parseMapping(const QString& json) {
|
|||
return parseMapping(doc.object());
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool hasDebuggableRoute(const T& routes) {
|
||||
for (auto route : routes) {
|
||||
if (route->debug) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
void UserInputMapper::enableMapping(const Mapping::Pointer& mapping) {
|
||||
Locker locker(_lock);
|
||||
|
@ -1174,6 +1251,10 @@ void UserInputMapper::enableMapping(const Mapping::Pointer& mapping) {
|
|||
return (value->source->getInput().device == STANDARD_DEVICE);
|
||||
});
|
||||
_deviceRoutes.insert(_deviceRoutes.begin(), deviceRoutes.begin(), deviceRoutes.end());
|
||||
|
||||
if (!debuggableRoutes) {
|
||||
debuggableRoutes = hasDebuggableRoute(_deviceRoutes) || hasDebuggableRoute(_standardRoutes);
|
||||
}
|
||||
}
|
||||
|
||||
void UserInputMapper::disableMapping(const Mapping::Pointer& mapping) {
|
||||
|
@ -1186,6 +1267,10 @@ void UserInputMapper::disableMapping(const Mapping::Pointer& mapping) {
|
|||
_standardRoutes.remove_if([&](const Route::Pointer& value) {
|
||||
return routeSet.count(value) != 0;
|
||||
});
|
||||
|
||||
if (debuggableRoutes) {
|
||||
debuggableRoutes = hasDebuggableRoute(_deviceRoutes) || hasDebuggableRoute(_standardRoutes);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -23,13 +23,12 @@
|
|||
#include <DependencyManager.h>
|
||||
#include <RegisteredMetaTypes.h>
|
||||
|
||||
#include "Forward.h"
|
||||
#include "Pose.h"
|
||||
#include "Input.h"
|
||||
#include "InputDevice.h"
|
||||
#include "DeviceProxy.h"
|
||||
#include "StandardControls.h"
|
||||
#include "Mapping.h"
|
||||
#include "Endpoint.h"
|
||||
#include "Actions.h"
|
||||
|
||||
namespace controller {
|
||||
|
@ -45,15 +44,14 @@ namespace controller {
|
|||
public:
|
||||
using InputPair = Input::NamedPair;
|
||||
// FIXME move to unordered set / map
|
||||
using EndpointToInputMap = std::map<Endpoint::Pointer, Input>;
|
||||
using MappingNameMap = std::map<QString, Mapping::Pointer>;
|
||||
using MappingDeviceMap = std::map<uint16_t, Mapping::Pointer>;
|
||||
using MappingStack = std::list<Mapping::Pointer>;
|
||||
using InputToEndpointMap = std::map<Input, Endpoint::Pointer>;
|
||||
using EndpointSet = std::unordered_set<Endpoint::Pointer>;
|
||||
using EndpointOverrideMap = std::map<Endpoint::Pointer, Endpoint::Pointer>;
|
||||
using EndpointPair = std::pair<Endpoint::Pointer, Endpoint::Pointer>;
|
||||
using EndpointPairMap = std::map<EndpointPair, Endpoint::Pointer>;
|
||||
using EndpointToInputMap = std::map<EndpointPointer, Input>;
|
||||
using MappingNameMap = std::map<QString, MappingPointer>;
|
||||
using MappingDeviceMap = std::map<uint16_t, MappingPointer>;
|
||||
using MappingStack = std::list<MappingPointer>;
|
||||
using InputToEndpointMap = std::map<Input, EndpointPointer>;
|
||||
using EndpointSet = std::unordered_set<EndpointPointer>;
|
||||
using EndpointPair = std::pair<EndpointPointer, EndpointPointer>;
|
||||
using EndpointPairMap = std::map<EndpointPair, EndpointPointer>;
|
||||
using DevicesMap = std::map<int, DeviceProxy::Pointer>;
|
||||
using uint16 = uint16_t;
|
||||
using uint32 = uint32_t;
|
||||
|
@ -107,9 +105,9 @@ namespace controller {
|
|||
uint16 getStandardDeviceID() const { return STANDARD_DEVICE; }
|
||||
DeviceProxy::Pointer getStandardDevice() { return _registeredDevices[getStandardDeviceID()]; }
|
||||
|
||||
Mapping::Pointer newMapping(const QString& mappingName);
|
||||
Mapping::Pointer parseMapping(const QString& json);
|
||||
Mapping::Pointer loadMapping(const QString& jsonFile);
|
||||
MappingPointer newMapping(const QString& mappingName);
|
||||
MappingPointer parseMapping(const QString& json);
|
||||
MappingPointer loadMapping(const QString& jsonFile);
|
||||
|
||||
void enableMapping(const QString& mappingName, bool enable = true);
|
||||
float getValue(const Input& input) const;
|
||||
|
@ -117,6 +115,7 @@ namespace controller {
|
|||
|
||||
signals:
|
||||
void actionEvent(int action, float state);
|
||||
void inputEvent(int input, float state);
|
||||
void hardwareChanged();
|
||||
|
||||
protected:
|
||||
|
@ -130,36 +129,38 @@ namespace controller {
|
|||
std::vector<float> _actionScales = std::vector<float>(toInt(Action::NUM_ACTIONS), 1.0f);
|
||||
std::vector<float> _lastActionStates = std::vector<float>(toInt(Action::NUM_ACTIONS), 0.0f);
|
||||
std::vector<Pose> _poseStates = std::vector<Pose>(toInt(Action::NUM_ACTIONS));
|
||||
std::vector<float> _lastStandardStates = std::vector<float>();
|
||||
|
||||
glm::mat4 _sensorToWorldMat;
|
||||
|
||||
int recordDeviceOfType(const QString& deviceName);
|
||||
QHash<const QString&, int> _deviceCounts;
|
||||
|
||||
float getValue(const Endpoint::Pointer& endpoint) const;
|
||||
Pose getPose(const Endpoint::Pointer& endpoint) const;
|
||||
static float getValue(const EndpointPointer& endpoint);
|
||||
static Pose getPose(const EndpointPointer& endpoint);
|
||||
|
||||
friend class RouteBuilderProxy;
|
||||
friend class MappingBuilderProxy;
|
||||
|
||||
void runMappings();
|
||||
void applyRoute(const Route::Pointer& route);
|
||||
void enableMapping(const Mapping::Pointer& mapping);
|
||||
void disableMapping(const Mapping::Pointer& mapping);
|
||||
Endpoint::Pointer endpointFor(const QJSValue& endpoint);
|
||||
Endpoint::Pointer endpointFor(const QScriptValue& endpoint);
|
||||
Endpoint::Pointer endpointFor(const Input& endpoint) const;
|
||||
Endpoint::Pointer compositeEndpointFor(Endpoint::Pointer first, Endpoint::Pointer second);
|
||||
static void applyRoutes(const RouteList& route);
|
||||
static bool applyRoute(const RoutePointer& route, bool force = false);
|
||||
void enableMapping(const MappingPointer& mapping);
|
||||
void disableMapping(const MappingPointer& mapping);
|
||||
EndpointPointer endpointFor(const QJSValue& endpoint);
|
||||
EndpointPointer endpointFor(const QScriptValue& endpoint);
|
||||
EndpointPointer endpointFor(const Input& endpoint) const;
|
||||
EndpointPointer compositeEndpointFor(EndpointPointer first, EndpointPointer second);
|
||||
|
||||
Mapping::Pointer parseMapping(const QJsonValue& json);
|
||||
Route::Pointer parseRoute(const QJsonValue& value);
|
||||
Endpoint::Pointer parseDestination(const QJsonValue& value);
|
||||
Endpoint::Pointer parseSource(const QJsonValue& value);
|
||||
Endpoint::Pointer parseEndpoint(const QJsonValue& value);
|
||||
Conditional::Pointer parseConditional(const QJsonValue& value);
|
||||
MappingPointer parseMapping(const QJsonValue& json);
|
||||
RoutePointer parseRoute(const QJsonValue& value);
|
||||
EndpointPointer parseDestination(const QJsonValue& value);
|
||||
EndpointPointer parseSource(const QJsonValue& value);
|
||||
EndpointPointer parseEndpoint(const QJsonValue& value);
|
||||
ConditionalPointer parseConditional(const QJsonValue& value);
|
||||
|
||||
static Filter::Pointer parseFilter(const QJsonValue& value);
|
||||
static Filter::List parseFilters(const QJsonValue& value);
|
||||
static FilterPointer parseFilter(const QJsonValue& value);
|
||||
static FilterList parseFilters(const QJsonValue& value);
|
||||
|
||||
InputToEndpointMap _endpointsByInput;
|
||||
EndpointToInputMap _inputsByEndpoint;
|
||||
|
@ -168,8 +169,8 @@ namespace controller {
|
|||
MappingNameMap _mappingsByName;
|
||||
MappingDeviceMap _mappingsByDevice;
|
||||
|
||||
Route::List _deviceRoutes;
|
||||
Route::List _standardRoutes;
|
||||
RouteList _deviceRoutes;
|
||||
RouteList _standardRoutes;
|
||||
|
||||
using Locker = std::unique_lock<std::recursive_mutex>;
|
||||
|
||||
|
|
|
@ -39,6 +39,11 @@ void RouteBuilderProxy::to(const Endpoint::Pointer& destination) {
|
|||
deleteLater();
|
||||
}
|
||||
|
||||
QObject* RouteBuilderProxy::debug(bool enable) {
|
||||
_route->debug = enable;
|
||||
return this;
|
||||
}
|
||||
|
||||
QObject* RouteBuilderProxy::filterQml(const QJSValue& expression) {
|
||||
if (expression.isCallable()) {
|
||||
addFilter([=](float value) {
|
||||
|
|
|
@ -35,6 +35,7 @@ class RouteBuilderProxy : public QObject {
|
|||
Q_INVOKABLE QObject* filterQml(const QJSValue& expression);
|
||||
|
||||
Q_INVOKABLE void to(const QScriptValue& destination);
|
||||
Q_INVOKABLE QObject* debug(bool enable = true);
|
||||
Q_INVOKABLE QObject* filter(const QScriptValue& expression);
|
||||
Q_INVOKABLE QObject* clamp(float min, float max);
|
||||
Q_INVOKABLE QObject* pulse(float interval);
|
||||
|
|
Loading…
Reference in a new issue