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Add warning to AssetServer.h to update bake version in .cpp
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@ -45,14 +45,18 @@ enum BakedAssetType : int {
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Undefined
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};
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// ATTENTION! If you change the current version for an asset type, you will also
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// need to update the function currentBakeVersionForAssetType() inside of AssetServer.cpp.
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enum class ModelBakeVersion : BakeVersion {
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Initial = INITIAL_BAKE_VERSION
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};
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// ATTENTION! See above.
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enum class TextureBakeVersion : BakeVersion {
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Initial = INITIAL_BAKE_VERSION,
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};
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// ATTENTION! See above.
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enum class ScriptBakeVersion : BakeVersion {
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Initial = INITIAL_BAKE_VERSION,
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FixEmptyScripts,
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