From ddf49ffdece841b16b39cd505ae31618c8e271af Mon Sep 17 00:00:00 2001 From: ZappoMan Date: Wed, 8 May 2013 00:46:02 -0700 Subject: [PATCH] removed addRandomSphere() which was dead code --- interface/src/main.cpp | 19 ------------------- 1 file changed, 19 deletions(-) diff --git a/interface/src/main.cpp b/interface/src/main.cpp index d0b9b01df9..89dd215f74 100644 --- a/interface/src/main.cpp +++ b/interface/src/main.cpp @@ -1433,25 +1433,6 @@ void setupPaintingVoxel() { shiftPaintingColor(); } -void addRandomSphere(bool wantColorRandomizer) -{ - float r = randFloatInRange(0.05,0.1); - float xc = randFloatInRange(r,(1-r)); - float yc = randFloatInRange(r,(1-r)); - float zc = randFloatInRange(r,(1-r)); - float s = 0.001; // size of voxels to make up surface of sphere - bool solid = false; - - printLog("random sphere\n"); - printLog("radius=%f\n",r); - printLog("xc=%f\n",xc); - printLog("yc=%f\n",yc); - printLog("zc=%f\n",zc); - - voxels.createSphere(r,xc,yc,zc,s,solid,wantColorRandomizer); -} - - const float KEYBOARD_YAW_RATE = 0.8; const float KEYBOARD_PITCH_RATE = 0.6; const float KEYBOARD_STRAFE_RATE = 0.03;