diff --git a/eve/src/main.cpp b/eve/src/main.cpp index a86a04456f..087b28e635 100644 --- a/eve/src/main.cpp +++ b/eve/src/main.cpp @@ -33,8 +33,8 @@ void *receiveAgentData(void *args) { ssize_t bytesReceived; unsigned char incomingPacket[MAX_PACKET_SIZE]; - AgentList *agentList = AgentList::getInstance(); - Agent *avatarMixer = NULL; + AgentList* agentList = AgentList::getInstance(); + Agent* avatarMixer = NULL; while (!::stopReceiveAgentDataThread) { if (agentList->getAgentSocket().receive(&senderAddress, incomingPacket, &bytesReceived)) { @@ -65,10 +65,10 @@ void *receiveAgentData(void *args) { void *injectAudio(void *args) { ::injectAudioThreadRunning = true; - AudioInjector *eveAudioInjector = (AudioInjector *)args; + AudioInjector* eveAudioInjector = (AudioInjector *)args; // look for an audio mixer in our agent list - Agent *audioMixer = AgentList::getInstance()->soloAgentOfType(AGENT_TYPE_AUDIO_MIXER); + Agent* audioMixer = AgentList::getInstance()->soloAgentOfType(AGENT_TYPE_AUDIO_MIXER); if (audioMixer != NULL) { // until the audio mixer is setup for ping-reply, activate the public socket if it's not active @@ -85,12 +85,12 @@ void *injectAudio(void *args) { return NULL; } -int main(int argc, char* argv[]) { +int main(int argc, const char* argv[]) { // new seed for random audio sleep times srand(time(0)); // create an AgentList instance to handle communication with other agents - AgentList *agentList = AgentList::createInstance(AGENT_TYPE_AVATAR, EVE_AGENT_LIST_PORT); + AgentList* agentList = AgentList::createInstance(AGENT_TYPE_AVATAR, EVE_AGENT_LIST_PORT); // start telling the domain server that we are alive agentList->startDomainServerCheckInThread(); @@ -119,7 +119,7 @@ int main(int argc, char* argv[]) { eve.getBodyPosition()[2] + 0.1)); // read eve's audio data - AudioInjector eveAudioInjector = AudioInjector("eve.raw"); + AudioInjector eveAudioInjector("eve.raw"); unsigned char broadcastPacket[MAX_PACKET_SIZE]; broadcastPacket[0] = PACKET_HEADER_HEAD_DATA; diff --git a/libraries/shared/src/AudioInjector.cpp b/libraries/shared/src/AudioInjector.cpp index e96d7288fc..046127c50a 100644 --- a/libraries/shared/src/AudioInjector.cpp +++ b/libraries/shared/src/AudioInjector.cpp @@ -45,7 +45,6 @@ AudioInjector::AudioInjector(const char* filename) : sourceFile.read((char *)_audioSampleArray, _numTotalBytesAudio); } - } AudioInjector::~AudioInjector() {