remove crazy debug from testing

This commit is contained in:
Stephen Birarda 2013-10-17 17:54:25 -07:00
parent 79451f974a
commit ded7735572
3 changed files with 2 additions and 4 deletions

View file

@ -129,7 +129,6 @@ void AvatarMixer::run() {
if (nodeList->getNodeSocket()->receive(&nodeAddress, packetData, &receivedBytes) &&
packetVersionMatch(packetData)) {
qDebug() << "Received a packet with header" << packetData[0] << "\n";
switch (packetData[0]) {
case PACKET_TYPE_HEAD_DATA:
nodeUUID = QUuid::fromRfc4122(QByteArray((char*) packetData + numBytesForPacketHeader(packetData),

View file

@ -3696,6 +3696,7 @@ void* Application::networkReceive(void* args) {
app->_bytesCount += bytesReceived;
if (packetVersionMatch(app->_incomingPacket)) {
qDebug() << "Received a packet with header" << app->_incomingPacket[0] << "\n";
// only process this packet if we have a match on the packet version
switch (app->_incomingPacket[0]) {
case PACKET_TYPE_TRANSMITTER_DATA_V2:

View file

@ -599,7 +599,6 @@ void NodeList::pingPublicAndLocalSocketsForInactiveNode(Node* node) const {
currentTime = usecTimestampNow();
memcpy(pingPacket + numHeaderBytes, &currentTime, sizeof(currentTime));
qDebug() << "Attemping to ping" << *node << "\n";
// send the ping packet to the local and public sockets for this node
_nodeSocket.send(node->getLocalSocket(), pingPacket, sizeof(pingPacket));
_nodeSocket.send(node->getPublicSocket(), pingPacket, sizeof(pingPacket));
@ -680,8 +679,7 @@ void NodeList::possiblyPingInactiveNodes() {
gettimeofday(&lastPing, NULL);
for(NodeList::iterator node = begin(); node != end(); node++) {
if (!node->getActiveSocket()) {
qDebug() << "Attempting to ping node" << *node << "\n";
if (!node->getActiveSocket()) {g
// we don't have an active link to this node, ping it to set that up
pingPublicAndLocalSocketsForInactiveNode(&(*node));
}