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synced 2025-08-04 05:03:31 +02:00
Added acceleration reading, gravity baseline, and line displays to invensense
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parent
d2cccce80a
commit
dbdd4160cc
2 changed files with 55 additions and 23 deletions
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@ -29,7 +29,7 @@ int serialBufferPos = 0;
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const int ZERO_OFFSET = 2048;
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const short NO_READ_MAXIMUM_MSECS = 3000;
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const short SAMPLES_TO_DISCARD = 100; // Throw out the first few samples
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const int GRAVITY_SAMPLES = 200; // Use the first samples to compute gravity vector
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const int GRAVITY_SAMPLES = 60; // Use the first samples to compute gravity vector
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const bool USING_INVENSENSE_MPU9150 = 1;
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@ -139,34 +139,36 @@ void SerialInterface::resetTrailingAverages() {
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// Render the serial interface channel values onscreen as vertical lines
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void SerialInterface::renderLevels(int width, int height) {
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int i;
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int disp_x = 10;
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int displayX = 10;
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const int GAP = 16;
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char val[40];
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if (!USING_INVENSENSE_MPU9150) {
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// Legacy - Maple ADC gyros
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for(i = 0; i < NUM_CHANNELS; i++) {
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// Actual value
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glLineWidth(2.0);
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glColor4f(1, 1, 1, 1);
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glBegin(GL_LINES);
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glVertex2f(disp_x, height * 0.95);
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glVertex2f(disp_x, height * (0.25 + 0.75f * getValue(i) / 4096));
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glVertex2f(displayX, height * 0.95);
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glVertex2f(displayX, height * (0.25 + 0.75f * getValue(i) / 4096));
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glColor4f(1, 0, 0, 1);
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glVertex2f(disp_x - 3, height * (0.25 + 0.75f * getValue(i) / 4096));
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glVertex2f(disp_x, height * (0.25 + 0.75f * getValue(i) / 4096));
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glVertex2f(displayX - 3, height * (0.25 + 0.75f * getValue(i) / 4096));
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glVertex2f(displayX, height * (0.25 + 0.75f * getValue(i) / 4096));
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glEnd();
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// Trailing Average value
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glBegin(GL_LINES);
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glColor4f(1, 1, 1, 1);
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glVertex2f(disp_x, height * (0.25 + 0.75f * getTrailingValue(i) / 4096));
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glVertex2f(disp_x + 4, height * (0.25 + 0.75f * getTrailingValue(i) / 4096));
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glVertex2f(displayX, height * (0.25 + 0.75f * getTrailingValue(i) / 4096));
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glVertex2f(displayX + 4, height * (0.25 + 0.75f * getTrailingValue(i) / 4096));
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glEnd();
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sprintf(val, "%d", getValue(i));
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drawtext(disp_x - GAP / 2, (height * 0.95) + 2, 0.08, 90, 1.0, 0, val, 0, 1, 0);
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drawtext(displayX - GAP / 2, (height * 0.95) + 2, 0.08, 90, 1.0, 0, val, 0, 1, 0);
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disp_x += GAP;
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displayX += GAP;
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}
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} else {
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// For invensense gyros, render as horizontal bars
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const int LEVEL_CORNER_X = 10;
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const int LEVEL_CORNER_Y = 200;
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@ -177,18 +179,37 @@ void SerialInterface::renderLevels(int width, int height) {
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drawtext(LEVEL_CORNER_X, LEVEL_CORNER_Y + 15, 0.10, 0, 1.0, 1, val, 0, 1, 0);
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sprintf(val, "Roll %4.1f", _lastRollRate);
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drawtext(LEVEL_CORNER_X, LEVEL_CORNER_Y + 30, 0.10, 0, 1.0, 1, val, 0, 1, 0);
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sprintf(val, "X %4.3f", _lastAccelX);
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drawtext(LEVEL_CORNER_X, LEVEL_CORNER_Y + 45, 0.10, 0, 1.0, 1, val, 0, 1, 0);
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sprintf(val, "Y %4.3f", _lastAccelY);
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drawtext(LEVEL_CORNER_X, LEVEL_CORNER_Y + 60, 0.10, 0, 1.0, 1, val, 0, 1, 0);
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sprintf(val, "Z %4.3f", _lastAccelZ);
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drawtext(LEVEL_CORNER_X, LEVEL_CORNER_Y + 75, 0.10, 0, 1.0, 1, val, 0, 1, 0);
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// Draw the levels as horizontal lines
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const int LEVEL_CENTER = 150;
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const float ACCEL_VIEW_SCALING = 50.f;
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glLineWidth(2.0);
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glColor4f(1, 1, 1, 1);
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glBegin(GL_LINES);
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// Gyro rates
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y - 3);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + _lastYawRate, LEVEL_CORNER_Y - 3);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y + 12);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + _lastPitchRate, LEVEL_CORNER_Y + 12);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y + 27);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + _lastRollRate, LEVEL_CORNER_Y + 27);
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// Acceleration
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y + 42);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + (int)((_lastAccelX - _gravity.x)* ACCEL_VIEW_SCALING),
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LEVEL_CORNER_Y + 42);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y + 57);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + (int)((_lastAccelY - _gravity.y) * ACCEL_VIEW_SCALING),
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LEVEL_CORNER_Y + 57);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER, LEVEL_CORNER_Y + 72);
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glVertex2f(LEVEL_CORNER_X + LEVEL_CENTER + (int)((_lastAccelZ - _gravity.z) * ACCEL_VIEW_SCALING),
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LEVEL_CORNER_Y + 72);
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glEnd();
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// Draw green vertical centerline
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glColor4f(0, 1, 0, 0.5);
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@ -237,15 +258,15 @@ void SerialInterface::readData() {
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int accelXRate, accelYRate, accelZRate;
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convertHexToInt(sensorBuffer + 6, accelXRate);
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convertHexToInt(sensorBuffer + 6, accelZRate);
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convertHexToInt(sensorBuffer + 10, accelYRate);
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convertHexToInt(sensorBuffer + 14, accelZRate);
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convertHexToInt(sensorBuffer + 14, accelXRate);
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const float LSB_TO_METERS_PER_SECOND = 1.f / 16384.f;
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const float LSB_TO_METERS_PER_SECOND2 = 1.f / 16384.f * 9.80665f;
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_lastAccelX = ((float) accelXRate) * LSB_TO_METERS_PER_SECOND;
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_lastAccelY = ((float) accelYRate) * LSB_TO_METERS_PER_SECOND;
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_lastAccelZ = ((float) accelZRate) * LSB_TO_METERS_PER_SECOND;
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_lastAccelX = ((float) accelXRate) * LSB_TO_METERS_PER_SECOND2;
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_lastAccelY = ((float) accelYRate) * LSB_TO_METERS_PER_SECOND2;
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_lastAccelZ = ((float) -accelZRate) * LSB_TO_METERS_PER_SECOND2;
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int rollRate, yawRate, pitchRate;
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@ -262,6 +283,18 @@ void SerialInterface::readData() {
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_lastYawRate = ((float) yawRate) * LSB_TO_DEGREES_PER_SECOND;
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_lastPitchRate = ((float) -pitchRate) * LSB_TO_DEGREES_PER_SECOND + PITCH_BIAS;
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// Accumulate an initial reading for gravity
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// Use a set of initial samples to compute gravity
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if (totalSamples < GRAVITY_SAMPLES) {
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_gravity.x += _lastAccelX;
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_gravity.y += _lastAccelY;
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_gravity.z += _lastAccelZ;
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}
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if (totalSamples == GRAVITY_SAMPLES) {
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_gravity /= (float) totalSamples;
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printLog("Gravity: %f\n", glm::length(_gravity));
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}
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totalSamples++;
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} else {
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// This array sets the rate of trailing averaging for each channel:
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@ -300,7 +333,7 @@ void SerialInterface::readData() {
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}
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}
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/*
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// Use a set of initial samples to compute gravity
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if (totalSamples < GRAVITY_SAMPLES) {
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gravity.x += lastMeasured[ACCEL_X];
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@ -311,7 +344,7 @@ void SerialInterface::readData() {
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gravity = glm::normalize(gravity);
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printLog("gravity: %f,%f,%f\n", gravity.x, gravity.y, gravity.z);
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}
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*/
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totalSamples++;
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serialBufferPos = 0;
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}
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@ -336,12 +369,11 @@ void SerialInterface::resetSerial() {
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#ifdef __APPLE__
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active = false;
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totalSamples = 0;
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_gravity = glm::vec3(0, 0, 0);
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gettimeofday(&lastGoodRead, NULL);
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if (!USING_INVENSENSE_MPU9150) {
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gravity = glm::vec3(0, -1, 0);
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if (!USING_INVENSENSE_MPU9150) {
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// Clear the measured and average channel data
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for (int i = 0; i < NUM_CHANNELS; i++) {
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lastMeasured[i] = 0;
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@ -60,7 +60,7 @@ public:
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void resetTrailingAverages();
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void renderLevels(int width, int height);
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bool active;
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glm::vec3 getGravity() {return gravity;};
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glm::vec3 getGravity() {return _gravity;};
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private:
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void initializePort(char* portname, int baud);
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@ -73,7 +73,7 @@ private:
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int LED;
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int totalSamples;
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timeval lastGoodRead;
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glm::vec3 gravity;
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glm::vec3 _gravity;
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float _lastAccelX;
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float _lastAccelY;
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float _lastAccelZ;
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