Merged with master

This commit is contained in:
Sam Gateau 2014-10-28 18:31:02 -07:00
commit dbdd5293fa
100 changed files with 1681 additions and 596 deletions

View file

@ -8,6 +8,7 @@ include_glm()
link_hifi_libraries(
audio avatars octree voxels fbx entities metavoxels
networking animation shared script-engine embedded-webserver
physics
)
if (UNIX)

View file

@ -16,7 +16,7 @@
#include <AccountManager.h>
#include <Assignment.h>
#include <HifiConfigVariantMap.h>
#include <Logging.h>
#include <LogHandler.h>
#include <LogUtils.h>
#include <NodeList.h>
#include <PacketHeaders.h>
@ -51,7 +51,7 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
connect(&_shutdownEventListener, SIGNAL(receivedCloseEvent()), SLOT(quit()));
// set the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
@ -218,7 +218,7 @@ void AssignmentClient::handleAuthenticationRequest() {
void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qDebug("Assignment finished or never started - waiting for new assignment.");

View file

@ -9,7 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <Logging.h>
#include <LogHandler.h>
#include "AssignmentClientMonitor.h"
@ -21,7 +21,7 @@ AssignmentClientMonitor::AssignmentClientMonitor(int &argc, char **argv, int num
QCoreApplication(argc, argv)
{
// start the Logging class with the parent's target name
Logging::setTargetName(ASSIGNMENT_CLIENT_MONITOR_TARGET_NAME);
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_MONITOR_TARGET_NAME);
_childArguments = arguments();

View file

@ -41,7 +41,7 @@
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <Logging.h>
#include <LogHandler.h>
#include <NetworkAccessManager.h>
#include <NodeList.h>
#include <Node.h>
@ -640,6 +640,7 @@ void AudioMixer::run() {
timer.start();
char clientMixBuffer[MAX_PACKET_SIZE];
char clientEnvBuffer[MAX_PACKET_SIZE];
int usecToSleep = BUFFER_SEND_INTERVAL_USECS;
@ -719,65 +720,90 @@ void AudioMixer::run() {
int streamsMixed = prepareMixForListeningNode(node.data());
char* dataAt;
char* mixDataAt;
if (streamsMixed > 0) {
// pack header
int numBytesPacketHeader = populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);
dataAt = clientMixBuffer + numBytesPacketHeader;
int numBytesMixPacketHeader = populatePacketHeader(clientMixBuffer, PacketTypeMixedAudio);
mixDataAt = clientMixBuffer + numBytesMixPacketHeader;
// pack sequence number
quint16 sequence = nodeData->getOutgoingSequenceNumber();
memcpy(dataAt, &sequence, sizeof(quint16));
dataAt += sizeof(quint16);
memcpy(mixDataAt, &sequence, sizeof(quint16));
mixDataAt += sizeof(quint16);
// pack mixed audio samples
memcpy(mixDataAt, _mixSamples, NETWORK_BUFFER_LENGTH_BYTES_STEREO);
mixDataAt += NETWORK_BUFFER_LENGTH_BYTES_STEREO;
// Pack stream properties
bool inAZone = false;
// Send stream properties
bool hasReverb = false;
float reverbTime, wetLevel;
// find reverb properties
for (int i = 0; i < _zoneReverbSettings.size(); ++i) {
AudioMixerClientData* data = static_cast<AudioMixerClientData*>(node->getLinkedData());
glm::vec3 streamPosition = data->getAvatarAudioStream()->getPosition();
if (_audioZones[_zoneReverbSettings[i].zone].contains(streamPosition)) {
bool hasReverb = true;
float reverbTime = _zoneReverbSettings[i].reverbTime;
float wetLevel = _zoneReverbSettings[i].wetLevel;
memcpy(dataAt, &hasReverb, sizeof(bool));
dataAt += sizeof(bool);
memcpy(dataAt, &reverbTime, sizeof(float));
dataAt += sizeof(float);
memcpy(dataAt, &wetLevel, sizeof(float));
dataAt += sizeof(float);
inAZone = true;
hasReverb = true;
reverbTime = _zoneReverbSettings[i].reverbTime;
wetLevel = _zoneReverbSettings[i].wetLevel;
break;
}
}
if (!inAZone) {
bool hasReverb = false;
memcpy(dataAt, &hasReverb, sizeof(bool));
dataAt += sizeof(bool);
AvatarAudioStream* stream = nodeData->getAvatarAudioStream();
bool dataChanged = (stream->hasReverb() != hasReverb) ||
(stream->hasReverb() && (stream->getRevebTime() != reverbTime ||
stream->getWetLevel() != wetLevel));
if (dataChanged) {
// Update stream
if (hasReverb) {
stream->setReverb(reverbTime, wetLevel);
} else {
stream->clearReverb();
}
}
// pack mixed audio samples
memcpy(dataAt, _mixSamples, NETWORK_BUFFER_LENGTH_BYTES_STEREO);
dataAt += NETWORK_BUFFER_LENGTH_BYTES_STEREO;
// Send at change or every so often
float CHANCE_OF_SEND = 0.01f;
bool sendData = dataChanged || (randFloat() < CHANCE_OF_SEND);
if (sendData) {
int numBytesEnvPacketHeader = populatePacketHeader(clientEnvBuffer, PacketTypeAudioEnvironment);
char* envDataAt = clientEnvBuffer + numBytesEnvPacketHeader;
unsigned char bitset = 0;
if (hasReverb) {
setAtBit(bitset, HAS_REVERB_BIT);
}
memcpy(envDataAt, &bitset, sizeof(unsigned char));
envDataAt += sizeof(unsigned char);
if (hasReverb) {
memcpy(envDataAt, &reverbTime, sizeof(float));
envDataAt += sizeof(float);
memcpy(envDataAt, &wetLevel, sizeof(float));
envDataAt += sizeof(float);
}
nodeList->writeDatagram(clientEnvBuffer, envDataAt - clientEnvBuffer, node);
}
} else {
// pack header
int numBytesPacketHeader = populatePacketHeader(clientMixBuffer, PacketTypeSilentAudioFrame);
dataAt = clientMixBuffer + numBytesPacketHeader;
mixDataAt = clientMixBuffer + numBytesPacketHeader;
// pack sequence number
quint16 sequence = nodeData->getOutgoingSequenceNumber();
memcpy(dataAt, &sequence, sizeof(quint16));
dataAt += sizeof(quint16);
memcpy(mixDataAt, &sequence, sizeof(quint16));
mixDataAt += sizeof(quint16);
// pack number of silent audio samples
quint16 numSilentSamples = NETWORK_BUFFER_LENGTH_SAMPLES_STEREO;
memcpy(dataAt, &numSilentSamples, sizeof(quint16));
dataAt += sizeof(quint16);
memcpy(mixDataAt, &numSilentSamples, sizeof(quint16));
mixDataAt += sizeof(quint16);
}
// send mixed audio packet
nodeList->writeDatagram(clientMixBuffer, dataAt - clientMixBuffer, node);
nodeList->writeDatagram(clientMixBuffer, mixDataAt - clientMixBuffer, node);
nodeData->incrementOutgoingMixedAudioSequenceNumber();
// send an audio stream stats packet if it's time

View file

@ -15,7 +15,7 @@
#include <QtCore/QTimer>
#include <QtCore/QThread>
#include <Logging.h>
#include <LogHandler.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>

View file

@ -9,7 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <Logging.h>
#include <LogHandler.h>
#include <SharedUtil.h>
#include "Assignment.h"
@ -22,7 +22,7 @@ int main(int argc, char* argv[]) {
#endif
// use the verbose message handler in Logging
qInstallMessageHandler(Logging::verboseMessageHandler);
qInstallMessageHandler(LogHandler::verboseMessageHandler);
const char* numForksString = getCmdOption(argc, (const char**)argv, NUM_FORKS_PARAMETER);

View file

@ -18,7 +18,7 @@
#include <AccountManager.h>
#include <HTTPConnection.h>
#include <Logging.h>
#include <LogHandler.h>
#include <UUID.h>
#include "../AssignmentClient.h"
@ -923,7 +923,7 @@ void OctreeServer::run() {
beforeRun(); // after payload has been processed
qInstallMessageHandler(Logging::verboseMessageHandler);
qInstallMessageHandler(LogHandler::verboseMessageHandler);
const char* STATUS_PORT = "--statusPort";
const char* statusPort = getCmdOption(_argc, _argv, STATUS_PORT);

View file

@ -17,7 +17,7 @@
#include <QtCore/QCoreApplication>
#include <Logging.h>
#include <LogHandler.h>
#include <SharedUtil.h>
#include "DomainServer.h"
@ -27,7 +27,7 @@ int main(int argc, char* argv[]) {
setvbuf(stdout, NULL, _IOLBF, 0);
#endif
qInstallMessageHandler(Logging::verboseMessageHandler);
qInstallMessageHandler(LogHandler::verboseMessageHandler);
int currentExitCode = 0;

View file

@ -143,6 +143,41 @@ EntityPropertyDialogBox = (function () {
array.push({ label: "Blue:", value: properties.color.blue });
index++;
}
if (properties.type == "Light") {
array.push({ label: "Light Properties:", type: "header" });
index++;
array.push({ label: "Is Spot Light:", value: properties.isSpotlight });
index++;
array.push({ label: "Diffuse Red:", value: properties.diffuseColor.red });
index++;
array.push({ label: "Diffuse Green:", value: properties.diffuseColor.green });
index++;
array.push({ label: "Diffuse Blue:", value: properties.diffuseColor.blue });
index++;
array.push({ label: "Ambient Red:", value: properties.ambientColor.red });
index++;
array.push({ label: "Ambient Green:", value: properties.ambientColor.green });
index++;
array.push({ label: "Ambient Blue:", value: properties.ambientColor.blue });
index++;
array.push({ label: "Specular Red:", value: properties.specularColor.red });
index++;
array.push({ label: "Specular Green:", value: properties.specularColor.green });
index++;
array.push({ label: "Specular Blue:", value: properties.specularColor.blue });
index++;
array.push({ label: "Constant Attenuation:", value: properties.constantAttenuation });
index++;
array.push({ label: "Linear Attenuation:", value: properties.linearAttenuation });
index++;
array.push({ label: "Quadratic Attenuation:", value: properties.quadraticAttenuation });
index++;
array.push({ label: "Exponent:", value: properties.exponent });
index++;
array.push({ label: "Cutoff (in degrees):", value: properties.cutoff });
index++;
}
array.push({ button: "Cancel" });
index++;
@ -243,6 +278,25 @@ EntityPropertyDialogBox = (function () {
properties.color.green = array[index++].value;
properties.color.blue = array[index++].value;
}
if (properties.type == "Light") {
index++; // skip header
properties.isSpotlight = array[index++].value;
properties.diffuseColor.red = array[index++].value;
properties.diffuseColor.green = array[index++].value;
properties.diffuseColor.blue = array[index++].value;
properties.ambientColor.red = array[index++].value;
properties.ambientColor.green = array[index++].value;
properties.ambientColor.blue = array[index++].value;
properties.specularColor.red = array[index++].value;
properties.specularColor.green = array[index++].value;
properties.specularColor.blue = array[index++].value;
properties.constantAttenuation = array[index++].value;
properties.linearAttenuation = array[index++].value;
properties.quadraticAttenuation = array[index++].value;
properties.exponent = array[index++].value;
properties.cutoff = array[index++].value;
}
Entities.editEntity(editModelID, properties);
selectionDisplay.select(editModelID, false);
}

View file

@ -19,10 +19,15 @@ SPACE_WORLD = "world";
SelectionManager = (function() {
var that = {};
var PENDING_SELECTION_CHECK_INTERVAL = 50;
that.savedProperties = {};
that.eventListener = null;
that.selections = [];
// These are selections that don't have a known ID yet
that.pendingSelections = [];
var pendingSelectionTimer = null;
that.localRotation = Quat.fromPitchYawRollDegrees(0, 0, 0);
that.localPosition = { x: 0, y: 0, z: 0 };
@ -45,11 +50,58 @@ SelectionManager = (function() {
that.eventListener = func;
};
that.hasSelection = function() {
return that.selections.length > 0;
};
that.setSelections = function(entityIDs) {
that.selections = [];
for (var i = 0; i < entityIDs.length; i++) {
var entityID = entityIDs[i];
if (entityID.isKnownID) {
that.selections.push(entityID);
} else {
that.pendingSelections.push(entityID);
if (pendingSelectionTimer == null) {
pendingSelectionTimer = Script.setInterval(that._checkPendingSelections, PENDING_SELECTION_CHECK_INTERVAL);
}
}
}
that._update();
};
that._checkPendingSelections = function() {
for (var i = 0; i < that.pendingSelections.length; i++) {
var entityID = that.pendingSelections[i];
var newEntityID = Entities.identifyEntity(entityID);
if (newEntityID.isKnownID) {
that.pendingSelections.splice(i, 1);
that.addEntity(newEntityID);
i--;
}
}
if (that.pendingSelections.length == 0) {
Script.clearInterval(pendingSelectionTimer);
pendingSelectionTimer = null;
}
}
that.addEntity = function(entityID) {
print("Adding: " + entityID.id);
var idx = that.selections.indexOf(entityID);
if (idx == -1) {
that.selections.push(entityID);
if (entityID.isKnownID) {
var idx = that.selections.indexOf(entityID);
if (idx == -1) {
that.selections.push(entityID);
}
} else {
var idx = that.pendingSelections.indexOf(entityID);
if (idx == -1) {
that.pendingSelections.push(entityID);
if (pendingSelectionTimer == null) {
pendingSelectionTimer = Script.setInterval(that._checkPendingSelections, PENDING_SELECTION_CHECK_INTERVAL);
}
}
}
that._update();
@ -61,11 +113,22 @@ SelectionManager = (function() {
that.selections.splice(idx, 1);
}
var idx = that.pendingSelections.indexOf(entityID);
if (idx >= 0) {
that.pendingSelections.splice(idx, 1);
}
that._update();
};
that.clearSelections = function() {
that.selections = [];
that.pendingSelections = [];
if (pendingSelectionTimer !== null) {
Script.clearInterval(pendingSelectionTimer);
pendingSelectionTimer = null;
}
that._update();
};
@ -77,8 +140,6 @@ SelectionManager = (function() {
that.worldDimensions = null;
that.worldPosition = null;
} else if (that.selections.length == 1) {
SelectionDisplay.setSpaceMode(SPACE_LOCAL);
var properties = Entities.getEntityProperties(that.selections[0]);
that.localDimensions = properties.dimensions;
that.localPosition = properties.position;
@ -86,10 +147,9 @@ SelectionManager = (function() {
that.worldDimensions = properties.boundingBox.dimensions;
that.worldPosition = properties.boundingBox.center;
} else {
// For 1+ selections we can only modify selections in world space
SelectionDisplay.setSpaceMode(SPACE_WORLD);
SelectionDisplay.setSpaceMode(SPACE_LOCAL);
} else {
that.localRotation = null;
that.localDimensions = null;
that.localPosition = null;
@ -122,6 +182,9 @@ SelectionManager = (function() {
y: brn.y + (that.worldDimensions.y / 2),
z: brn.z + (that.worldDimensions.z / 2),
};
// For 1+ selections we can only modify selections in world space
SelectionDisplay.setSpaceMode(SPACE_WORLD);
}
if (that.eventListener) {
@ -600,7 +663,7 @@ SelectionDisplay = (function () {
currentSelection = entityID;
entitySelected = true;
lastCameraPosition = Camera.getPosition();
// lastCameraPosition = Camera.getPosition();
lastCameraOrientation = Camera.getOrientation();
if (event !== false) {
@ -623,10 +686,15 @@ SelectionDisplay = (function () {
}
Entities.editEntity(entityID, { localRenderAlpha: 0.1 });
Overlays.editOverlay(highlightBox, { visible: false });
that.updateHandles();
}
that.updateRotationHandles = function() {
var diagonal = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(selectionManager.worldDimensions, 0.5);
innerRadius = diagonal;
outerRadius = diagonal * 1.15;
var innerActive = false;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
@ -637,22 +705,18 @@ SelectionDisplay = (function () {
}
var rotateHandleOffset = 0.05;
var grabberMoveUpOffset = 0.1;
var top, far, left, bottom, near, right, boundsCenter, objectCenter, BLN, BRN, BLF, TLN, TRN, TLF, TRF;
// objectCenter = { x: properties.position.x, y: properties.position.y, z: properties.position.z };
var dimensions;
var dimensions, rotation;
if (spaceMode == SPACE_LOCAL) {
objectCenter = SelectionManager.localPosition;
dimensions = SelectionManager.localDimensions;
rotation = SelectionManager.localRotation;
} else {
objectCenter = SelectionManager.worldPosition;
dimensions = SelectionManager.worldDimensions;
rotation = SelectionManager.worldRotation;
}
objectCenter = SelectionManager.worldPosition;
dimensions = SelectionManager.worldDimensions;
var position = objectCenter;
top = objectCenter.y + (dimensions.y / 2);
far = objectCenter.z + (dimensions.z / 2);
@ -662,7 +726,6 @@ SelectionDisplay = (function () {
near = objectCenter.z - (dimensions.z / 2);
right = objectCenter.x - (dimensions.x / 2);
// boundsCenter = { x: properties.boundingBox.center.x, y: properties.boundingBox.center.y, z: properties.boundingBox.center.z };
boundsCenter = objectCenter;
var yawCorner;
@ -812,10 +875,12 @@ SelectionDisplay = (function () {
}
var rotateHandlesVisible = true;
var rotationOverlaysVisible = false;
var translateHandlesVisible = true;
var stretchHandlesVisible = true;
var selectionBoxVisible = true;
if (mode == "ROTATE_YAW" || mode == "ROTATE_PITCH" || mode == "ROTATE_ROLL" || mode == "TRANSLATE_X in case they Z") {
rotationOverlaysVisible = true;
rotateHandlesVisible = false;
translateHandlesVisible = false;
stretchHandlesVisible = false;
@ -828,77 +893,33 @@ SelectionDisplay = (function () {
rotateHandlesVisible = false;
translateHandlesVisible = false;
}
Overlays.editOverlay(highlightBox, { visible: false });
var dimensions, rotation, position;
if (spaceMode == SPACE_LOCAL) {
rotation = SelectionManager.localRotation;
dimensions = SelectionManager.localDimensions;
position = SelectionManager.localPosition;
} else {
rotation = SelectionManager.worldRotation;
dimensions = SelectionManager.worldDimensions;
position = SelectionManager.worldPosition;
}
Overlays.editOverlay(grabberMoveUp, { visible: translateHandlesVisible, position: { x: boundsCenter.x, y: top + grabberMoveUpOffset, z: boundsCenter.z } });
that.updateHandles();
var rotation = SelectionManager.worldRotation;
var dimensions = SelectionManager.worldDimensions;
var position = SelectionManager.worldPosition;
Overlays.editOverlay(baseOfEntityProjectionOverlay,
{
visible: true,
solid:true,
lineWidth: 2.0,
position: { x: properties.position.x,
position: { x: position.x,
y: 0,
z: properties.position.z },
z: position.z },
dimensions: { x: properties.dimensions.x, y: properties.dimensions.z },
rotation: properties.rotation,
dimensions: { x: dimensions.x, y: 0, z: dimensions.z },
rotation: rotation,
});
Overlays.editOverlay(rotateOverlayTarget, { visible: false });
Overlays.editOverlay(rotateOverlayInner,
{
visible: false,
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha
});
Overlays.editOverlay(rotateOverlayOuter,
{
visible: false,
size: outerRadius,
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha,
});
Overlays.editOverlay(rotateOverlayCurrent,
{
visible: false,
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9,
});
Overlays.editOverlay(rotateZeroOverlay, { visible: false });
Overlays.editOverlay(rotateCurrentOverlay, { visible: false });
Overlays.editOverlay(rotateOverlayTarget, { visible: rotationOverlaysVisible });
Overlays.editOverlay(rotateZeroOverlay, { visible: rotationOverlaysVisible });
Overlays.editOverlay(rotateCurrentOverlay, { visible: rotationOverlaysVisible });
// TODO: we have not implemented the rotating handle/controls yet... so for now, these handles are hidden
Overlays.editOverlay(yawHandle, { visible: rotateHandlesVisible, position: yawCorner, rotation: yawHandleRotation});
Overlays.editOverlay(pitchHandle, { visible: rotateHandlesVisible, position: pitchCorner, rotation: pitchHandleRotation});
Overlays.editOverlay(rollHandle, { visible: rotateHandlesVisible, position: rollCorner, rotation: rollHandleRotation});
Entities.editEntity(entityID, { localRenderAlpha: 0.1 });
};
that.setSpaceMode = function(newSpaceMode) {
@ -931,6 +952,8 @@ SelectionDisplay = (function () {
return;
}
that.updateRotationHandles();
var rotation, dimensions, position;
if (spaceMode == SPACE_LOCAL) {
@ -945,12 +968,14 @@ SelectionDisplay = (function () {
var halfDimensions = Vec3.multiply(0.5, dimensions);
left = -halfDimensions.x;
right = halfDimensions.x;
top = halfDimensions.y;
bottom = -halfDimensions.y;
var left = -halfDimensions.x;
var right = halfDimensions.x;
var top = halfDimensions.y;
var bottom = -halfDimensions.y;
var front = far = halfDimensions.z;
near = -halfDimensions.z;
var near = -halfDimensions.z;
var worldTop = SelectionManager.worldDimensions.y / 2;
var LBN = { x: left, y: bottom, z: near };
var RBN = { x: right, y: bottom, z: near };
@ -1060,7 +1085,7 @@ SelectionDisplay = (function () {
position: position,
dimensions: dimensions,
rotation: rotation,
visible: true,
visible: !(mode == "ROTATE_YAW" || mode == "ROTATE_PITCH" || mode == "ROTATE_ROLL"),
});
Overlays.editOverlay(grabberEdgeTR, { visible: stretchHandlesVisible, rotation: rotation, position: EdgeTR });
@ -1076,6 +1101,8 @@ SelectionDisplay = (function () {
Overlays.editOverlay(grabberEdgeFR, { visible: stretchHandlesVisible, rotation: rotation, position: EdgeFR });
Overlays.editOverlay(grabberEdgeFL, { visible: stretchHandlesVisible, rotation: rotation, position: EdgeFL });
var grabberMoveUpOffset = 0.1;
Overlays.editOverlay(grabberMoveUp, { visible: activeTool == null || mode == "TRANSLATE_UP_DOWN", position: { x: position.x, y: position.y + worldTop + grabberMoveUpOffset, z: position.z } });
};
that.setOverlaysVisible = function(isVisible) {
@ -1094,47 +1121,10 @@ SelectionDisplay = (function () {
entitySelected = false;
};
function applyEntityProperties(data) {
for (var i = 0; i < data.length; i++) {
var entityID = data[i].entityID;
var properties = data[i].properties;
Entities.editEntity(entityID, properties);
}
selectionManager._update();
};
// For currently selected entities, push a command to the UndoStack that uses the current entity properties for the
// redo command, and the saved properties for the undo command.
function pushCommandForSelections() {
var undoData = [];
var redoData = [];
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
var currentProperties = Entities.getEntityProperties(entityID);
undoData.push({
entityID: entityID,
properties: {
position: initialProperties.position,
rotation: initialProperties.rotation,
dimensions: initialProperties.dimensions,
},
});
redoData.push({
entityID: entityID,
properties: {
position: currentProperties.position,
rotation: currentProperties.rotation,
dimensions: currentProperties.dimensions,
},
});
}
UndoStack.pushCommand(applyEntityProperties, undoData, applyEntityProperties, redoData);
}
var initialXZPick = null;
var isConstrained = false;
var startPosition = null;
var duplicatedEntityIDs = null;
var translateXZTool = {
mode: 'TRANSLATE_XZ',
onBegin: function(event) {
@ -1149,43 +1139,32 @@ SelectionDisplay = (function () {
// copy of the selected entities and move the _original_ entities, not
// the new ones.
if (event.isAlt) {
duplicatedEntityIDs = [];
for (var otherEntityID in SelectionManager.savedProperties) {
var properties = SelectionManager.savedProperties[otherEntityID];
var entityID = Entities.addEntity(properties);
duplicatedEntityIDs.push({
entityID: entityID,
properties: properties,
});
}
} else {
duplicatedEntityIDs = null;
}
isConstrained = false;
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
}
} else {
pushCommandForSelections();
}
pushCommandForSelections(duplicatedEntityIDs);
Overlays.editOverlay(xRailOverlay, { visible: false });
Overlays.editOverlay(zRailOverlay, { visible: false });
},
onMove: function(event) {
if (!entitySelected || mode !== "TRANSLATE_XZ") {
return; // not allowed
}
pickRay = Camera.computePickRay(event.x, event.y);
// translate mode left/right based on view toward entity
var newIntersection = rayPlaneIntersection(pickRay,
selectedEntityPropertiesOriginalPosition,
Quat.getFront(lastCameraOrientation));
var vector = Vec3.subtract(newIntersection, lastPlaneIntersection);
var pick = rayPlaneIntersection(pickRay, SelectionManager.worldPosition, { x: 0, y: 1, z: 0 });
var vector = Vec3.subtract(pick, initialXZPick);
// initialXZPick = pick;
// If shifted, constrain to one axis
if (event.isShifted) {
@ -1222,7 +1201,6 @@ SelectionDisplay = (function () {
if (wantDebug) {
print("translateXZ... ");
Vec3.print(" lastPlaneIntersection:", lastPlaneIntersection);
Vec3.print(" newIntersection:", newIntersection);
Vec3.print(" vector:", vector);
Vec3.print(" newPosition:", properties.position);
Vec3.print(" newPosition:", newPosition);
@ -1239,22 +1217,28 @@ SelectionDisplay = (function () {
mode: "TRANSLATE_UP_DOWN",
onBegin: function(event) {
SelectionManager.saveProperties();
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
// Duplicate entities if alt is pressed. This will make a
// copy of the selected entities and move the _original_ entities, not
// the new ones.
if (event.isAlt) {
duplicatedEntityIDs = [];
for (var otherEntityID in SelectionManager.savedProperties) {
var properties = SelectionManager.savedProperties[otherEntityID];
var entityID = Entities.addEntity(properties);
duplicatedEntityIDs.push({
entityID: entityID,
properties: properties,
});
}
} else {
pushCommandForSelections();
duplicatedEntityIDs = null;
}
},
onEnd: function(event, reason) {
pushCommandForSelections(duplicatedEntityIDs);
},
onMove: function(event) {
if (!entitySelected || mode !== "TRANSLATE_UP_DOWN") {
return; // not allowed
}
pickRay = Camera.computePickRay(event.x, event.y);
// translate mode left/right based on view toward entity
@ -1403,21 +1387,10 @@ SelectionDisplay = (function () {
Overlays.editOverlay(yRailOverlay, { visible: false });
Overlays.editOverlay(zRailOverlay, { visible: false });
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
}
} else {
pushCommandForSelections();
}
pushCommandForSelections();
};
var onMove = function(event) {
if (!entitySelected || mode !== stretchMode) {
return; // not allowed
}
var proportional = spaceMode == SPACE_WORLD || event.isShifted;
var position, dimensions, rotation;
@ -1510,14 +1483,6 @@ SelectionDisplay = (function () {
};
};
that.cancelTool = function() {
if (activeTool) {
activeTool.onEnd(null, 'cancel');
activeTool = null;
SelectionManager._update();
}
};
function addStretchTool(overlay, mode, pivot, direction) {
if (!pivot) {
pivot = Vec3.multiply(-1, direction);
@ -1563,23 +1528,49 @@ SelectionDisplay = (function () {
onBegin: function(event) {
SelectionManager.saveProperties();
initialPosition = SelectionManager.worldPosition;
// Size the overlays to the current selection size
var diagonal = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(selectionManager.worldDimensions, 0.5);
innerRadius = diagonal;
outerRadius = diagonal * 1.15;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
Overlays.editOverlay(rotateOverlayInner,
{
visible: true,
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha
});
Overlays.editOverlay(rotateOverlayOuter,
{
visible: true,
size: outerRadius,
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha,
});
Overlays.editOverlay(rotateOverlayCurrent,
{
visible: true,
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9,
});
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
}
} else {
pushCommandForSelections();
}
Overlays.editOverlay(rotateOverlayInner, { visible: false });
Overlays.editOverlay(rotateOverlayOuter, { visible: false });
Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
pushCommandForSelections();
},
onMove: function(event) {
if (!entitySelected || mode !== "ROTATE_YAW") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
@ -1591,9 +1582,6 @@ SelectionDisplay = (function () {
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
Overlays.editOverlay(baseOfEntityProjectionOverlay, { ignoreRayIntersection: true, visible: false });
Overlays.editOverlay(rotateOverlayTarget, { ignoreRayIntersection: false });
Overlays.editOverlay(rotateOverlayInner, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayOuter, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
@ -1611,6 +1599,7 @@ SelectionDisplay = (function () {
var distanceFromCenter = Vec3.distance(center, result.intersection);
var snapToInner = false;
// var innerRadius = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
if (distanceFromCenter < innerRadius) {
angleFromZero = Math.floor(angleFromZero/innerSnapAngle) * innerSnapAngle;
snapToInner = true;
@ -1671,22 +1660,49 @@ SelectionDisplay = (function () {
onBegin: function(event) {
SelectionManager.saveProperties();
initialPosition = SelectionManager.worldPosition;
// Size the overlays to the current selection size
var diagonal = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(selectionManager.worldDimensions, 0.5);
var innerRadius = diagonal;
var outerRadius = diagonal * 1.15;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
Overlays.editOverlay(rotateOverlayInner,
{
visible: true,
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha
});
Overlays.editOverlay(rotateOverlayOuter,
{
visible: true,
size: outerRadius,
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha,
});
Overlays.editOverlay(rotateOverlayCurrent,
{
visible: true,
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9,
});
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
}
} else {
pushCommandForSelections();
}
Overlays.editOverlay(rotateOverlayInner, { visible: false });
Overlays.editOverlay(rotateOverlayOuter, { visible: false });
Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
pushCommandForSelections();
},
onMove: function(event) {
if (!entitySelected || mode !== "ROTATE_PITCH") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
@ -1698,9 +1714,6 @@ SelectionDisplay = (function () {
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
Overlays.editOverlay(baseOfEntityProjectionOverlay, { ignoreRayIntersection: true, visible: false });
Overlays.editOverlay(rotateOverlayTarget, { ignoreRayIntersection: false });
Overlays.editOverlay(rotateOverlayInner, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayOuter, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
if (debug) {
@ -1777,22 +1790,49 @@ SelectionDisplay = (function () {
onBegin: function(event) {
SelectionManager.saveProperties();
initialPosition = SelectionManager.worldPosition;
// Size the overlays to the current selection size
var diagonal = (Vec3.length(selectionManager.worldDimensions) / 2) * 1.1;
var halfDimensions = Vec3.multiply(selectionManager.worldDimensions, 0.5);
var innerRadius = diagonal;
var outerRadius = diagonal * 1.15;
var innerAlpha = 0.2;
var outerAlpha = 0.2;
Overlays.editOverlay(rotateOverlayInner,
{
visible: true,
size: innerRadius,
innerRadius: 0.9,
alpha: innerAlpha
});
Overlays.editOverlay(rotateOverlayOuter,
{
visible: true,
size: outerRadius,
innerRadius: 0.9,
startAt: 0,
endAt: 360,
alpha: outerAlpha,
});
Overlays.editOverlay(rotateOverlayCurrent,
{
visible: true,
size: outerRadius,
startAt: 0,
endAt: 0,
innerRadius: 0.9,
});
},
onEnd: function(event, reason) {
if (reason == 'cancel') {
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
Entities.editEntity(entityID, initialProperties);
}
} else {
pushCommandForSelections();
}
Overlays.editOverlay(rotateOverlayInner, { visible: false });
Overlays.editOverlay(rotateOverlayOuter, { visible: false });
Overlays.editOverlay(rotateOverlayCurrent, { visible: false });
pushCommandForSelections();
},
onMove: function(event) {
if (!entitySelected || mode !== "ROTATE_ROLL") {
return; // not allowed
}
var debug = Menu.isOptionChecked("Debug Ryans Rotation Problems");
if (debug) {
@ -1804,9 +1844,6 @@ SelectionDisplay = (function () {
Overlays.editOverlay(selectionBox, { ignoreRayIntersection: true, visible: false});
Overlays.editOverlay(baseOfEntityProjectionOverlay, { ignoreRayIntersection: true, visible: false });
Overlays.editOverlay(rotateOverlayTarget, { ignoreRayIntersection: false });
Overlays.editOverlay(rotateOverlayInner, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayOuter, { ignoreRayIntersection: true });
Overlays.editOverlay(rotateOverlayCurrent, { ignoreRayIntersection: true });
var result = Overlays.findRayIntersection(pickRay);
if (debug) {

View file

@ -1,4 +1,4 @@
//
// newEditEntities.js
// examples
//
@ -73,6 +73,7 @@ var toolBar = (function () {
newModelButton,
newCubeButton,
newSphereButton,
newLightButton,
browseModelsButton,
loadURLMenuItem,
loadFileMenuItem,
@ -157,6 +158,15 @@ var toolBar = (function () {
visible: true
});
newLightButton = toolBar.addTool({
imageURL: toolIconUrl + "light.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
width: toolWidth,
height: toolHeight,
alpha: 0.9,
visible: true
});
}
function toggleNewModelButton(active) {
@ -272,7 +282,7 @@ var toolBar = (function () {
toggleNewModelButton(false);
file = Window.browse("Select your model file ...",
Settings.getValue("LastModelUploadLocation").path(),
Settings.getValue("LastModelUploadLocation").path(),
"Model files (*.fst *.fbx)");
//"Model files (*.fst *.fbx *.svo)");
if (file !== null) {
@ -295,7 +305,7 @@ var toolBar = (function () {
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
if (position.x > 0 && position.y > 0 && position.z > 0) {
Entities.addEntity({
Entities.addEntity({
type: "Box",
position: position,
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
@ -312,14 +322,39 @@ var toolBar = (function () {
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
if (position.x > 0 && position.y > 0 && position.z > 0) {
Entities.addEntity({
Entities.addEntity({
type: "Sphere",
position: position,
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
color: { red: 255, green: 0, blue: 0 }
});
} else {
print("Can't create box: Box would be out of bounds.");
print("Can't create sphere: Sphere would be out of bounds.");
}
return true;
}
if (newLightButton === toolBar.clicked(clickedOverlay)) {
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(Quat.getFront(MyAvatar.orientation), SPAWN_DISTANCE));
if (position.x > 0 && position.y > 0 && position.z > 0) {
Entities.addEntity({
type: "Light",
position: position,
dimensions: { x: DEFAULT_DIMENSION, y: DEFAULT_DIMENSION, z: DEFAULT_DIMENSION },
isSpotlight: false,
diffuseColor: { red: 255, green: 255, blue: 255 },
ambientColor: { red: 255, green: 255, blue: 255 },
specularColor: { red: 0, green: 0, blue: 0 },
constantAttenuation: 1,
linearAttenuation: 0,
quadraticAttenuation: 0,
exponent: 0,
cutoff: 180, // in degrees
});
} else {
print("Can't create Light: Light would be out of bounds.");
}
return true;
}
@ -433,7 +468,7 @@ function mousePressEvent(event) {
var angularSize = 2 * Math.atan(halfDiagonal / Vec3.distance(Camera.getPosition(), properties.position)) * 180 / 3.14;
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
&& (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
if (0 < x && sizeOK) {
@ -467,7 +502,7 @@ function mousePressEvent(event) {
w: selectedEntityProperties.rotation.w,
};
selectedEntityProperties.glowLevel = 0.0;
print("Clicked on " + selectedEntityID.id + " " + entitySelected);
tooltip.updateText(selectedEntityProperties);
tooltip.show(true);
@ -481,7 +516,7 @@ function mouseMoveEvent(event) {
if (!isActive) {
return;
}
// allow the selectionDisplay and cameraManager to handle the event first, if it doesn't handle it, then do our own thing
if (selectionDisplay.mouseMoveEvent(event) || cameraManager.mouseMoveEvent(event)) {
return;
@ -496,11 +531,11 @@ function mouseMoveEvent(event) {
}
var halfDiagonal = Vec3.length(entityIntersection.properties.dimensions) / 2.0;
var angularSize = 2 * Math.atan(halfDiagonal / Vec3.distance(Camera.getPosition(),
var angularSize = 2 * Math.atan(halfDiagonal / Vec3.distance(Camera.getPosition(),
entityIntersection.properties.position)) * 180 / 3.14;
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
var sizeOK = (allowLargeModels || angularSize < MAX_ANGULAR_SIZE)
&& (allowSmallModels || angularSize > MIN_ANGULAR_SIZE);
if (entityIntersection.entityID.isKnownID && sizeOK) {
@ -510,7 +545,7 @@ function mouseMoveEvent(event) {
highlightedEntityID = entityIntersection.entityID;
selectionDisplay.highlightSelectable(entityIntersection.entityID);
}
}
}
@ -550,9 +585,9 @@ function setupModelMenus() {
}
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Paste Models", shortcutKey: "CTRL+META+V", afterItem: "Edit Properties..." });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Select Large Models", shortcutKey: "CTRL+META+L",
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Select Large Models", shortcutKey: "CTRL+META+L",
afterItem: "Paste Models", isCheckable: true });
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Select Small Models", shortcutKey: "CTRL+META+S",
Menu.addMenuItem({ menuName: "Edit", menuItemName: "Allow Select Small Models", shortcutKey: "CTRL+META+S",
afterItem: "Allow Select Large Models", isCheckable: true });
Menu.addMenuItem({ menuName: "File", menuItemName: "Models", isSeparator: true, beforeItem: "Settings" });
@ -606,14 +641,24 @@ function handeMenuEvent(menuItem) {
} else if (menuItem == "Allow Select Large Models") {
allowLargeModels = Menu.isOptionChecked("Allow Select Large Models");
} else if (menuItem == "Delete") {
if (entitySelected) {
if (SelectionManager.hasSelection()) {
print(" Delete Entity.... selectedEntityID="+ selectedEntityID);
SelectionManager.saveProperties();
var savedProperties = [];
for (var i = 0; i < selectionManager.selections.length; i++) {
Entities.deleteEntity(selectionManager.selections[i]);
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
SelectionManager.savedProperties[entityID.id];
savedProperties.push({
entityID: entityID,
properties: initialProperties
});
Entities.deleteEntity(entityID);
}
SelectionManager.clearSelections();
pushCommandForSelections([], savedProperties);
selectionDisplay.unselect(selectedEntityID);
entitySelected = false;
selectionManager.clearSelections();
} else {
print(" Delete Entity.... not holding...");
}
@ -623,15 +668,16 @@ function handeMenuEvent(menuItem) {
editModelID = -1;
if (selectionManager.selections.length == 1) {
print(" Edit Properties.... selectedEntityID="+ selectedEntityID);
editModelID = selectedEntityID;
editModelID = selectionManager.selections[0];
} else {
print(" Edit Properties.... not holding...");
}
if (editModelID != -1) {
print(" Edit Properties.... about to edit properties...");
entityPropertyDialogBox.openDialog(editModelID);
selectionManager._update();
}
} else if (menuItem == "Paste Models") {
modelImporter.paste();
} else if (menuItem == "Export Models") {
@ -659,8 +705,6 @@ Controller.keyReleaseEvent.connect(function (event) {
handeMenuEvent("Delete");
} else if (event.text == "TAB") {
selectionDisplay.toggleSpaceMode();
} else if (event.text == "ESC") {
selectionDisplay.cancelTool();
} else if (event.text == "f") {
if (entitySelected) {
// Get latest properties
@ -671,8 +715,130 @@ Controller.keyReleaseEvent.connect(function (event) {
if (isActive) {
cameraManager.enable();
}
} else {
var delta = null;
if (event.text == 'UP') {
if (event.isControl || event.isAlt) {
delta = { x: 0, y: 1, z: 0 };
} else {
delta = { x: 0, y: 0, z: -1 };
}
} else if (event.text == 'DOWN') {
if (event.isControl || event.isAlt) {
delta = { x: 0, y: -1, z: 0 };
} else {
delta = { x: 0, y: 0, z: 1 };
}
} else if (event.text == 'LEFT') {
delta = { x: -1, y: 0, z: 0 };
} else if (event.text == 'RIGHT') {
delta = { x: 1, y: 0, z: 0 };
}
if (delta != null) {
// Adjust delta so that movements are relative to the current camera orientation
var lookDirection = Quat.getFront(Camera.getOrientation());
lookDirection.z *= -1;
var angle = Math.atan2(lookDirection.z, lookDirection.x);
angle -= (Math.PI / 4);
var rotation = Math.floor(angle / (Math.PI / 2)) * (Math.PI / 2);
var rotator = Quat.fromPitchYawRollRadians(0, rotation, 0);
delta = Vec3.multiplyQbyV(rotator, delta);
SelectionManager.saveProperties();
for (var i = 0; i < selectionManager.selections.length; i++) {
var entityID = selectionManager.selections[i];
var properties = Entities.getEntityProperties(entityID);
Entities.editEntity(entityID, {
position: Vec3.sum(properties.position, delta)
});
}
pushCommandForSelections();
selectionManager._update();
}
}
});
// When an entity has been deleted we need a way to "undo" this deletion. Because it's not currently
// possible to create an entity with a specific id, earlier undo commands to the deleted entity
// will fail if there isn't a way to find the new entity id.
DELETED_ENTITY_MAP = {
}
function applyEntityProperties(data) {
var properties = data.setProperties;
var selectedEntityIDs = [];
for (var i = 0; i < properties.length; i++) {
var entityID = properties[i].entityID;
if (DELETED_ENTITY_MAP[entityID.id] !== undefined) {
entityID = DELETED_ENTITY_MAP[entityID.id];
}
Entities.editEntity(entityID, properties[i].properties);
selectedEntityIDs.push(entityID);
}
for (var i = 0; i < data.createEntities.length; i++) {
var entityID = data.createEntities[i].entityID;
var properties = data.createEntities[i].properties;
var newEntityID = Entities.addEntity(properties);
DELETED_ENTITY_MAP[entityID.id] = newEntityID;
print(newEntityID.isKnownID);
if (data.selectCreated) {
selectedEntityIDs.push(newEntityID);
}
}
for (var i = 0; i < data.deleteEntities.length; i++) {
var entityID = data.deleteEntities[i].entityID;
if (DELETED_ENTITY_MAP[entityID.id] !== undefined) {
entityID = DELETED_ENTITY_MAP[entityID.id];
}
Entities.deleteEntity(entityID);
}
selectionManager.setSelections(selectedEntityIDs);
};
// For currently selected entities, push a command to the UndoStack that uses the current entity properties for the
// redo command, and the saved properties for the undo command. Also, include create and delete entity data.
function pushCommandForSelections(createdEntityData, deletedEntityData) {
var undoData = {
setProperties: [],
createEntities: deletedEntityData || [],
deleteEntities: createdEntityData || [],
selectCreated: true,
};
var redoData = {
setProperties: [],
createEntities: createdEntityData || [],
deleteEntities: deletedEntityData || [],
selectCreated: false,
};
for (var i = 0; i < SelectionManager.selections.length; i++) {
var entityID = SelectionManager.selections[i];
var initialProperties = SelectionManager.savedProperties[entityID.id];
var currentProperties = Entities.getEntityProperties(entityID);
undoData.setProperties.push({
entityID: entityID,
properties: {
position: initialProperties.position,
rotation: initialProperties.rotation,
dimensions: initialProperties.dimensions,
},
});
redoData.setProperties.push({
entityID: entityID,
properties: {
position: currentProperties.position,
rotation: currentProperties.rotation,
dimensions: currentProperties.dimensions,
},
});
}
UndoStack.pushCommand(applyEntityProperties, undoData, applyEntityProperties, redoData);
}

View file

@ -0,0 +1,37 @@
//
// spotlightExample.js
// examples
//
// Created by Brad Hefta-Gaub on 10/28/14.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates creating and editing a particle
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var lightProperties = {
type: "Light",
position: { x: 0, y: 0, z: 0 },
dimensions: { x: 1000, y: 1000, z: 1000 },
angularVelocity: { x: 0, y: 10, z: 0 },
angularDamping: 0,
isSpotlight: true,
diffuseColor: { red: 255, green: 255, blue: 255 },
ambientColor: { red: 255, green: 255, blue: 255 },
specularColor: { red: 255, green: 255, blue: 255 },
constantAttenuation: 1,
linearAttenuation: 0,
quadraticAttenuation: 0,
exponent: 0,
cutoff: 180, // in degrees
};
var spotlightID = Entities.addEntity(lightProperties);
Script.scriptEnding.connect(function() {
Entities.deleteEntity(spotlightID);
});

View file

@ -11,7 +11,7 @@
#include <QtCore/QCoreApplication>
#include <Logging.h>
#include <LogHandler.h>
#include "IceServer.h"
@ -20,7 +20,7 @@ int main(int argc, char* argv[]) {
setvbuf(stdout, NULL, _IOLBF, 0);
#endif
qInstallMessageHandler(Logging::verboseMessageHandler);
qInstallMessageHandler(LogHandler::verboseMessageHandler);
IceServer iceServer(argc, argv);
return iceServer.exec();

View file

@ -101,7 +101,7 @@ endif()
add_executable(${TARGET_NAME} MACOSX_BUNDLE ${INTERFACE_SRCS} ${QM})
# link required hifi libraries
link_hifi_libraries(shared octree voxels fbx metavoxels networking entities avatars audio animation script-engine)
link_hifi_libraries(shared octree voxels fbx metavoxels networking entities avatars audio animation script-engine physics)
# find any optional and required libraries
find_package(ZLIB REQUIRED)

View file

@ -1,7 +1,7 @@
Instructions for adding the Gverb library to Interface
(This is a required library)
Clément Brisset, Octobre 22nd, 2014
Clément Brisset, October 22nd, 2014
1. Go to https://github.com/highfidelity/gverb
Or download the sources directly via this link:

View file

@ -58,7 +58,7 @@
#include <HFActionEvent.h>
#include <HFBackEvent.h>
#include <LocalVoxelsList.h>
#include <Logging.h>
#include <LogHandler.h>
#include <NetworkAccessManager.h>
#include <OctalCode.h>
#include <OctreeSceneStats.h>
@ -117,12 +117,10 @@ const QString SKIP_FILENAME = QStandardPaths::writableLocation(QStandardPaths::D
const QString DEFAULT_SCRIPTS_JS_URL = "http://public.highfidelity.io/scripts/defaultScripts.js";
void messageHandler(QtMsgType type, const QMessageLogContext& context, const QString& message) {
if (message.size() > 0) {
QString dateString = QDateTime::currentDateTime().toTimeSpec(Qt::LocalTime).toString(Qt::ISODate);
QString formattedMessage = QString("[%1] %2\n").arg(dateString).arg(message);
fprintf(stdout, "%s", qPrintable(formattedMessage));
Application::getInstance()->getLogger()->addMessage(qPrintable(formattedMessage));
QString logMessage = LogHandler::getInstance().printMessage((LogMsgType) type, context, message);
if (!logMessage.isEmpty()) {
Application::getInstance()->getLogger()->addMessage(qPrintable(logMessage));
}
}
@ -582,10 +580,6 @@ void Application::initializeGL() {
float startupTime = (float)_applicationStartupTime.elapsed() / 1000.0;
_justStarted = false;
qDebug("Startup time: %4.2f seconds.", startupTime);
const char LOGSTASH_INTERFACE_START_TIME_KEY[] = "interface-start-time";
// ask the Logstash class to record the startup time
Logging::stashValue(STAT_TYPE_TIMER, LOGSTASH_INTERFACE_START_TIME_KEY, startupTime);
}
// update before the first render
@ -3179,7 +3173,7 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
} else {
// if not rendering the billboard, the region is in device independent coordinates; must convert to device
QSize size = getTextureCache()->getFrameBufferSize();
float ratio = QApplication::desktop()->windowHandle()->devicePixelRatio();
float ratio = QApplication::desktop()->windowHandle()->devicePixelRatio() * _renderResolutionScale;
int x = region.x() * ratio, y = region.y() * ratio, width = region.width() * ratio, height = region.height() * ratio;
glViewport(x, size.height() - y - height, width, height);
glScissor(x, size.height() - y - height, width, height);

View file

@ -1018,6 +1018,27 @@ void Audio::parseAudioStreamStatsPacket(const QByteArray& packet) {
}
}
void Audio::parseAudioEnvironmentData(const QByteArray &packet) {
int numBytesPacketHeader = numBytesForPacketHeader(packet);
const char* dataAt = packet.constData() + numBytesPacketHeader;
char bitset;
memcpy(&bitset, dataAt, sizeof(char));
dataAt += sizeof(char);
bool hasReverb = oneAtBit(bitset, HAS_REVERB_BIT);;
if (hasReverb) {
float reverbTime, wetLevel;
memcpy(&reverbTime, dataAt, sizeof(float));
dataAt += sizeof(float);
memcpy(&wetLevel, dataAt, sizeof(float));
dataAt += sizeof(float);
_receivedAudioStream.setReverb(reverbTime, wetLevel);
} else {
_receivedAudioStream.clearReverb();
}
}
void Audio::sendDownstreamAudioStatsPacket() {
// since this function is called every second, we'll sample for some of our stats here

View file

@ -125,6 +125,7 @@ public slots:
void stop();
void addReceivedAudioToStream(const QByteArray& audioByteArray);
void parseAudioStreamStatsPacket(const QByteArray& packet);
void parseAudioEnvironmentData(const QByteArray& packet);
void addSpatialAudioToBuffer(unsigned int sampleTime, const QByteArray& spatialAudio, unsigned int numSamples);
void handleAudioInput();
void reset();

View file

@ -49,14 +49,18 @@ void DatagramProcessor::processDatagrams() {
PacketType incomingType = packetTypeForPacket(incomingPacket);
// only process this packet if we have a match on the packet version
switch (incomingType) {
case PacketTypeAudioEnvironment:
case PacketTypeAudioStreamStats:
case PacketTypeMixedAudio:
case PacketTypeSilentAudioFrame:
case PacketTypeAudioStreamStats: {
if (incomingType != PacketTypeAudioStreamStats) {
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
case PacketTypeSilentAudioFrame: {
if (incomingType == PacketTypeAudioStreamStats) {
QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
} else if (incomingType == PacketTypeAudioEnvironment) {
QMetaObject::invokeMethod(&application->_audio, "parseAudioEnvironmentData", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
} else {
QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
}

View file

@ -1314,7 +1314,7 @@ void Menu::displayNameLocationResponse(const QString& errorString) {
void Menu::toggleLocationList() {
if (!_userLocationsDialog) {
JavascriptObjectMap locationObjectMap;
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
locationObjectMap.insert("InterfaceLocation", &AddressManager::getInstance());
_userLocationsDialog = DataWebDialog::dialogForPath("/user/locations", locationObjectMap);
}
@ -1358,7 +1358,7 @@ void Menu::nameLocation() {
if (!_newLocationDialog) {
JavascriptObjectMap locationObjectMap;
locationObjectMap.insert("InterfaceLocation", LocationScriptingInterface::getInstance());
locationObjectMap.insert("InterfaceLocation", &AddressManager::getInstance());
_newLocationDialog = DataWebDialog::dialogForPath("/user/locations/new", locationObjectMap);
}

View file

@ -655,19 +655,19 @@ void SkeletonModel::buildShapes() {
Shape::Type type = joint.shapeType;
int parentIndex = joint.parentIndex;
if (parentIndex == -1 || radius < EPSILON) {
type = UNKNOWN_SHAPE;
} else if (type == CAPSULE_SHAPE && halfHeight < EPSILON) {
type = SHAPE_TYPE_UNKNOWN;
} else if (type == SHAPE_TYPE_CAPSULE && halfHeight < EPSILON) {
// this shape is forced to be a sphere
type = SPHERE_SHAPE;
type = SHAPE_TYPE_SPHERE;
}
Shape* shape = NULL;
if (type == SPHERE_SHAPE) {
if (type == SHAPE_TYPE_SPHERE) {
shape = new VerletSphereShape(radius, &(points[i]));
shape->setEntity(this);
float mass = massScale * glm::max(MIN_JOINT_MASS, DENSITY_OF_WATER * shape->getVolume());
points[i].setMass(mass);
totalMass += mass;
} else if (type == CAPSULE_SHAPE) {
} else if (type == SHAPE_TYPE_CAPSULE) {
assert(parentIndex != -1);
shape = new VerletCapsuleShape(radius, &(points[parentIndex]), &(points[i]));
shape->setEntity(this);

View file

@ -24,6 +24,7 @@
#include "EntityTreeRenderer.h"
#include "RenderableBoxEntityItem.h"
#include "RenderableLightEntityItem.h"
#include "RenderableModelEntityItem.h"
#include "RenderableSphereEntityItem.h"
@ -39,6 +40,7 @@ EntityTreeRenderer::EntityTreeRenderer() :
REGISTER_ENTITY_TYPE_WITH_FACTORY(Model, RenderableModelEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Box, RenderableBoxEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Sphere, RenderableSphereEntityItem::factory)
REGISTER_ENTITY_TYPE_WITH_FACTORY(Light, RenderableLightEntityItem::factory)
}
EntityTreeRenderer::~EntityTreeRenderer() {

View file

@ -0,0 +1,89 @@
//
// RenderableLightEntityItem.cpp
// interface/src
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <glm/gtx/quaternion.hpp>
#include <FBXReader.h>
#include "InterfaceConfig.h"
#include <PerfStat.h>
#include <LightEntityItem.h>
#include "Application.h"
#include "Menu.h"
#include "EntityTreeRenderer.h"
#include "RenderableLightEntityItem.h"
EntityItem* RenderableLightEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return new RenderableLightEntityItem(entityID, properties);
}
void RenderableLightEntityItem::render(RenderArgs* args) {
PerformanceTimer perfTimer("RenderableLightEntityItem::render");
assert(getType() == EntityTypes::Light);
glm::vec3 position = getPositionInMeters();
glm::vec3 center = getCenterInMeters();
glm::vec3 dimensions = getDimensions() * (float)TREE_SCALE;
glm::quat rotation = getRotation();
float largestDiameter = glm::max(dimensions.x, dimensions.y, dimensions.z);
const float MAX_COLOR = 255.0f;
float diffuseR = getDiffuseColor()[RED_INDEX] / MAX_COLOR;
float diffuseG = getDiffuseColor()[GREEN_INDEX] / MAX_COLOR;
float diffuseB = getDiffuseColor()[BLUE_INDEX] / MAX_COLOR;
float ambientR = getAmbientColor()[RED_INDEX] / MAX_COLOR;
float ambientG = getAmbientColor()[GREEN_INDEX] / MAX_COLOR;
float ambientB = getAmbientColor()[BLUE_INDEX] / MAX_COLOR;
float specularR = getSpecularColor()[RED_INDEX] / MAX_COLOR;
float specularG = getSpecularColor()[GREEN_INDEX] / MAX_COLOR;
float specularB = getSpecularColor()[BLUE_INDEX] / MAX_COLOR;
glm::vec3 ambient = glm::vec3(ambientR, ambientG, ambientB);
glm::vec3 diffuse = glm::vec3(diffuseR, diffuseG, diffuseB);
glm::vec3 specular = glm::vec3(specularR, specularG, specularB);
glm::vec3 direction = IDENTITY_FRONT * rotation;
float constantAttenuation = getConstantAttenuation();
float linearAttenuation = getLinearAttenuation();
float quadraticAttenuation = getQuadraticAttenuation();
float exponent = getExponent();
float cutoff = glm::radians(getCutoff());
if (_isSpotlight) {
Application::getInstance()->getDeferredLightingEffect()->addSpotLight(position, largestDiameter / 2.0f,
ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation,
direction, exponent, cutoff);
} else {
Application::getInstance()->getDeferredLightingEffect()->addPointLight(position, largestDiameter / 2.0f,
ambient, diffuse, specular, constantAttenuation, linearAttenuation, quadraticAttenuation);
}
bool wantDebug = false;
if (wantDebug) {
glColor4f(diffuseR, diffuseG, diffuseB, 1.0f);
glPushMatrix();
glTranslatef(position.x, position.y, position.z);
glm::vec3 axis = glm::axis(rotation);
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
glPushMatrix();
glm::vec3 positionToCenter = center - position;
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
glScalef(dimensions.x, dimensions.y, dimensions.z);
Application::getInstance()->getDeferredLightingEffect()->renderWireSphere(0.5f, 15, 15);
glPopMatrix();
glPopMatrix();
}
};

View file

@ -0,0 +1,40 @@
//
// RenderableLightEntityItem.h
// interface/src/entities
//
// Created by Brad Hefta-Gaub on 8/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_RenderableLightEntityItem_h
#define hifi_RenderableLightEntityItem_h
#include <glm/glm.hpp>
#include <stdint.h>
#include <EntityTree.h>
#include <Octree.h>
#include <OctreePacketData.h>
#include <OctreeRenderer.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include <ViewFrustum.h>
#include <LightEntityItem.h>
class RenderableLightEntityItem : public LightEntityItem {
public:
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
RenderableLightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
LightEntityItem(entityItemID, properties)
{ }
virtual void render(RenderArgs* args);
};
#endif // hifi_RenderableLightEntityItem_h

View file

@ -1738,7 +1738,8 @@ int Model::renderMeshes(gpu::Batch& batch, RenderMode mode, bool translucent, fl
mesh.texCoords.size() * sizeof(glm::vec2) +
(mesh.blendshapes.isEmpty() ? vertexCount * 2 * sizeof(glm::vec3) : 0);
//skinProgram->setAttributeBuffer(skinLocations->clusterIndices, GL_FLOAT, offset, 4);
GLBATCH(glVertexAttribPointer)(skinLocations->clusterIndices, 4, GL_FLOAT, GL_TRUE, 0, (const void*) offset);
GLBATCH(glVertexAttribPointer)(skinLocations->clusterIndices, 4, GL_FLOAT, GL_TRUE, 0,
reinterpret_cast<const void*>(offset));
//skinProgram->setAttributeBuffer(skinLocations->clusterWeights, GL_FLOAT,
// offset + vertexCount * sizeof(glm::vec4), 4);
GLBATCH(glVertexAttribPointer)(skinLocations->clusterWeights, 4, GL_FLOAT, GL_TRUE, 0, (const void*) (offset + vertexCount * sizeof(glm::vec4)));

View file

@ -83,6 +83,12 @@ void InboundAudioStream::clearBuffer() {
_currentJitterBufferFrames = 0;
}
void InboundAudioStream::setReverb(float reverbTime, float wetLevel) {
_hasReverb = true;
_reverbTime = reverbTime;
_wetLevel = wetLevel;
}
void InboundAudioStream::perSecondCallbackForUpdatingStats() {
_incomingSequenceNumberStats.pushStatsToHistory();
_timeGapStatsForDesiredCalcOnTooManyStarves.currentIntervalComplete();
@ -163,22 +169,9 @@ int InboundAudioStream::parseData(const QByteArray& packet) {
}
int InboundAudioStream::parseStreamProperties(PacketType type, const QByteArray& packetAfterSeqNum, int& numAudioSamples) {
int read = 0;
if (type == PacketTypeMixedAudio) {
memcpy(&_hasReverb, packetAfterSeqNum.data() + read, sizeof(bool));
read += sizeof(bool);
if (_hasReverb) {
memcpy(&_reverbTime, packetAfterSeqNum.data() + read, sizeof(float));
read += sizeof(float);
memcpy(&_wetLevel, packetAfterSeqNum.data() + read, sizeof(float));
read += sizeof(float);
}
}
// mixed audio packets do not have any info between the seq num and the audio data.
numAudioSamples = (packetAfterSeqNum.size() - read) / sizeof(int16_t);
return read;
numAudioSamples = packetAfterSeqNum.size() / sizeof(int16_t);
return 0;
}
int InboundAudioStream::parseAudioData(PacketType type, const QByteArray& packetAfterStreamProperties, int numAudioSamples) {

View file

@ -45,6 +45,9 @@ const int DEFAULT_WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES = 50;
const int DEFAULT_WINDOW_SECONDS_FOR_DESIRED_REDUCTION = 10;
const bool DEFAULT_REPETITION_WITH_FADE = true;
// Audio Env bitset
const int HAS_REVERB_BIT = 0; // 1st bit
class InboundAudioStream : public NodeData {
Q_OBJECT
public:
@ -158,6 +161,8 @@ public:
bool hasReverb() const { return _hasReverb; }
float getRevebTime() const { return _reverbTime; }
float getWetLevel() const { return _wetLevel; }
void setReverb(float reverbTime, float wetLevel);
void clearReverb() { _hasReverb = false; }
public slots:
/// This function should be called every second for all the stats to function properly. If dynamic jitter buffers

View file

@ -5,8 +5,8 @@ setup_hifi_library(Network Script)
include_glm()
link_hifi_libraries(shared octree voxels networking)
link_hifi_libraries(shared octree voxels networking physics)
include_hifi_library_headers(fbx)
# call macro to link our dependencies and bubble them up via a property on our target
link_shared_dependencies()
link_shared_dependencies()

View file

@ -5,7 +5,7 @@ setup_hifi_library(Network Script)
include_glm()
link_hifi_libraries(shared octree fbx networking animation)
link_hifi_libraries(shared octree fbx networking animation physics)
# call macro to link our dependencies and bubble them up via a property on our target
link_shared_dependencies()

View file

@ -18,6 +18,7 @@
#include <AACubeShape.h>
#include <AnimationCache.h> // for Animation, AnimationCache, and AnimationPointer classes
#include <CollisionInfo.h>
#include <Octree.h> // for EncodeBitstreamParams class
#include <OctreeElement.h> // for OctreeElement::AppendState
#include <OctreePacketData.h>

View file

@ -68,8 +68,8 @@ EntityItemProperties::EntityItemProperties() :
_animationFPS(ModelEntityItem::DEFAULT_ANIMATION_FPS),
_glowLevel(0.0f),
_localRenderAlpha(1.0f),
_isSpotlight(false),
_naturalDimensions(1.0f, 1.0f, 1.0f),
_colorChanged(false),
_modelURLChanged(false),
_animationURLChanged(false),
@ -78,11 +78,51 @@ EntityItemProperties::EntityItemProperties() :
_animationFPSChanged(false),
_glowLevelChanged(false),
_localRenderAlphaChanged(false),
_isSpotlightChanged(false),
_defaultSettings(true)
_diffuseColor(),
_ambientColor(),
_specularColor(),
_constantAttenuation(1.0f),
_linearAttenuation(0.0f),
_quadraticAttenuation(0.0f),
_exponent(0.0f),
_cutoff(PI),
_diffuseColorChanged(false),
_ambientColorChanged(false),
_specularColorChanged(false),
_constantAttenuationChanged(false),
_linearAttenuationChanged(false),
_quadraticAttenuationChanged(false),
_exponentChanged(false),
_cutoffChanged(false),
_defaultSettings(true),
_sittingPoints(NULL),
_naturalDimensions(1.0f, 1.0f, 1.0f)
{
}
EntityItemProperties::~EntityItemProperties() {
if (_sittingPoints) {
delete _sittingPoints;
_sittingPoints = NULL;
}
}
void EntityItemProperties::setSittingPoints(const QVector<SittingPoint>& sittingPoints) {
if (!_sittingPoints) {
_sittingPoints = new QVector<SittingPoint>;
}
_sittingPoints->clear();
foreach (SittingPoint sitPoint, sittingPoints) {
_sittingPoints->append(sitPoint);
}
}
void EntityItemProperties::debugDump() const {
qDebug() << "EntityItemProperties...";
qDebug() << " _type=" << EntityTypes::getEntityTypeName(_type);
@ -120,6 +160,15 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_ANGULAR_DAMPING, angularDamping);
CHECK_PROPERTY_CHANGE(PROP_IGNORE_FOR_COLLISIONS, ignoreForCollisions);
CHECK_PROPERTY_CHANGE(PROP_COLLISIONS_WILL_MOVE, collisionsWillMove);
CHECK_PROPERTY_CHANGE(PROP_IS_SPOTLIGHT, isSpotlight);
CHECK_PROPERTY_CHANGE(PROP_DIFFUSE_COLOR, diffuseColor);
CHECK_PROPERTY_CHANGE(PROP_AMBIENT_COLOR, ambientColor);
CHECK_PROPERTY_CHANGE(PROP_SPECULAR_COLOR, specularColor);
CHECK_PROPERTY_CHANGE(PROP_CONSTANT_ATTENUATION, constantAttenuation);
CHECK_PROPERTY_CHANGE(PROP_LINEAR_ATTENUATION, linearAttenuation);
CHECK_PROPERTY_CHANGE(PROP_QUADRATIC_ATTENUATION, quadraticAttenuation);
CHECK_PROPERTY_CHANGE(PROP_EXPONENT, exponent);
CHECK_PROPERTY_CHANGE(PROP_CUTOFF, cutoff);
return changedProperties;
}
@ -161,17 +210,30 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(localRenderAlpha);
COPY_PROPERTY_TO_QSCRIPTVALUE(ignoreForCollisions);
COPY_PROPERTY_TO_QSCRIPTVALUE(collisionsWillMove);
COPY_PROPERTY_TO_QSCRIPTVALUE(isSpotlight);
COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(diffuseColor, getDiffuseColor());
COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(ambientColor, getAmbientColor());
COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(specularColor, getSpecularColor());
COPY_PROPERTY_TO_QSCRIPTVALUE(constantAttenuation);
COPY_PROPERTY_TO_QSCRIPTVALUE(linearAttenuation);
COPY_PROPERTY_TO_QSCRIPTVALUE(quadraticAttenuation);
COPY_PROPERTY_TO_QSCRIPTVALUE(exponent);
COPY_PROPERTY_TO_QSCRIPTVALUE(cutoff);
// Sitting properties support
QScriptValue sittingPoints = engine->newObject();
for (int i = 0; i < _sittingPoints.size(); ++i) {
QScriptValue sittingPoint = engine->newObject();
sittingPoint.setProperty("name", _sittingPoints[i].name);
sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints[i].position));
sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints[i].rotation));
sittingPoints.setProperty(i, sittingPoint);
if (_sittingPoints) {
for (int i = 0; i < _sittingPoints->size(); ++i) {
QScriptValue sittingPoint = engine->newObject();
sittingPoint.setProperty("name", _sittingPoints->at(i).name);
sittingPoint.setProperty("position", vec3toScriptValue(engine, _sittingPoints->at(i).position));
sittingPoint.setProperty("rotation", quatToScriptValue(engine, _sittingPoints->at(i).rotation));
sittingPoints.setProperty(i, sittingPoint);
}
sittingPoints.setProperty("length", _sittingPoints->size());
} else {
sittingPoints.setProperty("length", 0);
}
sittingPoints.setProperty("length", _sittingPoints.size());
COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(sittingPoints, sittingPoints); // gettable, but not settable
AABox aaBox = getAABoxInMeters();
@ -220,6 +282,15 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(localRenderAlpha, setLocalRenderAlpha);
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(ignoreForCollisions, setIgnoreForCollisions);
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(collisionsWillMove, setCollisionsWillMove);
COPY_PROPERTY_FROM_QSCRIPTVALUE_BOOL(isSpotlight, setIsSpotlight);
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(diffuseColor, setDiffuseColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(ambientColor, setAmbientColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(specularColor, setSpecularColor);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(constantAttenuation, setConstantAttenuation);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(linearAttenuation, setLinearAttenuation);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(quadraticAttenuation, setQuadraticAttenuation);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(exponent, setExponent);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(cutoff, setCutoff);
_lastEdited = usecTimestampNow();
}
@ -370,6 +441,15 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
APPEND_ENTITY_PROPERTY(PROP_VISIBLE, appendValue, properties.getVisible());
APPEND_ENTITY_PROPERTY(PROP_IGNORE_FOR_COLLISIONS, appendValue, properties.getIgnoreForCollisions());
APPEND_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, appendValue, properties.getCollisionsWillMove());
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, appendValue, properties.getIsSpotlight());
APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, properties.getDiffuseColor());
APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, properties.getAmbientColor());
APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, properties.getSpecularColor());
APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, properties.getConstantAttenuation());
APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, properties.getLinearAttenuation());
APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, properties.getQuadraticAttenuation());
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, properties.getExponent());
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, properties.getCutoff());
}
if (propertyCount > 0) {
int endOfEntityItemData = packetData->getUncompressedByteOffset();
@ -568,6 +648,15 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_VISIBLE, bool, setVisible);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_IGNORE_FOR_COLLISIONS, bool, setIgnoreForCollisions);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_COLLISIONS_WILL_MOVE, bool, setCollisionsWillMove);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_IS_SPOTLIGHT, bool, setIsSpotlight);
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_DIFFUSE_COLOR, setDiffuseColor);
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_AMBIENT_COLOR, setAmbientColor);
READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_SPECULAR_COLOR, setSpecularColor);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CONSTANT_ATTENUATION, float, setConstantAttenuation);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LINEAR_ATTENUATION, float, setLinearAttenuation);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_QUADRATIC_ATTENUATION, float, setQuadraticAttenuation);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EXPONENT, float, setExponent);
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CUTOFF, float, setCutoff);
return valid;
}
@ -622,6 +711,16 @@ void EntityItemProperties::markAllChanged() {
_animationFPSChanged = true;
_glowLevelChanged = true;
_localRenderAlphaChanged = true;
_isSpotlightChanged = true;
_diffuseColorChanged = true;
_ambientColorChanged = true;
_specularColorChanged = true;
_constantAttenuationChanged = true;
_linearAttenuationChanged = true;
_quadraticAttenuationChanged = true;
_exponentChanged = true;
_cutoffChanged = true;
}
AACube EntityItemProperties::getMaximumAACubeInTreeUnits() const {

View file

@ -32,7 +32,6 @@
#include "EntityItemPropertiesMacros.h"
#include "EntityTypes.h"
// PropertyFlags support
enum EntityPropertyList {
PROP_PAGED_PROPERTY,
PROP_CUSTOM_PROPERTIES_INCLUDED,
@ -65,7 +64,18 @@ enum EntityPropertyList {
PROP_IGNORE_FOR_COLLISIONS,
PROP_COLLISIONS_WILL_MOVE,
PROP_LAST_ITEM = PROP_COLLISIONS_WILL_MOVE
// property used by Light entity
PROP_IS_SPOTLIGHT,
PROP_DIFFUSE_COLOR,
PROP_AMBIENT_COLOR,
PROP_SPECULAR_COLOR,
PROP_CONSTANT_ATTENUATION,
PROP_LINEAR_ATTENUATION,
PROP_QUADRATIC_ATTENUATION,
PROP_EXPONENT,
PROP_CUTOFF,
PROP_LAST_ITEM = PROP_CUTOFF
};
typedef PropertyFlags<EntityPropertyList> EntityPropertyFlags;
@ -83,9 +93,10 @@ class EntityItemProperties {
friend class ModelEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class BoxEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class SphereEntityItem; // TODO: consider removing this friend relationship and use public methods
friend class LightEntityItem; // TODO: consider removing this friend relationship and use public methods
public:
EntityItemProperties();
virtual ~EntityItemProperties() { };
virtual ~EntityItemProperties();
virtual QScriptValue copyToScriptValue(QScriptEngine* engine) const;
virtual void copyFromScriptValue(const QScriptValue& object);
@ -209,8 +220,7 @@ public:
void clearID() { _id = UNKNOWN_ENTITY_ID; _idSet = false; }
void markAllChanged();
QVector<SittingPoint> getSittingPoints() const { return _sittingPoints; }
void setSittingPoints(QVector<SittingPoint> sittingPoints) { _sittingPoints = sittingPoints; }
void setSittingPoints(const QVector<SittingPoint>& sittingPoints);
const glm::vec3& getNaturalDimensions() const { return _naturalDimensions; }
void setNaturalDimensions(const glm::vec3& value) { _naturalDimensions = value; }
@ -233,6 +243,36 @@ public:
bool getCollisionsWillMove() const { return _collisionsWillMove; }
void setCollisionsWillMove(bool value) { _collisionsWillMove = value; _collisionsWillMoveChanged = true; }
bool getIsSpotlight() const { return _isSpotlight; }
void setIsSpotlight(bool value) { _isSpotlight = value; _isSpotlightChanged = true; }
xColor getDiffuseColor() const { return _diffuseColor; }
xColor getAmbientColor() const { return _ambientColor; }
xColor getSpecularColor() const { return _specularColor; }
void setDiffuseColor(const xColor& value) { _diffuseColor = value; _diffuseColorChanged = true; }
void setAmbientColor(const xColor& value) { _ambientColor = value; _ambientColorChanged = true; }
void setSpecularColor(const xColor& value) { _specularColor = value; _specularColorChanged = true; }
bool diffuseColorChanged() const { return _colorChanged; }
bool ambientColorChanged() const { return _ambientColorChanged; }
bool specularColorChanged() const { return _specularColorChanged; }
bool getConstantAttenuation() const { return _constantAttenuation; }
void setConstantAttenuation(float value) { _constantAttenuation = value; _constantAttenuationChanged = true; }
bool getLinearAttenuation() const { return _linearAttenuation; }
void setLinearAttenuation(float value) { _linearAttenuation = value; _linearAttenuationChanged = true; }
bool getQuadraticAttenuation() const { return _quadraticAttenuation; }
void setQuadraticAttenuation(float value) { _quadraticAttenuation = value; _quadraticAttenuationChanged = true; }
bool getExponent() const { return _exponent; }
void setExponent(bool value) { _exponent = value; _exponentChanged = true; }
bool getCutoff() const { return _cutoff; }
void setCutoff(bool value) { _cutoff = value; _cutoffChanged = true; }
void setLastEdited(quint64 usecTime) { _lastEdited = usecTime; }
private:
@ -288,8 +328,7 @@ private:
float _animationFPS;
float _glowLevel;
float _localRenderAlpha;
QVector<SittingPoint> _sittingPoints;
glm::vec3 _naturalDimensions;
bool _isSpotlight;
bool _colorChanged;
bool _modelURLChanged;
@ -299,8 +338,32 @@ private:
bool _animationFPSChanged;
bool _glowLevelChanged;
bool _localRenderAlphaChanged;
bool _isSpotlightChanged;
xColor _diffuseColor;
xColor _ambientColor;
xColor _specularColor;
float _constantAttenuation;
float _linearAttenuation;
float _quadraticAttenuation;
float _exponent;
float _cutoff;
bool _diffuseColorChanged;
bool _ambientColorChanged;
bool _specularColorChanged;
bool _constantAttenuationChanged;
bool _linearAttenuationChanged;
bool _quadraticAttenuationChanged;
bool _exponentChanged;
bool _cutoffChanged;
bool _defaultSettings;
// NOTE: The following are pseudo client only properties. They are only used in clients which can access
// properties of model geometry. But these properties are not serialized like other properties.
QVector<SittingPoint>* _sittingPoints;
glm::vec3 _naturalDimensions;
};
Q_DECLARE_METATYPE(EntityItemProperties);
QScriptValue EntityItemPropertiesToScriptValue(QScriptEngine* engine, const EntityItemProperties& properties);

View file

@ -147,6 +147,10 @@
QScriptValue P = xColorToScriptValue(engine, _##P); \
properties.setProperty(#P, P);
#define COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(P,G) \
QScriptValue P = xColorToScriptValue(engine, G); \
properties.setProperty(#P, P);
#define COPY_PROPERTY_TO_QSCRIPTVALUE_GETTER(P, G) \
properties.setProperty(#P, G);

View file

@ -19,6 +19,7 @@
#include "EntityTypes.h"
#include "BoxEntityItem.h"
#include "LightEntityItem.h"
#include "ModelEntityItem.h"
#include "SphereEntityItem.h"
@ -33,6 +34,7 @@ const QString ENTITY_TYPE_NAME_UNKNOWN = "Unknown";
REGISTER_ENTITY_TYPE(Model)
REGISTER_ENTITY_TYPE(Box)
REGISTER_ENTITY_TYPE(Sphere)
REGISTER_ENTITY_TYPE(Light)
const QString& EntityTypes::getEntityTypeName(EntityType entityType) {

View file

@ -33,7 +33,8 @@ public:
Model,
Box,
Sphere,
LAST = Sphere
Light,
LAST = Light
} EntityType;
static const QString& getEntityTypeName(EntityType entityType);

View file

@ -0,0 +1,148 @@
//
// LightEntityItem.cpp
// libraries/entities/src
//
// Created by Brad Hefta-Gaub on 12/4/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <ByteCountCoding.h>
#include "EntityTree.h"
#include "EntityTreeElement.h"
#include "LightEntityItem.h"
EntityItem* LightEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
return new LightEntityItem(entityID, properties);
}
// our non-pure virtual subclass for now...
LightEntityItem::LightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
EntityItem(entityItemID, properties)
{
_type = EntityTypes::Light;
// default property values
const quint8 MAX_COLOR = 255;
_ambientColor[RED_INDEX] = _ambientColor[GREEN_INDEX] = _ambientColor[BLUE_INDEX] = 0;
_diffuseColor[RED_INDEX] = _diffuseColor[GREEN_INDEX] = _diffuseColor[BLUE_INDEX] = MAX_COLOR;
_specularColor[RED_INDEX] = _specularColor[GREEN_INDEX] = _specularColor[BLUE_INDEX] = MAX_COLOR;
_constantAttenuation = 1.0f;
_linearAttenuation = 0.0f;
_quadraticAttenuation = 0.0f;
_exponent = 0.0f;
_cutoff = PI;
setProperties(properties, true);
// a light is not collide-able so we make it's shape be a tiny sphere at origin
_emptyShape.setTranslation(glm::vec3(0.0f, 0.0f, 0.0f));
_emptyShape.setRadius(0.0f);
}
EntityItemProperties LightEntityItem::getProperties() const {
EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
COPY_ENTITY_PROPERTY_TO_PROPERTIES(isSpotlight, getIsSpotlight);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(diffuseColor, getDiffuseXColor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(ambientColor, getAmbientXColor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(specularColor, getSpecularXColor);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(constantAttenuation, getConstantAttenuation);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(linearAttenuation, getLinearAttenuation);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(quadraticAttenuation, getQuadraticAttenuation);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(exponent, getExponent);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(cutoff, getCutoff);
return properties;
}
bool LightEntityItem::setProperties(const EntityItemProperties& properties, bool forceCopy) {
bool somethingChanged = EntityItem::setProperties(properties, forceCopy); // set the properties in our base class
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(diffuseColor, setDiffuseColor);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(ambientColor, setAmbientColor);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(specularColor, setSpecularColor);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(constantAttenuation, setConstantAttenuation);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(linearAttenuation, setLinearAttenuation);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(quadraticAttenuation, setQuadraticAttenuation);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(exponent, setExponent);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(cutoff, setCutoff);
if (somethingChanged) {
bool wantDebug = false;
if (wantDebug) {
uint64_t now = usecTimestampNow();
int elapsed = now - getLastEdited();
qDebug() << "LightEntityItem::setProperties() AFTER update... edited AGO=" << elapsed <<
"now=" << now << " getLastEdited()=" << getLastEdited();
}
setLastEdited(properties.getLastEdited());
}
return somethingChanged;
}
int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData) {
int bytesRead = 0;
const unsigned char* dataAt = data;
READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, _isSpotlight);
READ_ENTITY_PROPERTY_COLOR(PROP_DIFFUSE_COLOR, _diffuseColor);
READ_ENTITY_PROPERTY_COLOR(PROP_AMBIENT_COLOR, _ambientColor);
READ_ENTITY_PROPERTY_COLOR(PROP_SPECULAR_COLOR, _specularColor);
READ_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, float, _constantAttenuation);
READ_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, float, _linearAttenuation);
READ_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, float, _quadraticAttenuation);
READ_ENTITY_PROPERTY(PROP_EXPONENT, float, _exponent);
READ_ENTITY_PROPERTY(PROP_CUTOFF, float, _cutoff);
return bytesRead;
}
// TODO: eventually only include properties changed since the params.lastViewFrustumSent time
EntityPropertyFlags LightEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
requestedProperties += PROP_IS_SPOTLIGHT;
requestedProperties += PROP_DIFFUSE_COLOR;
requestedProperties += PROP_AMBIENT_COLOR;
requestedProperties += PROP_SPECULAR_COLOR;
requestedProperties += PROP_CONSTANT_ATTENUATION;
requestedProperties += PROP_LINEAR_ATTENUATION;
requestedProperties += PROP_QUADRATIC_ATTENUATION;
requestedProperties += PROP_EXPONENT;
requestedProperties += PROP_CUTOFF;
return requestedProperties;
}
void LightEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const {
bool successPropertyFits = true;
APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, appendValue, getIsSpotlight());
APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, getDiffuseColor());
APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, getAmbientColor());
APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, getSpecularColor());
APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, getConstantAttenuation());
APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, getLinearAttenuation());
APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, getQuadraticAttenuation());
APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, getExponent());
APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, getCutoff());
}

View file

@ -0,0 +1,118 @@
//
// LightEntityItem.h
// libraries/entities/src
//
// Created by Brad Hefta-Gaub on 12/4/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_LightEntityItem_h
#define hifi_LightEntityItem_h
#include <SphereShape.h>
#include "EntityItem.h"
class LightEntityItem : public EntityItem {
public:
static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
LightEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties);
ALLOW_INSTANTIATION // This class can be instantiated
// methods for getting/setting all properties of an entity
virtual EntityItemProperties getProperties() const;
virtual bool setProperties(const EntityItemProperties& properties, bool forceCopy = false);
virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const;
virtual void appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
EntityPropertyFlags& requestedProperties,
EntityPropertyFlags& propertyFlags,
EntityPropertyFlags& propertiesDidntFit,
int& propertyCount,
OctreeElement::AppendState& appendState) const;
virtual int readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
ReadBitstreamToTreeParams& args,
EntityPropertyFlags& propertyFlags, bool overwriteLocalData);
const rgbColor& getAmbientColor() const { return _ambientColor; }
xColor getAmbientXColor() const {
xColor color = { _ambientColor[RED_INDEX], _ambientColor[GREEN_INDEX], _ambientColor[BLUE_INDEX] }; return color;
}
void setAmbientColor(const rgbColor& value) { memcpy(_ambientColor, value, sizeof(_ambientColor)); }
void setAmbientColor(const xColor& value) {
_ambientColor[RED_INDEX] = value.red;
_ambientColor[GREEN_INDEX] = value.green;
_ambientColor[BLUE_INDEX] = value.blue;
}
const rgbColor& getDiffuseColor() const { return _diffuseColor; }
xColor getDiffuseXColor() const {
xColor color = { _diffuseColor[RED_INDEX], _diffuseColor[GREEN_INDEX], _diffuseColor[BLUE_INDEX] }; return color;
}
void setDiffuseColor(const rgbColor& value) { memcpy(_diffuseColor, value, sizeof(_diffuseColor)); }
void setDiffuseColor(const xColor& value) {
_diffuseColor[RED_INDEX] = value.red;
_diffuseColor[GREEN_INDEX] = value.green;
_diffuseColor[BLUE_INDEX] = value.blue;
}
const rgbColor& getSpecularColor() const { return _specularColor; }
xColor getSpecularXColor() const {
xColor color = { _specularColor[RED_INDEX], _specularColor[GREEN_INDEX], _specularColor[BLUE_INDEX] }; return color;
}
void setSpecularColor(const rgbColor& value) { memcpy(_specularColor, value, sizeof(_specularColor)); }
void setSpecularColor(const xColor& value) {
_specularColor[RED_INDEX] = value.red;
_specularColor[GREEN_INDEX] = value.green;
_specularColor[BLUE_INDEX] = value.blue;
}
bool getIsSpotlight() const { return _isSpotlight; }
void setIsSpotlight(bool value) { _isSpotlight = value; }
float getConstantAttenuation() const { return _constantAttenuation; }
void setConstantAttenuation(float value) { _constantAttenuation = value; }
float getLinearAttenuation() const { return _linearAttenuation; }
void setLinearAttenuation(float value) { _linearAttenuation = value; }
float getQuadraticAttenuation() const { return _quadraticAttenuation; }
void setQuadraticAttenuation(float value) { _quadraticAttenuation = value; }
float getExponent() const { return _exponent; }
void setExponent(float value) { _exponent = value; }
float getCutoff() const { return _cutoff; }
void setCutoff(float value) { _cutoff = value; }
virtual const Shape& getCollisionShapeInMeters() const { return _emptyShape; }
protected:
virtual void recalculateCollisionShape() { /* nothing to do */ }
// properties of a light
rgbColor _ambientColor;
rgbColor _diffuseColor;
rgbColor _specularColor;
bool _isSpotlight;
float _constantAttenuation;
float _linearAttenuation;
float _quadraticAttenuation;
float _exponent;
float _cutoff;
// used for collision detection
SphereShape _emptyShape;
};
#endif // hifi_LightEntityItem_h

View file

@ -33,10 +33,7 @@ SphereEntityItem::SphereEntityItem(const EntityItemID& entityItemID, const Entit
EntityItemProperties SphereEntityItem::getProperties() const {
EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
properties.setColor(getXColor());
properties.setGlowLevel(getGlowLevel());
return properties;
}

View file

@ -25,7 +25,6 @@
#include <GeometryUtil.h>
#include <GLMHelpers.h>
#include <OctalCode.h>
#include <Shape.h>
#include <VoxelTree.h>
@ -1534,7 +1533,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
joint.inverseBindRotation = joint.inverseDefaultRotation;
joint.name = model.name;
joint.shapePosition = glm::vec3(0.f);
joint.shapeType = UNKNOWN_SHAPE;
joint.shapeType = SHAPE_TYPE_UNKNOWN;
foreach (const QString& childID, childMap.values(modelID)) {
QString type = typeFlags.value(childID);
@ -1911,10 +1910,10 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
if (collideLikeCapsule) {
joint.shapeRotation = rotationBetween(defaultCapsuleAxis, jointShapeInfo.boneBegin);
joint.shapePosition = 0.5f * jointShapeInfo.boneBegin;
joint.shapeType = CAPSULE_SHAPE;
joint.shapeType = SHAPE_TYPE_CAPSULE;
} else {
// collide the joint like a sphere
joint.shapeType = SPHERE_SHAPE;
joint.shapeType = SHAPE_TYPE_SPHERE;
if (jointShapeInfo.numVertices > 0) {
jointShapeInfo.averageVertex /= (float)jointShapeInfo.numVertices;
joint.shapePosition = jointShapeInfo.averageVertex;
@ -1934,8 +1933,8 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
if (distanceFromEnd > joint.distanceToParent && distanceFromBegin > joint.distanceToParent) {
// The shape is further from both joint endpoints than the endpoints are from each other
// which probably means the model has a bad transform somewhere. We disable this shape
// by setting its type to UNKNOWN_SHAPE.
joint.shapeType = UNKNOWN_SHAPE;
// by setting its type to SHAPE_TYPE_UNKNOWN.
joint.shapeType = SHAPE_TYPE_UNKNOWN;
}
}
}

View file

@ -19,8 +19,6 @@
#include <QVector>
#include <Extents.h>
#include <Shape.h>
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
@ -55,6 +53,12 @@ public:
QVector<glm::vec3> normals;
};
enum ShapeType {
SHAPE_TYPE_SPHERE = 0,
SHAPE_TYPE_CAPSULE = 1,
SHAPE_TYPE_UNKNOWN = 2
};
/// A single joint (transformation node) extracted from an FBX document.
class FBXJoint {
public:
@ -79,7 +83,7 @@ public:
QString name;
glm::vec3 shapePosition; // in joint frame
glm::quat shapeRotation; // in joint frame
Shape::Type shapeType;
ShapeType shapeType;
bool isSkeletonJoint;
};

View file

@ -15,6 +15,7 @@
#include <qstringlist.h>
#include <GLMHelpers.h>
#include <UUID.h>
#include "NodeList.h"
@ -71,6 +72,11 @@ const QString AddressManager::currentPath(bool withOrientation) const {
}
}
QString AddressManager::getDomainID() const {
const QUuid& domainID = NodeList::getInstance()->getDomainHandler().getUUID();
return domainID.isNull() ? "" : uuidStringWithoutCurlyBraces(domainID);
}
const JSONCallbackParameters& AddressManager::apiCallbackParameters() {
static bool hasSetupParameters = false;
static JSONCallbackParameters callbackParams;

View file

@ -31,6 +31,7 @@ class AddressManager : public QObject {
Q_PROPERTY(QString protocol READ getProtocol)
Q_PROPERTY(QString hostname READ getCurrentDomain)
Q_PROPERTY(QString pathname READ currentPath)
Q_PROPERTY(QString domainID READ getDomainID)
public:
static AddressManager& getInstance();
@ -41,6 +42,7 @@ public:
const QString currentPath(bool withOrientation = true) const;
const QString& getCurrentDomain() const { return _currentDomain; }
QString getDomainID() const;
void attemptPlaceNameLookup(const QString& lookupString);

View file

@ -19,10 +19,11 @@
#include <QtCore/QUrl>
#include <QtNetwork/QHostInfo>
#include <LogHandler.h>
#include "AccountManager.h"
#include "Assignment.h"
#include "HifiSockAddr.h"
#include "Logging.h"
#include "LimitedNodeList.h"
#include "PacketHeaders.h"
#include "SharedUtil.h"
@ -211,8 +212,11 @@ bool LimitedNodeList::packetVersionAndHashMatch(const QByteArray& packet) {
<< uuidFromPacketHeader(packet);
}
} else {
static QString repeatedMessage
= LogHandler::getInstance().addRepeatedMessageRegex("Packet of type \\d+ received from unknown node with UUID");
qDebug() << "Packet of type" << checkType << "received from unknown node with UUID"
<< uuidFromPacketHeader(packet);
<< qPrintable(uuidStringWithoutCurlyBraces(uuidFromPacketHeader(packet)));
}
} else {
return true;

View file

@ -1,126 +0,0 @@
//
// Logging.cpp
// libraries/networking/src
//
// Created by Stephen Birarda on 6/11/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <cstring>
#include <cstdio>
#include <iostream>
#include <ctime>
//#include <netdb.h> // not available on windows, apparently not needed on mac
#ifdef _WIN32
#include <process.h>
#define getpid _getpid
#define getppid _getpid // hack to build
#define pid_t int // hack to build
#endif
#include <QtNetwork/QHostInfo>
#include "HifiSockAddr.h"
#include "SharedUtil.h"
#include "NodeList.h"
#include "Logging.h"
HifiSockAddr Logging::_logstashSocket = HifiSockAddr();
QString Logging::_targetName = QString();
const HifiSockAddr& Logging::socket() {
if (_logstashSocket.getAddress().isNull()) {
// we need to construct the socket object
// use the constant port
_logstashSocket.setPort(htons(LOGSTASH_UDP_PORT));
// lookup the IP address for the constant hostname
QHostInfo hostInfo = QHostInfo::fromName(LOGSTASH_HOSTNAME);
if (!hostInfo.addresses().isEmpty()) {
// use the first IP address
_logstashSocket.setAddress(hostInfo.addresses().first());
} else {
qDebug("Failed to lookup logstash IP - will try again on next log attempt.");
}
}
return _logstashSocket;
}
bool Logging::shouldSendStats() {
static bool shouldSendStats = isInEnvironment("production");
return shouldSendStats;
}
void Logging::stashValue(char statType, const char* key, float value) {
static char logstashPacket[MAX_PACKET_SIZE];
// load up the logstash packet with the key and the passed float value
// send it to 4 decimal places
int numPacketBytes = sprintf(logstashPacket, "%c %s %.4f", statType, key, value);
NodeList *nodeList = NodeList::getInstance();
if (nodeList) {
nodeList->getNodeSocket().writeDatagram(logstashPacket, numPacketBytes,
_logstashSocket.getAddress(), _logstashSocket.getPort());
}
}
const char* stringForLogType(QtMsgType msgType) {
switch (msgType) {
case QtDebugMsg:
return "DEBUG";
case QtCriticalMsg:
return "CRITICAL";
case QtFatalMsg:
return "FATAL";
case QtWarningMsg:
return "WARNING";
default:
return "UNKNOWN";
}
}
// the following will produce 2000-10-02 13:55:36 -0700
const char DATE_STRING_FORMAT[] = "%Y-%m-%d %H:%M:%S %z";
void Logging::verboseMessageHandler(QtMsgType type, const QMessageLogContext& context, const QString& message) {
if (message.isEmpty()) {
return;
}
// log prefix is in the following format
// [DEBUG] [TIMESTAMP] [PID:PARENT_PID] [TARGET] logged string
QString prefixString = QString("[%1]").arg(stringForLogType(type));
time_t rawTime;
time(&rawTime);
struct tm* localTime = localtime(&rawTime);
char dateString[100];
strftime(dateString, sizeof(dateString), DATE_STRING_FORMAT, localTime);
prefixString.append(QString(" [%1]").arg(dateString));
prefixString.append(QString(" [%1").arg(getpid()));
pid_t parentProcessID = getppid();
if (parentProcessID != 0) {
prefixString.append(QString(":%1]").arg(parentProcessID));
} else {
prefixString.append("]");
}
if (!_targetName.isEmpty()) {
prefixString.append(QString(" [%1]").arg(_targetName));
}
fprintf(stdout, "%s %s\n", prefixString.toLocal8Bit().constData(), message.toLocal8Bit().constData());
}

View file

@ -1,54 +0,0 @@
//
// Logging.h
// libraries/networking/src
//
// Created by Stephen Birarda on 6/11/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_Logging_h
#define hifi_Logging_h
#include <QtCore/QString>
const int LOGSTASH_UDP_PORT = 9500;
const char LOGSTASH_HOSTNAME[] = "graphite.highfidelity.io";
const char STAT_TYPE_TIMER = 't';
const char STAT_TYPE_COUNTER = 'c';
const char STAT_TYPE_GAUGE = 'g';
class HifiSockAddr;
/// Handles custom message handling and sending of stats/logs to Logstash instance
class Logging {
public:
/// \return the socket used to send stats to logstash
static const HifiSockAddr& socket();
/// checks if this target should send stats to logstash, given its current environment
/// \return true if the caller should send stats to logstash
static bool shouldSendStats();
/// stashes a float value to Logstash instance
/// \param statType a stat type from the constants in this file
/// \param key the key at which to store the stat
/// \param value the value to store
static void stashValue(char statType, const char* key, float value);
/// sets the target name to output via the verboseMessageHandler, called once before logging begins
/// \param targetName the desired target name to output in logs
static void setTargetName(const QString& targetName) { _targetName = targetName; }
/// a qtMessageHandler that can be hooked up to a target that links to Qt
/// prints various process, message type, and time information
static void verboseMessageHandler(QtMsgType type, const QMessageLogContext& context, const QString &message);
private:
static HifiSockAddr _logstashSocket;
static QString _targetName;
};
#endif // hifi_Logging_h

View file

@ -15,10 +15,11 @@
#include <QtCore/QUrl>
#include <QtNetwork/QHostInfo>
#include <LogHandler.h>
#include "AccountManager.h"
#include "Assignment.h"
#include "HifiSockAddr.h"
#include "Logging.h"
#include "NodeList.h"
#include "PacketHeaders.h"
#include "SharedUtil.h"

View file

@ -53,7 +53,7 @@ PacketVersion versionForPacketType(PacketType type) {
case PacketTypeSilentAudioFrame:
return 4;
case PacketTypeMixedAudio:
return 2;
return 1;
case PacketTypeAvatarData:
return 3;
case PacketTypeAvatarIdentity:
@ -71,11 +71,9 @@ PacketVersion versionForPacketType(PacketType type) {
return 1;
case PacketTypeOctreeStats:
return 1;
case PacketTypeEntityAddOrEdit:
case PacketTypeEntityData:
return VERSION_ENTITIES_SUPPORT_DIMENSIONS;
case PacketTypeEntityErase:
return 2;
case PacketTypeAudioStreamStats:
@ -135,8 +133,13 @@ QString nameForPacketType(PacketType type) {
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityAddResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeOctreeDataNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeVoxelEditNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeAudioEnvironment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeEntityEditNack);
PACKET_TYPE_NAME_LOOKUP(PacketTypeSignedTransactionPayment);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeat);
PACKET_TYPE_NAME_LOOKUP(PacketTypeIceServerHeartbeatResponse);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPing);
PACKET_TYPE_NAME_LOOKUP(PacketTypeUnverifiedPingReply);
default:
return QString("Type: ") + QString::number((int)type);
}

View file

@ -68,7 +68,7 @@ enum PacketType {
PacketTypeEntityAddResponse,
PacketTypeOctreeDataNack, // 45
PacketTypeVoxelEditNack,
UNUSED_6,
PacketTypeAudioEnvironment,
PacketTypeEntityEditNack, // 48
PacketTypeSignedTransactionPayment,
PacketTypeIceServerHeartbeat,

View file

@ -14,7 +14,8 @@
#include <QtCore/QThread>
#include <QtCore/QTimer>
#include "Logging.h"
#include <LogHandler.h>
#include "ThreadedAssignment.h"
ThreadedAssignment::ThreadedAssignment(const QByteArray& packet) :
@ -54,7 +55,7 @@ void ThreadedAssignment::setFinished(bool isFinished) {
void ThreadedAssignment::commonInit(const QString& targetName, NodeType_t nodeType, bool shouldSendStats) {
// change the logging target name while the assignment is running
Logging::setTargetName(targetName);
LogHandler::getInstance().setTargetName(targetName);
NodeList* nodeList = NodeList::getInstance();
nodeList->setOwnerType(nodeType);

View file

@ -5,7 +5,7 @@ setup_hifi_library()
include_glm()
link_hifi_libraries(shared networking)
link_hifi_libraries(shared networking physics)
# find ZLIB
find_package(ZLIB REQUIRED)
@ -16,4 +16,4 @@ include_directories(SYSTEM "${ZLIB_INCLUDE_DIRS}")
list(APPEND ${TARGET_NAME}_LIBRARIES_TO_LINK "${ZLIB_LIBRARIES}")
# call macro to link our dependencies and bubble them up via a property on our target
link_shared_dependencies()
link_shared_dependencies()

View file

@ -31,8 +31,6 @@ class Shape;
#include "OctreePacketData.h"
#include "OctreeSceneStats.h"
#include <CollisionInfo.h>
#include <QHash>
#include <QObject>
#include <QReadWriteLock>

View file

@ -24,7 +24,7 @@
#include "OctreeProjectedPolygon.h"
const float DEFAULT_KEYHOLE_RADIUS = 3.0f;
const float DEFAULT_FIELD_OF_VIEW_DEGREES = 90.0f;
const float DEFAULT_FIELD_OF_VIEW_DEGREES = 45.0f;
const float DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES = 30.f;
const float DEFAULT_ASPECT_RATIO = 16.f/9.f;
const float DEFAULT_NEAR_CLIP = 0.08f;

View file

@ -0,0 +1,19 @@
set(TARGET_NAME physics)
# use setup_hifi_library macro to setup our project and link appropriate Qt modules
setup_hifi_library()
include_glm()
link_hifi_libraries(shared)
## find BULLET
#find_package(BULLET REQUIRED)
#
#include_directories(SYSTEM "${BULLET_INCLUDE_DIRS}")
#
## append BULLET to our list of libraries to link
#list(APPEND ${TARGET_NAME}_LIBRARIES_TO_LINK "${BULLET_LIBRARIES}")
# call macro to link our dependencies and bubble them up via a property on our target
link_shared_dependencies()

View file

@ -13,7 +13,7 @@
#include <glm/gtx/norm.hpp>
#include "AACubeShape.h"
#include "SharedUtil.h" // for SQUARE_ROOT_OF_3
#include <SharedUtil.h> // for SQUARE_ROOT_OF_3
glm::vec3 faceNormals[3] = { glm::vec3(1.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f) };

View file

@ -12,10 +12,10 @@
#include <iostream>
#include <glm/gtx/vector_angle.hpp>
#include "CapsuleShape.h"
#include <GeometryUtil.h>
#include <SharedUtil.h>
#include "GeometryUtil.h"
#include "SharedUtil.h"
#include "CapsuleShape.h"
CapsuleShape::CapsuleShape() : Shape(CAPSULE_SHAPE), _radius(0.0f), _halfHeight(0.0f) {}

View file

@ -12,9 +12,9 @@
#ifndef hifi_CapsuleShape_h
#define hifi_CapsuleShape_h
#include "Shape.h"
#include <SharedUtil.h>
#include "SharedUtil.h"
#include "Shape.h"
// default axis of CapsuleShape is Y-axis
const glm::vec3 DEFAULT_CAPSULE_AXIS(0.0f, 1.0f, 0.0f);

View file

@ -9,10 +9,11 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "CollisionInfo.h"
#include <SharedUtil.h>
#include "CollisionInfo.h"
#include "Shape.h"
#include "SharedUtil.h"
CollisionInfo::CollisionInfo() :
_data(NULL),

View file

@ -0,0 +1,53 @@
//
// ContactConstraint.cpp
// interface/src/avatar
//
// Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <SharedUtil.h>
#include "ContactConstraint.h"
#include "VerletPoint.h"
ContactConstraint::ContactConstraint(VerletPoint* pointA, VerletPoint* pointB)
: _pointA(pointA), _pointB(pointB), _strength(1.0f) {
assert(_pointA != NULL && _pointB != NULL);
_offset = _pointB->_position - _pointA->_position;
}
float ContactConstraint::enforce() {
_pointB->_position += _strength * (_pointA->_position + _offset - _pointB->_position);
return 0.0f;
}
float ContactConstraint::enforceWithNormal(const glm::vec3& normal) {
glm::vec3 delta = _pointA->_position + _offset - _pointB->_position;
// split delta into parallel (pDelta) and perpendicular (qDelta) components
glm::vec3 pDelta = glm::dot(delta, normal) * normal;
glm::vec3 qDelta = delta - pDelta;
// use the relative sizes of the components to decide how much perpenducular delta to use
// (i.e. dynamic friction)
float lpDelta = glm::length(pDelta);
float lqDelta = glm::length(qDelta);
float qFactor = lqDelta > lpDelta ? (lpDelta / lqDelta - 1.0f) : 0.0f;
// recombine the two components to get the final delta
delta = pDelta + qFactor * qDelta;
// attenuate strength by how much _offset is perpendicular to normal
float distance = glm::length(_offset);
float strength = _strength * ((distance > EPSILON) ? glm::abs(glm::dot(_offset, normal)) / distance : 1.0f);
// move _pointB
_pointB->_position += strength * delta;
return strength * glm::length(delta);
}

View file

@ -0,0 +1,39 @@
//
// ContactConstraint.h
// interface/src/avatar
//
// Created by Andrew Meadows 2014.07.24
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ContactConstraint_h
#define hifi_ContactConstraint_h
#include <glm/glm.hpp>
#include "Constraint.h"
#include "VerletPoint.h"
class ContactConstraint : public Constraint {
public:
ContactConstraint(VerletPoint* pointA, VerletPoint* pointB);
float enforce();
float enforceWithNormal(const glm::vec3& normal);
glm::vec3 getTargetPointA() const { return _pointB->_position - _offset; }
void setOffset(const glm::vec3& offset) { _offset = offset; }
void setStrength(float strength) { _strength = glm::clamp(strength, 0.0f, 1.0f); }
float getStrength() const { return _strength; }
private:
VerletPoint* _pointA;
VerletPoint* _pointB;
glm::vec3 _offset; // from pointA toward pointB
float _strength; // a value in range [0,1]
};
#endif // hifi_ContactConstraint_h

View file

@ -9,9 +9,10 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <SharedUtil.h>
#include "ContactPoint.h"
#include "Shape.h"
#include "SharedUtil.h"
// This parameter helps keep the actual point of contact slightly inside each shape
// which allows the collisions to happen almost every frame for more frequent updates.

View file

@ -9,8 +9,9 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <SharedUtil.h> // for EPSILON
#include "DistanceConstraint.h"
#include "SharedUtil.h" // for EPSILON
#include "VerletPoint.h"
DistanceConstraint::DistanceConstraint(VerletPoint* startPoint, VerletPoint* endPoint) : _distance(-1.0f) {

View file

@ -11,14 +11,14 @@
#include <glm/glm.hpp>
#include "PhysicsSimulation.h"
#include <PerfStat.h>
#include <SharedUtil.h>
#include "PerfStat.h"
#include "PhysicsSimulation.h"
#include "PhysicsEntity.h"
#include "Ragdoll.h"
#include "Shape.h"
#include "ShapeCollider.h"
#include "SharedUtil.h"
int MAX_DOLLS_PER_SIMULATION = 16;
int MAX_ENTITIES_PER_SIMULATION = 64;

View file

@ -9,9 +9,10 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <SharedUtil.h>
#include <GLMHelpers.h>
#include "PlaneShape.h"
#include "SharedUtil.h"
#include "GLMHelpers.h"
const glm::vec3 UNROTATED_NORMAL(0.0f, 1.0f, 0.0f);

View file

@ -11,13 +11,14 @@
#include <glm/gtx/norm.hpp>
#include <SharedUtil.h> // for EPSILON
#include "Ragdoll.h"
#include "Constraint.h"
#include "DistanceConstraint.h"
#include "FixedConstraint.h"
#include "PhysicsSimulation.h"
#include "SharedUtil.h" // for EPSILON
Ragdoll::Ragdoll() : _massScale(1.0f), _translation(0.0f), _translationInSimulationFrame(0.0f),
_rootIndex(0), _accumulatedMovement(0.0f), _simulation(NULL) {

View file

@ -14,10 +14,10 @@
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include "VerletPoint.h"
#include <QVector>
#include "VerletPoint.h"
//#include "PhysicsSimulation.h"
class DistanceConstraint;

View file

@ -11,16 +11,17 @@
#include <glm/gtx/norm.hpp>
#include <GeometryUtil.h>
#include <StreamUtils.h>
#include "ShapeCollider.h"
#include "AACubeShape.h"
#include "CapsuleShape.h"
#include "GeometryUtil.h"
#include "ListShape.h"
#include "PlaneShape.h"
#include "SphereShape.h"
#include "StreamUtils.h"
// NOTE:
//

View file

@ -14,9 +14,10 @@
#include <QVector>
#include <SharedUtil.h>
#include "CollisionInfo.h"
#include "RayIntersectionInfo.h"
#include "SharedUtil.h"
class Shape;
class SphereShape;

View file

@ -12,9 +12,10 @@
#ifndef hifi_SphereShape_h
#define hifi_SphereShape_h
#include <SharedUtil.h>
#include "Shape.h"
#include "SharedUtil.h"
class SphereShape : public Shape {
public:

View file

@ -9,10 +9,11 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <SharedUtil.h>
#include "VerletCapsuleShape.h"
#include "Ragdoll.h" // for VerletPoint
#include "SharedUtil.h"
#include "VerletPoint.h"
VerletCapsuleShape::VerletCapsuleShape(VerletPoint* startPoint, VerletPoint* endPoint) :
CapsuleShape(), _startPoint(startPoint), _endPoint(endPoint), _startLagrangeCoef(0.5f), _endLagrangeCoef(0.5f) {

View file

@ -5,7 +5,7 @@ setup_hifi_library(Gui Network Script Widgets)
include_glm()
link_hifi_libraries(shared octree voxels fbx entities animation audio)
link_hifi_libraries(shared octree voxels fbx entities animation audio physics)
# call macro to link our dependencies and bubble them up via a property on our target
link_shared_dependencies()

View file

@ -30,6 +30,7 @@ void UndoStackScriptingInterface::pushCommand(QScriptValue undoFunction, QScript
ScriptUndoCommand::ScriptUndoCommand(QScriptValue undoFunction, QScriptValue undoData,
QScriptValue redoFunction, QScriptValue redoData) :
_hasRedone(false),
_undoFunction(undoFunction),
_undoData(undoData),
_redoFunction(redoFunction),
@ -41,7 +42,15 @@ void ScriptUndoCommand::undo() {
}
void ScriptUndoCommand::redo() {
QMetaObject::invokeMethod(this, "doRedo");
// QUndoStack will call `redo()` when adding a command to the stack. This
// makes it difficult to work with commands that span a period of time - for instance,
// the entity duplicate + move command that duplicates an entity and then moves it.
// A better implementation might be to properly implement `mergeWith()` and `id()`
// so that the two actions in the example would be merged.
if (_hasRedone) {
QMetaObject::invokeMethod(this, "doRedo");
}
_hasRedone = true;
}
void ScriptUndoCommand::doUndo() {
@ -50,7 +59,6 @@ void ScriptUndoCommand::doUndo() {
_undoFunction.call(QScriptValue(), args);
}
void ScriptUndoCommand::doRedo() {
QScriptValueList args;
args << _redoData;

View file

@ -43,6 +43,7 @@ public slots:
void doRedo();
private:
bool _hasRedone;
QScriptValue _undoFunction;
QScriptValue _undoData;
QScriptValue _redoFunction;

View file

@ -11,9 +11,8 @@
#include <glm/gtx/norm.hpp>
#include "GLMHelpers.h"
#include "AngularConstraint.h"
#include "GLMHelpers.h"
// helper function
/// \param angle radian angle to be clamped within angleMin and angleMax

View file

@ -0,0 +1,144 @@
//
// LogHandler.cpp
// libraries/shared/src
//
// Created by Stephen Birarda on 2014-10-28.
// Migrated from Logging.cpp created on 6/11/13
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <time.h>
#ifdef _WIN32
#include <process.h>
#define getpid _getpid
#define getppid _getpid // hack to build
#define pid_t int // hack to build
#endif
#include <qdebug.h>
#include <qtimer.h>
#include "LogHandler.h"
LogHandler& LogHandler::getInstance() {
static LogHandler staticInstance;
return staticInstance;
}
LogHandler::LogHandler() :
_shouldOutputPID(false)
{
// setup our timer to flush the verbose logs every 5 seconds
QTimer* logFlushTimer = new QTimer(this);
connect(logFlushTimer, &QTimer::timeout, this, &LogHandler::flushRepeatedMessages);
logFlushTimer->start(VERBOSE_LOG_INTERVAL_SECONDS * 1000);
}
const char* stringForLogType(LogMsgType msgType) {
switch (msgType) {
case QtDebugMsg:
return "DEBUG";
case QtCriticalMsg:
return "CRITICAL";
case QtFatalMsg:
return "FATAL";
case QtWarningMsg:
return "WARNING";
case LogSuppressed:
return "SUPPRESS";
default:
return "UNKNOWN";
}
}
// the following will produce 2000-10-02 13:55:36 -0700
const char DATE_STRING_FORMAT[] = "%Y-%m-%d %H:%M:%S %z";
void LogHandler::flushRepeatedMessages() {
QHash<QString, int>::iterator message = _repeatMessageCountHash.begin();
while (message != _repeatMessageCountHash.end()) {
if (message.value() > 0) {
QString repeatMessage = QString("%1 repeated log entries matching \"%2\" - Last entry: \"%3\"")
.arg(message.value()).arg(message.key()).arg(_lastRepeatedMessage.value(message.key()));
QMessageLogContext emptyContext;
printMessage(LogSuppressed, emptyContext, repeatMessage);
}
_lastRepeatedMessage.remove(message.key());
message = _repeatMessageCountHash.erase(message);
}
}
QString LogHandler::printMessage(LogMsgType type, const QMessageLogContext& context, const QString& message) {
if (message.isEmpty()) {
return QString();
}
if (type == LogDebug) {
// for debug messages, check if this matches any of our regexes for repeated log messages
foreach(const QString& regexString, getInstance()._repeatedMessageRegexes) {
QRegExp repeatRegex(regexString);
if (repeatRegex.indexIn(message) != -1) {
if (!_repeatMessageCountHash.contains(regexString)) {
// we have a match but didn't have this yet - output the first one
_repeatMessageCountHash[regexString] = 0;
// break the foreach so we output the first match
break;
} else {
// we have a match - add 1 to the count of repeats for this message and set this as the last repeated message
_repeatMessageCountHash[regexString] += 1;
_lastRepeatedMessage[regexString] = message;
// return out, we're not printing this one
return QString();
}
}
}
}
// log prefix is in the following format
// [DEBUG] [TIMESTAMP] [PID:PARENT_PID] [TARGET] logged string
QString prefixString = QString("[%1]").arg(stringForLogType(type));
time_t rawTime;
time(&rawTime);
struct tm* localTime = localtime(&rawTime);
char dateString[100];
strftime(dateString, sizeof(dateString), DATE_STRING_FORMAT, localTime);
prefixString.append(QString(" [%1]").arg(dateString));
if (_shouldOutputPID) {
prefixString.append(QString(" [%1").arg(getpid()));
pid_t parentProcessID = getppid();
if (parentProcessID != 0) {
prefixString.append(QString(":%1]").arg(parentProcessID));
} else {
prefixString.append("]");
}
}
if (!_targetName.isEmpty()) {
prefixString.append(QString(" [%1]").arg(_targetName));
}
QString logMessage = QString("%1 %2").arg(prefixString, message);
fprintf(stdout, "%s\n", qPrintable(logMessage));
return logMessage;
}
void LogHandler::verboseMessageHandler(QtMsgType type, const QMessageLogContext& context, const QString& message) {
getInstance().printMessage((LogMsgType) type, context, message);
}

View file

@ -0,0 +1,63 @@
//
// LogHandler.cpp
// libraries/shared/src
//
// Created by Stephen Birarda on 2014-10-28.
// Migrated from Logging.cpp created on 6/11/13
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_LogHandler_h
#define hifi_LogHandler_h
#include <qhash.h>
#include <qobject.h>
#include <qregexp.h>
#include <qset.h>
#include <qstring.h>
const int VERBOSE_LOG_INTERVAL_SECONDS = 5;
enum LogMsgType {
LogDebug,
LogWarning,
LogCritical,
LogFatal,
LogSuppressed
};
/// Handles custom message handling and sending of stats/logs to Logstash instance
class LogHandler : public QObject {
Q_OBJECT
public:
static LogHandler& getInstance();
/// sets the target name to output via the verboseMessageHandler, called once before logging begins
/// \param targetName the desired target name to output in logs
void setTargetName(const QString& targetName) { _targetName = targetName; }
void setShouldOutputPID(bool shouldOutputPID) { _shouldOutputPID = shouldOutputPID; }
QString printMessage(LogMsgType type, const QMessageLogContext& context, const QString &message);
/// a qtMessageHandler that can be hooked up to a target that links to Qt
/// prints various process, message type, and time information
static void verboseMessageHandler(QtMsgType type, const QMessageLogContext& context, const QString &message);
const QString& addRepeatedMessageRegex(const QString& regexString) { return *_repeatedMessageRegexes.insert(regexString); }
private:
LogHandler();
void flushRepeatedMessages();
QString _targetName;
bool _shouldOutputPID;
QSet<QString> _repeatedMessageRegexes;
QHash<QString, int> _repeatMessageCountHash;
QHash<QString, QString> _lastRepeatedMessage;
};
#endif // hifi_LogHandler_h

View file

@ -13,6 +13,8 @@
#include <QUrl>
#include <QUuid>
#include <glm/gtc/quaternion.hpp>
#include "RegisteredMetaTypes.h"
static int vec4MetaTypeId = qRegisterMetaType<glm::vec4>();
@ -21,7 +23,7 @@ static int vec2MetaTypeId = qRegisterMetaType<glm::vec2>();
static int quatMetaTypeId = qRegisterMetaType<glm::quat>();
static int xColorMetaTypeId = qRegisterMetaType<xColor>();
static int pickRayMetaTypeId = qRegisterMetaType<PickRay>();
static int collisionMetaTypeId = qRegisterMetaType<CollisionInfo>();
static int collisionMetaTypeId = qRegisterMetaType<Collision>();
void registerMetaTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, vec4toScriptValue, vec4FromScriptValue);
@ -163,14 +165,14 @@ void pickRayFromScriptValue(const QScriptValue& object, PickRay& pickRay) {
}
}
QScriptValue collisionToScriptValue(QScriptEngine* engine, const CollisionInfo& collision) {
QScriptValue collisionToScriptValue(QScriptEngine* engine, const Collision& collision) {
QScriptValue obj = engine->newObject();
obj.setProperty("penetration", vec3toScriptValue(engine, collision._penetration));
obj.setProperty("contactPoint", vec3toScriptValue(engine, collision._contactPoint));
obj.setProperty("penetration", vec3toScriptValue(engine, collision.penetration));
obj.setProperty("contactPoint", vec3toScriptValue(engine, collision.contactPoint));
return obj;
}
void collisionFromScriptValue(const QScriptValue &object, CollisionInfo& collision) {
void collisionFromScriptValue(const QScriptValue &object, Collision& collision) {
// TODO: implement this when we know what it means to accept collision events from JS
}

View file

@ -12,11 +12,11 @@
#ifndef hifi_RegisteredMetaTypes_h
#define hifi_RegisteredMetaTypes_h
#include <glm/glm.hpp>
#include <QtScript/QScriptEngine>
#include "CollisionInfo.h"
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include "SharedUtil.h"
class QColor;
@ -53,7 +53,7 @@ void qURLFromScriptValue(const QScriptValue& object, QUrl& url);
class PickRay {
public:
PickRay() : origin(0), direction(0) { };
PickRay() : origin(0.0f), direction(0.0f) { }
glm::vec3 origin;
glm::vec3 direction;
};
@ -61,9 +61,15 @@ Q_DECLARE_METATYPE(PickRay)
QScriptValue pickRayToScriptValue(QScriptEngine* engine, const PickRay& pickRay);
void pickRayFromScriptValue(const QScriptValue& object, PickRay& pickRay);
Q_DECLARE_METATYPE(CollisionInfo)
QScriptValue collisionToScriptValue(QScriptEngine* engine, const CollisionInfo& collision);
void collisionFromScriptValue(const QScriptValue &object, CollisionInfo& collision);
class Collision {
public:
Collision() : contactPoint(0.0f), penetration(0.0f) { }
glm::vec3 contactPoint;
glm::vec3 penetration;
};
Q_DECLARE_METATYPE(Collision)
QScriptValue collisionToScriptValue(QScriptEngine* engine, const Collision& collision);
void collisionFromScriptValue(const QScriptValue &object, Collision& collision);
//Q_DECLARE_METATYPE(QUuid) // don't need to do this for QUuid since it's already a meta type
QScriptValue quuidToScriptValue(QScriptEngine* engine, const QUuid& uuid);

View file

@ -5,6 +5,6 @@ setup_hifi_project(Script Network)
include_glm()
# link in the shared libraries
link_hifi_libraries(shared octree voxels fbx metavoxels networking entities avatars audio animation script-engine)
link_hifi_libraries(shared octree voxels fbx metavoxels networking entities avatars audio animation script-engine physics)
link_shared_dependencies()

View file

@ -5,6 +5,6 @@ setup_hifi_project()
include_glm()
# link in the shared libraries
link_hifi_libraries(shared)
link_hifi_libraries(shared physics)
link_shared_dependencies()
link_shared_dependencies()