diff --git a/assignment-client/src/audio/AudioMixerClientData.cpp b/assignment-client/src/audio/AudioMixerClientData.cpp index 4545f48c41..7e1420ef60 100644 --- a/assignment-client/src/audio/AudioMixerClientData.cpp +++ b/assignment-client/src/audio/AudioMixerClientData.cpp @@ -497,7 +497,7 @@ void AudioMixerClientData::processStreamPacket(ReceivedMessage& message, Concurr if (newStream) { // whenever a stream is added, push it to the concurrent vector of streams added this frame - addedStreams.emplace_back(getNodeID(), getNodeLocalID(), matchingStream->getStreamIdentifier(), matchingStream.get()); + addedStreams.push_back(AddedStream(getNodeID(), getNodeLocalID(), matchingStream->getStreamIdentifier(), matchingStream.get())); } } diff --git a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp index f154746707..93eaa6da33 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp @@ -173,7 +173,6 @@ AvatarTransit::Status AvatarTransit::updatePosition(float deltaTime) { Status status = Status::IDLE; if (_isTransiting) { float nextTime = _currentTime + deltaTime; - glm::vec3 newPosition; if (nextTime >= _totalTime) { _currentPosition = _endPosition; _isTransiting = false;